Player Matchup

Fenrir
Fenrir
Badx_xBlood
Fenrir
Level 7
God Stats
25W - 47L
1,214 SR
Queue Stats
32W - 55L
1,270 Elo+
Party 1
Thor
Thor
FiO-GSs
Thor
Level 26
God Stats
0W - 2L
1,136 SR
Queue Stats
15W - 21L
1,347 Elo+
Solo
Chernobog
Chernobog
Matijas9321
Chernobog
Level 15
God Stats
4W - 2L
1,843 SR
Queue Stats
51W - 47L
1,435 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Snaike Tc
Morgan Le Fay
Level 6
God Stats
0W - 3L
1,321 SR
Queue Stats
0W - 4L
1,148 Elo+
Solo
Cerberus
Cerberus
Suna-noo-Shukaku
Cerberus
Level 45
God Stats
12W - 14L
1,225 SR
Queue Stats
120W - 117L
1,280 Elo+
Party 1
Team Averages
Level 20
1,348 SR
1,296 Elo+

VS

Team Averages
Level 22
1,504 SR
1,375 Elo+
Janus
Janus
DiabolicL13
Janus
Level 29
God Stats
13W - 10L
1,510 SR
Queue Stats
92W - 78L
1,524 Elo+
Solo
Pele
Pele
KiritoSAO3680
Pele
Level 19
God Stats
3W - 3L
1,459 SR
Queue Stats
87W - 95L
1,364 Elo+
Solo
Fenrir
Fenrir
Kyasupa_10
Fenrir
Level 22
God Stats
14W - 19L
1,424 SR
Queue Stats
46W - 57L
1,268 Elo+
Solo
Ymir
Ymir
kessho22
Ymir
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
257W - 235L
1,292 Elo+
Solo
Chiron
Chiron
wacho007
Chiron
Level 28
God Stats
11W - 8L
1,627 SR
Queue Stats
23W - 23L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 8 / 0
8,055
366
4,650
15,472
6,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
FiO-GSs
Thor
16
5 / 5 / 1
9,996
454
6,760
14,902
5,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Matijas9321
Chernobog
17
4 / 6 / 2
10,344
470
8,317
15,049
6,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Snaike Tc
Morgan Le Fay
13
1 / 9 / 3
8,175
372
7,034
14,182
7,581
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
0 / 5 / 0
8,305
378
3,365
14,542
8,008
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 0 / 12
13,236
602
15,791
7,256
2,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 8 / 3
11,698
532
8,951
13,637
4,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Kyasupa_10
Fenrir
17
6 / 2 / 9
11,534
524
10,898
17,558
6,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
17
5 / 2 / 10
11,743
534
8,121
18,652
17,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
wacho007
Chiron
17
7 / 1 / 10
11,280
513
9,014
6,366
2,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
77
11
Kills
33
33
Deaths
13
6
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
8
0
0.13
W
11
0
12
17
L
Thor
FiO-GSs
Thor
5
5
1
1.1
W
4
8
3
0.69
W
Fenrir
Kyasupa_10
Fenrir
6
2
9
5.25
L
Chernobog
Matijas9321
Chernobog
4
6
2
0.83
L
Morgan Le Fay
Snaike Tc
Morgan Le Fay
1
9
3
0.28
L
0
5
0
0
W
Ymir
5
2
10
5
W
Chiron
wacho007
Chiron
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,126
Damage
52,775
74,147
Taken
63,469
34,023
Mitigated
34,048
9,842
Healing
14,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,650
833
0
81
15,472
6,909
0
4,265
11,021
0
40,200
W
15,791
1,008
0
2,343
7,256
2,736
1,729
971
6,285
78,943
0
L
Thor
FiO-GSs
Thor
6,760
836
0
3,013
14,902
5,161
0
3,886
10,887
0
49,429
W
8,951
1,847
0
1,277
13,637
4,857
1,750
1,285
12,352
0
55,362
W
Fenrir
Kyasupa_10
Fenrir
10,898
3,268
475
3,792
17,558
6,726
2,542
4,211
13,347
0
72,507
L
Chernobog
Matijas9321
Chernobog
8,317
5,419
0
2,654
15,049
6,364
0
3,681
11,308
0
68,945
L
Morgan Le Fay
Snaike Tc
Morgan Le Fay
7,034
1,011
0
428
14,182
7,581
288
6,715
7,127
33,181
0
L
3,365
242
0
3,666
14,542
8,008
702
4,604
9,892
45,483
0
W
Ymir
8,121
1,073
0
3,374
18,652
17,539
333
3,417
15,235
58,610
0
W
Chiron
wacho007
Chiron
9,014
4,931
1,035
1,771
6,366
2,190
2,220
515
5,851
0
59,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,875
Gold Earned
59,491
415
Minions Killed
564
0
Camps Cleared
0
1,859,449
Distance Traveled
2,050,768
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,055
366
78
4
0
370,057
1
W
Janus
13,236
602
167
8
0
478,346
1
L
Thor
9,996
454
93
4
0
383,488
0
W
Pele
11,698
532
102
5
0
355,355
0
W
Fenrir
11,534
524
102
5
0
421,624
0
L
Chernobog
10,344
470
122
6
0
353,498
2
L
Morgan Le Fay
8,175
372
33
2
0
327,751
3
L
Cerberus
8,305
378
89
4
0
424,655
0
W
Ymir
11,743
534
95
4
0
380,057
0
W
Chiron
11,280
513
98
4
0
415,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role