Player Matchup

Pele
Pele
Deeeerake21
Pele
Level 29
God Stats
3W - 2L
1,347 SR
Queue Stats
113W - 110L
1,343 Elo+
Party 1
Izanami
Izanami
Ender1126
Izanami
Level 3
God Stats
1W - 3L
1,200 SR
Queue Stats
1W - 7L
1,076 Elo+
Party 3
Yemoja
Yemoja
N3on3clips3
Yemoja
Level 14
God Stats
1W - 2L
1,509 SR
Queue Stats
8W - 12L
1,425 Elo+
Party 3
Ares
Ares
kingofLeos_94
Ares
Level 17
God Stats
11W - 20L
1,507 SR
Queue Stats
149W - 187L
1,348 Elo+
Solo
Da Ji
Da Ji
thatguyefan
Da Ji
Level 25
God Stats
5W - 4L
1,345 SR
Queue Stats
65W - 69L
1,220 Elo+
Party 1
Team Averages
Level 18
1,382 SR
1,282 Elo+

VS

Team Averages
Level 22
1,451 SR
1,448 Elo+
Artio
Artio
Nooxbomb
Artio
Level 23
God Stats
8W - 5L
1,693 SR
Queue Stats
35W - 23L
1,562 Elo+
Party 2
Neith
Neith
St3ph3nCurryFAN
Neith
Level 22
God Stats
13W - 10L
1,500 SR
Queue Stats
19W - 15L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
alicemakara
Sun Wukong
Level 14
God Stats
10W - 4L
1,696 SR
Queue Stats
23W - 31L
1,360 Elo+
Solo
Bacchus
Bacchus
blue_ramen123
Bacchus
Level 29
God Stats
4W - 4L
1,067 SR
Queue Stats
157W - 160L
1,436 Elo+
Party 2
He Bo
He Bo
drwhovin91
He Bo
Level 23
God Stats
2W - 2L
1,299 SR
Queue Stats
162W - 168L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 7 / 8
11,685
1,169
19,501
24,709
13,506
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Ender1126
Izanami
15
0 / 5 / 10
9,013
901
4,596
9,419
3,412
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
16
0 / 6 / 9
9,925
993
5,076
13,022
8,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 8 / 9
9,564
956
8,493
23,295
13,220
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
8 / 10 / 5
11,105
1,111
15,193
20,168
8,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

52

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Nooxbomb
Artio
18
13 / 3 / 16
12,607
1,261
21,410
18,722
20,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
6 / 2 / 18
11,785
1,179
11,897
7,515
2,810
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
alicemakara
Sun Wukong
17
0 / 5 / 23
10,026
1,003
10,896
11,373
12,418
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
18
15 / 4 / 13
13,189
1,319
25,831
13,310
9,477
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

He Bo
18
2 / 4 / 24
10,604
1,060
12,302
9,622
3,203
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
130
18
Kills
36
36
Deaths
18
41
Assists
94
Player
Kills
Deaths
Assists
KDA
L
8
7
8
1.71
L
Izanami
Ender1126
Izanami
0
5
10
1
L
Yemoja
0
6
9
0.75
W
Artio
Nooxbomb
Artio
13
3
16
7
W
6
2
18
7.5
W
Sun Wukong
alicemakara
Sun Wukong
0
5
23
2.3
W
Bacchus
15
4
13
5.38
W
He Bo
2
4
24
3.5
L
2
8
9
0.81
L
8
10
5
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,859
Damage
82,336
90,613
Taken
60,542
47,889
Mitigated
48,635
7,395
Healing
15,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,501
4,712
0
1,272
24,709
13,506
0
16,630
7,809
0
35,919
L
Izanami
Ender1126
Izanami
4,596
3,334
0
0
9,419
3,412
0
6,700
2,689
0
27,746
L
Yemoja
5,076
1,474
3,290
1,252
13,022
8,805
0
9,036
3,836
19,959
0
W
Artio
Nooxbomb
Artio
21,410
1,738
5,232
7,011
18,722
20,727
0
4,233
14,489
34,765
0
W
11,897
6,401
0
1,096
7,515
2,810
0
1,782
5,733
0
36,510
W
Sun Wukong
alicemakara
Sun Wukong
10,896
1,590
0
267
11,373
12,418
0
2,253
9,120
7,483
15,669
W
Bacchus
25,831
2,827
0
1,675
13,310
9,477
0
4,178
9,132
38,549
0
W
He Bo
12,302
1,380
0
134
9,622
3,203
0
3,135
6,487
27,154
0
L
8,493
995
0
0
23,295
13,220
0
16,702
6,233
16,664
0
L
15,193
2,562
169
1,412
20,168
8,946
0
13,129
6,859
4,077
21,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,292
Gold Earned
58,211
121
Minions Killed
178
5
Camps Cleared
3
773,492
Distance Traveled
863,081
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,685
1,169
32
3
0
195,597
0
L
Izanami
9,013
901
44
4
0
102,995
0
L
Yemoja
9,925
993
27
3
3
126,268
1
W
Artio
12,607
1,261
30
3
0
191,466
0
W
Neith
11,785
1,179
61
6
2
162,428
0
W
Sun Wukong
10,026
1,003
33
3
0
124,066
0
W
Bacchus
13,189
1,319
25
3
1
202,270
0
W
He Bo
10,604
1,060
29
3
0
182,851
0
L
Ares
9,564
956
7
1
1
174,751
0
L
Da Ji
11,105
1,111
11
1
1
173,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role