Player Matchup

Olorun
Olorun
 
Olorun
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Concepting-
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,188 Elo+
Party 2
Arachne
Arachne
LyraResurrected
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,439 Elo+
Party 2
Merlin
Merlin
unshinesx
Merlin
Level 25
God Stats
1W - 3L
1,451 SR
Queue Stats
123W - 111L
1,494 Elo+
Solo
Izanami
Izanami
xoAstral
Izanami
Level 13
God Stats
2W - 3L
1,196 SR
Queue Stats
9W - 11L
1,279 Elo+
Party 2
Team Averages
Level 13
1,429 SR
1,380 Elo+

VS

Team Averages
Level 25
1,373 SR
1,430 Elo+
Morgan Le Fay
Morgan Le Fay
GermoRT117
Morgan Le Fay
Level 12
God Stats
1W - 0L
1,711 SR
Queue Stats
20W - 24L
1,539 Elo+
Party 1
Neith
Neith
KNG spark8075
Neith
Level 61
God Stats
4W - 10L
1,313 SR
Queue Stats
226W - 227L
1,395 Elo+
Party 1
Arachne
Arachne
Vandanthe
Arachne
Level 6
God Stats
2W - 2L
1,302 SR
Queue Stats
15W - 18L
1,435 Elo+
Solo
Sun Wukong
Sun Wukong
VolShoMer
Sun Wukong
Level 24
God Stats
32W - 29L
1,223 SR
Queue Stats
570W - 559L
1,345 Elo+
Party 1
Artio
Artio
šquidlord
Artio
Level 22
God Stats
12W - 15L
1,318 SR
Queue Stats
80W - 107L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
3 / 1 / 0
9,466
557
7,880
11,416
4,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Concepting-
Bellona
10
0 / 9 / 1
6,424
378
2,888
12,374
5,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 10 / 0
6,790
399
3,837
10,534
3,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
unshinesx
Merlin
13
1 / 6 / 0
7,676
452
5,878
8,807
2,700
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
xoAstral
Izanami
11
1 / 4 / 3
7,725
454
3,188
10,785
3,540
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GermoRT117
Morgan Le Fay
16
8 / 2 / 2
9,874
581
9,395
8,531
3,027
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
11 / 1 / 6
9,385
552
11,227
8,195
3,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Vandanthe
Arachne
14
5 / 1 / 5
8,738
514
7,423
12,402
4,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
VolShoMer
Sun Wukong
14
0 / 1 / 0
8,037
473
1,062
6,614
4,093
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
12
5 / 1 / 12
8,143
479
6,865
14,920
18,589
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
6
Kills
29
30
Deaths
6
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
1
0
3
L
Bellona
Concepting-
Bellona
0
9
1
0.06
W
Morgan Le Fay
GermoRT117
Morgan Le Fay
8
2
2
4.5
W
11
1
6
14
L
1
10
0
0.1
W
Arachne
Vandanthe
Arachne
5
1
5
7.5
W
Sun Wukong
VolShoMer
Sun Wukong
0
1
0
0
L
Merlin
unshinesx
Merlin
1
6
0
0.17
L
Izanami
xoAstral
Izanami
1
4
3
0.63
W
Artio
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,671
Damage
35,972
53,916
Taken
50,662
19,898
Mitigated
33,547
9,750
Healing
19,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
7,880
5,000
0
6,046
11,416
4,554
674
3,934
7,482
58,518
0
L
Bellona
Concepting-
Bellona
2,888
1,212
0
2,061
12,374
5,730
604
2,713
9,661
0
14,203
W
Morgan Le Fay
GermoRT117
Morgan Le Fay
9,395
1,366
0
3,363
8,531
3,027
457
5,833
2,698
54,122
0
W
11,227
4,555
342
4,514
8,195
3,323
1,567
0
8,195
0
65,512
L
3,837
2,915
0
322
10,534
3,374
398
1,713
8,821
0
20,509
W
Arachne
Vandanthe
Arachne
7,423
5,288
0
6,036
12,402
4,515
0
3,113
9,289
0
56,893
W
Sun Wukong
VolShoMer
Sun Wukong
1,062
98
0
2,063
6,614
4,093
706
2,094
4,520
0
42,437
L
Merlin
unshinesx
Merlin
5,878
785
0
752
8,807
2,700
269
3,569
5,238
44,915
0
L
Izanami
xoAstral
Izanami
3,188
2,690
0
569
10,785
3,540
601
4,331
6,454
0
23,351
W
Artio
6,865
953
293
2,591
14,920
18,589
852
2,718
12,202
20,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,081
Gold Earned
44,177
351
Minions Killed
380
0
Camps Cleared
0
1,476,947
Distance Traveled
1,487,884
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,466
557
136
8
0
310,614
0
L
Bellona
6,424
378
32
2
0
270,542
1
W
Morgan Le Fay
9,874
581
94
6
0
266,559
5
W
Neith
9,385
552
91
5
0
277,296
3
L
Arachne
6,790
399
36
2
0
293,758
0
W
Arachne
8,738
514
88
5
0
358,279
0
W
Sun Wukong
8,037
473
76
4
0
295,915
4
L
Merlin
7,676
452
95
6
0
301,465
0
L
Izanami
7,725
454
52
3
0
300,568
0
W
Artio
8,143
479
31
2
0
289,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role