Player Matchup

Danzaburou
Danzaburou
Abu Dhabi T9X
Danzaburou
Level 42
God Stats
7W - 6L
1,568 SR
Queue Stats
46W - 27L
1,561 Elo+
Party 1
Amaterasu
Amaterasu
Killak1d
Amaterasu
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,331 Elo+
Party 1
Zeus
Zeus
MartyrX23
Zeus
Level 88
God Stats
1W - 0L
1,712 SR
Queue Stats
7W - 3L
1,325 Elo+
Party 1
Team Averages
Level 81
1,593 SR
1,406 Elo+

VS

Team Averages
Level 60
1,688 SR
1,398 Elo+
Anubis
Anubis
Fates Alleyway
Anubis
Level 109
God Stats
2W - 1L
1,893 SR
Queue Stats
9W - 8L
1,439 Elo+
Party 2
Khepri
Khepri
King Aurous
Khepri
Level 28
God Stats
2W - 2L
1,765 SR
Queue Stats
119W - 110L
1,471 Elo+
Solo
Neith
Neith
NSLZombie
Neith
Level 43
God Stats
5W - 7L
1,407 SR
Queue Stats
11W - 24L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Abu Dhabi T9X
Danzaburou
18
9 / 3 / 5
14,178
788
15,554
15,431
5,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
Killak1d
Amaterasu
16
3 / 8 / 10
12,259
681
7,629
17,969
11,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
17
5 / 3 / 10
12,492
694
19,471
10,414
4,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 9
11,533
641
10,302
14,451
6,359
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
13
1 / 8 / 9
11,272
626
2,804
16,752
13,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
NSLZombie
Neith
18
11 / 3 / 3
14,035
780
16,543
15,722
5,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
35
17
Kills
14
14
Deaths
17
25
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Abu Dhabi T9X
Danzaburou
9
3
5
3.83
L
2
6
9
1.08
W
Amaterasu
Killak1d
Amaterasu
3
8
10
1
L
Khepri
1
8
9
0.69
W
Zeus
5
3
10
3.33
L
Neith
NSLZombie
Neith
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,654
Damage
29,649
43,814
Taken
46,925
20,920
Mitigated
25,760
11,270
Healing
6,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Abu Dhabi T9X
Danzaburou
15,554
7,306
0
6,477
15,431
5,442
1,792
6,281
9,150
0
77,116
L
10,302
120
256
4,401
14,451
6,359
0
5,580
8,449
45,723
0
W
Amaterasu
Killak1d
Amaterasu
7,629
3,314
0
2,073
17,969
11,235
402
4,660
13,309
0
21,738
L
Khepri
2,804
77
0
741
16,752
13,530
361
6,832
9,495
11,480
0
W
Zeus
19,471
2,166
0
2,720
10,414
4,243
448
2,165
8,249
58,949
0
L
Neith
NSLZombie
Neith
16,543
8,319
0
1,497
15,722
5,871
1,503
5,826
9,510
0
52,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,929
Gold Earned
36,840
217
Minions Killed
175
0
Camps Cleared
0
874,041
Distance Traveled
845,437
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,178
788
94
5
0
280,218
1
L
Anubis
11,533
641
89
5
0
246,963
0
W
Amaterasu
12,259
681
39
2
0
284,335
0
L
Khepri
11,272
626
8
0
0
277,263
4
W
Zeus
12,492
694
84
5
0
309,488
1
L
Neith
14,035
780
78
4
0
321,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role