Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Hometown__
Chang'e
Level 27
God Stats
4W - 5L
1,796 SR
Queue Stats
156W - 171L
1,445 Elo+
Solo
Cerberus
Cerberus
Oscorp107
Cerberus
Level 22
God Stats
2W - 3L
1,323 SR
Queue Stats
48W - 40L
1,582 Elo+
Party 2
Tyr
Tyr
creiger
Tyr
Level 88
God Stats
0W - 3L
1,292 SR
Queue Stats
122W - 94L
1,586 Elo+
Party 2
Pele
Pele
rotadotornado
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 52
1,482 SR
1,523 Elo+

VS

Team Averages
Level 104
1,635 SR
1,591 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ArcanaMace
Anubis
Level 147
God Stats
17W - 10L
1,696 SR
Queue Stats
806W - 583L
1,648 Elo+
Party 1
Thor
Thor
BieI
Thor
Level 160
God Stats
20W - 6L
1,783 SR
Queue Stats
913W - 443L
1,692 Elo+
Party 1
Chang'e
Chang'e
Fidu
Chang'e
Level 156
God Stats
10W - 6L
1,696 SR
Queue Stats
979W - 603L
1,702 Elo+
Party 1
Freya
Freya
Ninjaiwnl2k
Freya
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 54L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
4 / 2 / 7
7,852
785
8,910
15,350
8,364
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
Hometown__
Chang'e
13
1 / 5 / 6
7,156
716
6,021
10,083
3,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Oscorp107
Cerberus
13
2 / 3 / 6
7,109
711
4,718
11,493
7,971
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tyr
14
3 / 3 / 5
7,350
735
9,041
16,520
11,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 6 / 5
7,163
716
2,782
9,773
3,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 3 / 15
8,753
875
10,113
9,194
9,276
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
ArcanaMace
Anubis
14
5 / 3 / 10
8,936
894
10,660
6,836
3,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
BieI
Thor
16
6 / 3 / 9
9,806
981
15,648
9,531
4,698
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Fidu
Chang'e
14
1 / 2 / 13
8,334
833
8,862
10,057
4,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 2 / 11
8,110
811
10,340
6,742
3,124
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
77
12
Kills
19
19
Deaths
13
29
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
2
7
3.75
W
Cthulhu
 
Cthulhu
3
3
15
3.5
W
Anubis
ArcanaMace
Anubis
5
3
10
3.33
W
Thor
BieI
Thor
6
3
9
3.5
W
Chang'e
Fidu
Chang'e
1
2
13
3.75
L
Chang'e
Hometown__
Chang'e
1
5
6
0.8
W
4
2
11
4.75
L
Cerberus
Oscorp107
Cerberus
2
3
6
1.67
L
Tyr
3
3
5
1.83
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,472
Damage
55,623
63,219
Taken
42,360
34,760
Mitigated
25,512
25,656
Healing
19,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,910
299
1,611
6,476
15,350
8,364
0
10,176
5,174
14,989
0
W
Cthulhu
 
Cthulhu
10,113
834
616
382
9,194
9,276
66
3,831
5,363
15,910
0
W
Anubis
ArcanaMace
Anubis
10,660
835
1,206
2,300
6,836
3,969
200
4,513
2,323
20,376
0
W
Thor
BieI
Thor
15,648
3,149
0
323
9,531
4,698
380
4,009
5,522
0
30,776
W
Chang'e
Fidu
Chang'e
8,862
1,020
6,149
5,769
10,057
4,445
953
4,607
5,450
20,482
0
L
Chang'e
Hometown__
Chang'e
6,021
403
4,756
2,981
10,083
3,650
70
5,218
4,865
17,665
0
W
10,340
3,005
782
1,761
6,742
3,124
844
2,689
4,053
12,367
0
L
Cerberus
Oscorp107
Cerberus
4,718
180
12
2,391
11,493
7,971
0
8,283
3,210
10,769
0
L
Tyr
9,041
454
1,230
6,140
16,520
11,463
0
11,164
5,356
0
15,582
L
2,782
0
0
59
9,773
3,312
0
5,134
4,639
0
13,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,630
Gold Earned
43,939
86
Minions Killed
111
0
Camps Cleared
0
826,294
Distance Traveled
907,469
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,852
785
15
2
0
135,278
3
W
Cthulhu
8,753
875
16
2
0
196,332
0
W
Anubis
8,936
894
30
3
0
162,670
5
W
Thor
9,806
981
31
3
0
173,896
4
W
Chang'e
8,334
833
31
3
0
180,738
4
L
Chang'e
7,156
716
27
3
0
169,313
1
W
Freya
8,110
811
3
0
0
193,833
0
L
Cerberus
7,109
711
13
1
0
179,533
0
L
Tyr
7,350
735
7
1
0
179,089
0
L
Pele
7,163
716
24
2
0
163,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role