Player Matchup

Jing Wei
Jing Wei
GOKU_OM
Jing Wei
Level 131
God Stats
10W - 5L
1,681 SR
Queue Stats
105W - 109L
1,465 Elo+
Party 1
Sun Wukong
Sun Wukong
Juanda_0eMz
Sun Wukong
Level 28
God Stats
29W - 32L
1,377 SR
Queue Stats
248W - 334L
1,285 Elo+
Party 1
Odin
Odin
Shi_ToP-_zL3GenD
Odin
Level 62
God Stats
34W - 44L
1,407 SR
Queue Stats
271W - 336L
1,334 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
laboraxin
Morgan Le Fay
Level 109
God Stats
2W - 2L
1,548 SR
Queue Stats
66W - 71L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
ses11sas12
Cthulhu
Level 64
God Stats
14W - 17L
1,279 SR
Queue Stats
321W - 406L
1,328 Elo+
Party 1
Team Averages
Level 79
1,458 SR
1,381 Elo+

VS

Team Averages
Level 77
1,454 SR
1,432 Elo+
Athena
Athena
AkiDango13
Athena
Level 68
God Stats
10W - 23L
1,356 SR
Queue Stats
142W - 153L
1,464 Elo+
Party 2
Mulan
Mulan
DoctorAnesthesia
Mulan
Level 13
God Stats
5W - 22L
1,320 SR
Queue Stats
10W - 32L
1,356 Elo+
Party 2
Tiamat
Tiamat
ZaBaba-Yaga
Tiamat
Level 123
God Stats
5W - 6L
1,513 SR
Queue Stats
544W - 572L
1,407 Elo+
Solo
Xbalanque
Xbalanque
iJuxo
Xbalanque
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 143L
1,467 Elo+
Party 2
Fenrir
Fenrir
xTrendell
Fenrir
Level 89
God Stats
2W - 2L
1,581 SR
Queue Stats
66W - 67L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GOKU_OM
Jing Wei
20
5 / 3 / 7
12,903
561
15,705
22,927
9,524
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Juanda_0eMz
Sun Wukong
19
5 / 1 / 8
12,746
554
9,139
16,392
15,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
5 / 2 / 9
12,654
550
8,838
17,159
11,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
laboraxin
Morgan Le Fay
20
6 / 4 / 8
13,161
572
16,871
16,388
7,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
ses11sas12
Cthulhu
16
2 / 3 / 9
10,990
478
8,559
19,012
18,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AkiDango13
Athena
13
1 / 6 / 6
9,497
413
7,462
19,525
13,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
0 / 2 / 1
10,934
475
508
9,096
4,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
16
0 / 8 / 3
10,041
437
8,002
18,431
10,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
iJuxo
Xbalanque
20
4 / 3 / 1
12,335
536
13,382
16,960
7,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
xTrendell
Fenrir
18
8 / 4 / 2
11,862
516
13,067
17,009
12,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
23
Kills
13
13
Deaths
23
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Athena
AkiDango13
Athena
1
6
6
0.67
L
0
2
1
0.25
W
Jing Wei
GOKU_OM
Jing Wei
5
3
7
2.83
W
Sun Wukong
Juanda_0eMz
Sun Wukong
5
1
8
9
W
5
2
9
4.75
L
Tiamat
0
8
3
0.19
L
Xbalanque
iJuxo
Xbalanque
4
3
1
1.5
W
Morgan Le Fay
laboraxin
Morgan Le Fay
6
4
8
2.5
W
Cthulhu
ses11sas12
Cthulhu
2
3
9
2.17
L
Fenrir
xTrendell
Fenrir
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,112
Damage
42,421
91,878
Taken
81,021
62,649
Mitigated
49,480
37,355
Healing
14,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AkiDango13
Athena
7,462
1,834
870
3,087
19,525
13,909
0
6,643
12,882
25,756
0
L
508
0
0
1,635
9,096
4,921
2,275
0
9,096
0
56,472
W
Jing Wei
GOKU_OM
Jing Wei
15,705
11,611
0
13,677
22,927
9,524
4,157
2,651
20,276
0
125,337
W
Sun Wukong
Juanda_0eMz
Sun Wukong
9,139
1,555
0
4,487
16,392
15,802
1,011
4,927
11,465
0
69,745
W
8,838
1,142
731
7,342
17,159
11,213
283
6,673
10,486
0
85,898
L
Tiamat
8,002
735
0
2,884
18,431
10,028
0
9,403
9,028
64,848
0
L
Xbalanque
iJuxo
Xbalanque
13,382
6,232
0
3,535
16,960
7,950
1,150
3,953
13,007
0
99,531
W
Morgan Le Fay
laboraxin
Morgan Le Fay
16,871
1,625
0
5,123
16,388
7,561
979
3,601
12,787
107,786
0
W
Cthulhu
ses11sas12
Cthulhu
8,559
450
1,978
4,017
19,012
18,549
598
6,082
12,930
29,812
0
L
Fenrir
xTrendell
Fenrir
13,067
3,230
0
2,426
17,009
12,672
0
5,431
11,578
0
88,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,454
Gold Earned
54,669
656
Minions Killed
605
0
Camps Cleared
0
2,234,178
Distance Traveled
2,055,838
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,497
413
36
2
0
428,633
8
L
Mulan
10,934
475
132
6
0
406,777
0
W
Jing Wei
12,903
561
170
7
0
421,157
8
W
Sun Wukong
12,746
554
129
6
0
473,870
5
W
Odin
12,654
550
140
6
0
465,978
2
L
Tiamat
10,041
437
132
6
0
381,973
1
L
Xbalanque
12,335
536
158
7
0
386,555
3
W
Morgan Le Fay
13,161
572
174
8
0
410,885
9
W
Cthulhu
10,990
478
43
2
0
462,288
2
L
Fenrir
11,862
516
147
6
0
451,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role