Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
YourBestBarBer2
Apollo
Level 26
God Stats
31W - 27L
1,476 SR
Queue Stats
99W - 123L
1,378 Elo+
Party 1
Mercury
Mercury
drrandy777
Mercury
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
276W - 313L
1,387 Elo+
Party 1
Bacchus
Bacchus
nickshot34
Bacchus
Level 26
God Stats
1W - 2L
1,186 SR
Queue Stats
35W - 57L
1,194 Elo+
Party 1
Scylla
Scylla
xzayvierw
Scylla
Level 125
God Stats
1W - 3L
1,561 SR
Queue Stats
73W - 77L
1,503 Elo+
Party 1
Team Averages
Level 77
1,445 SR
1,392 Elo+

VS

Team Averages
Level 40
1,410 SR
1,380 Elo+
Neith
Neith
Calero321
Neith
Level 17
God Stats
7W - 11L
1,375 SR
Queue Stats
19W - 27L
1,337 Elo+
Party 2
Ne Zha
Ne Zha
Dexter_Ddug
Ne Zha
Level 41
God Stats
3W - 3L
1,147 SR
Queue Stats
24W - 31L
1,368 Elo+
Solo
Gilgamesh
Gilgamesh
LilRendonx_o
Gilgamesh
Level 75
God Stats
0W - 2L
1,502 SR
Queue Stats
5W - 15L
1,359 Elo+
Party 2
Tiamat
Tiamat
luiscarlosSC
Tiamat
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,408 Elo+
Party 2
Ymir
Ymir
maidara2323
Ymir
Level 36
God Stats
8W - 9L
1,528 SR
Queue Stats
342W - 364L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
20
20 / 1 / 5
14,127
642
37,874
14,250
6,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 4 / 1
11,462
521
7,438
13,114
4,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
drrandy777
Mercury
19
4 / 1 / 10
11,780
535
8,423
15,443
7,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
nickshot34
Bacchus
14
2 / 4 / 7
9,755
443
5,153
11,244
8,237
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Scylla
xzayvierw
Scylla
19
5 / 2 / 7
12,169
553
10,992
11,641
5,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Calero321
Neith
14
4 / 4 / 5
9,585
436
7,088
8,806
2,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
13
0 / 11 / 2
7,696
350
4,439
16,089
6,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
LilRendonx_o
Gilgamesh
17
2 / 6 / 1
10,710
487
12,844
22,617
18,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
14
2 / 7 / 1
9,073
412
5,594
17,268
8,162
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 6 / 4
10,207
464
5,870
23,184
21,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
25
34
Kills
12
12
Deaths
34
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
20
1
5
22.5
L
Neith
Calero321
Neith
4
4
5
1.63
L
Ne Zha
0
11
2
0.09
L
Gilgamesh
LilRendonx_o
Gilgamesh
2
6
1
0.42
W
3
4
1
0.88
W
Mercury
drrandy777
Mercury
4
1
10
9
L
Tiamat
2
7
1
0.36
L
4
6
4
1
W
Bacchus
nickshot34
Bacchus
2
4
7
1.38
W
Scylla
xzayvierw
Scylla
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,880
Damage
35,835
65,692
Taken
87,964
33,096
Mitigated
57,222
18,849
Healing
12,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
37,874
3,009
0
7,011
14,250
6,798
1,758
4,712
9,538
108,379
0
L
Neith
Calero321
Neith
7,088
4,377
50
1,448
8,806
2,970
970
4,227
4,579
0
43,366
L
Ne Zha
4,439
841
183
1,291
16,089
6,553
0
11,203
4,886
0
23,485
L
Gilgamesh
LilRendonx_o
Gilgamesh
12,844
3,257
0
3,746
22,617
18,199
0
13,291
9,326
387
68,158
W
7,438
4,733
0
3,714
13,114
4,748
3,142
3,323
9,791
0
70,058
W
Mercury
drrandy777
Mercury
8,423
4,559
0
721
15,443
7,727
3,021
1,251
14,192
0
82,953
L
Tiamat
5,594
749
0
5,298
17,268
8,162
0
11,901
5,367
55,236
0
L
5,870
789
0
206
23,184
21,338
0
13,397
9,787
25,135
0
W
Bacchus
nickshot34
Bacchus
5,153
509
1,093
1,828
11,244
8,237
983
1,287
9,957
28,283
0
W
Scylla
xzayvierw
Scylla
10,992
250
972
3,510
11,641
5,586
1,190
1,168
10,473
72,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,293
Gold Earned
47,271
573
Minions Killed
377
0
Camps Cleared
0
2,140,840
Distance Traveled
1,759,240
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,127
642
161
7
0
426,749
1
L
Neith
9,585
436
74
3
0
271,820
0
L
Ne Zha
7,696
350
42
2
0
353,018
1
L
Gilgamesh
10,710
487
133
6
0
386,260
2
W
Apollo
11,462
521
112
5
0
390,269
4
W
Mercury
11,780
535
128
6
0
526,330
2
L
Tiamat
9,073
412
103
5
0
381,267
2
L
Ymir
10,207
464
25
1
0
366,875
4
W
Bacchus
9,755
443
34
2
0
414,079
3
W
Scylla
12,169
553
138
6
0
383,413
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role