Player Matchup

Ymir
Ymir
Avoiding_Taxes
Ymir
Level 66
God Stats
13W - 8L
1,623 SR
Queue Stats
190W - 146L
1,570 Elo+
Solo
Tiamat
Tiamat
KindlyTulip1627
Tiamat
Level 86
God Stats
2W - 2L
1,721 SR
Queue Stats
20W - 21L
1,487 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SpartanDavid56
Tsukuyomi
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 21L
1,487 Elo+
Party 2
Team Averages
Level 80
1,615 SR
1,515 Elo+

VS

Team Averages
Level 113
1,408 SR
1,456 Elo+
Danzaburou
Danzaburou
MONCHIRO2000
Danzaburou
Level 121
God Stats
1W - 1L
1,347 SR
Queue Stats
101W - 95L
1,460 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Moloch20
Morgan Le Fay
Level 130
God Stats
105W - 121L
1,449 SR
Queue Stats
600W - 679L
1,457 Elo+
Solo
Amaterasu
Amaterasu
assasinskill117
Amaterasu
Level 89
God Stats
2W - 4L
1,426 SR
Queue Stats
71W - 72L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
8,482
652
5,719
16,265
8,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 3 / 1
8,210
632
7,636
7,480
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
SpartanDavid56
Tsukuyomi
11
0 / 5 / 3
7,695
592
4,395
10,175
4,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MONCHIRO2000
Danzaburou
11
2 / 1 / 7
8,311
639
5,258
4,355
1,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Moloch20
Morgan Le Fay
13
5 / 1 / 5
9,272
713
12,193
7,395
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
assasinskill117
Amaterasu
12
3 / 1 / 5
8,650
665
5,519
13,896
12,653
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
3
Kills
10
10
Deaths
3
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
2
3
1
0.83
W
Danzaburou
MONCHIRO2000
Danzaburou
2
1
7
5.5
W
Morgan Le Fay
Moloch20
Morgan Le Fay
5
1
5
7.5
L
Tsukuyomi
SpartanDavid56
Tsukuyomi
0
5
3
0.3
W
Amaterasu
assasinskill117
Amaterasu
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,750
Damage
22,970
33,920
Taken
25,646
15,862
Mitigated
17,276
11,871
Healing
11,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,719
720
0
4,914
16,265
8,683
427
4,871
11,394
18,998
0
L
7,636
920
780
3,334
7,480
3,074
358
3,972
3,508
30,165
0
W
Danzaburou
MONCHIRO2000
Danzaburou
5,258
1,094
183
1,508
4,355
1,673
969
2,441
1,914
0
15,502
W
Morgan Le Fay
Moloch20
Morgan Le Fay
12,193
575
245
2,842
7,395
2,950
189
3,505
3,890
41,338
0
L
Tsukuyomi
SpartanDavid56
Tsukuyomi
4,395
1,938
0
2,843
10,175
4,105
222
3,350
6,825
0
21,286
W
Amaterasu
assasinskill117
Amaterasu
5,519
1,931
258
6,876
13,896
12,653
368
7,409
6,487
0
18,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,387
Gold Earned
26,233
124
Minions Killed
118
0
Camps Cleared
0
665,671
Distance Traveled
674,743
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,482
652
23
2
0
220,074
2
L
Tiamat
8,210
632
61
5
0
209,710
4
W
Danzaburou
8,311
639
24
2
0
219,750
0
W
Morgan Le Fay
9,272
713
64
5
0
218,892
3
L
Tsukuyomi
7,695
592
40
3
0
235,887
3
W
Amaterasu
8,650
665
30
2
0
236,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role