Player Matchup

Nemesis
Nemesis
AvocadoBoy473
Nemesis
Level 26
God Stats
22W - 18L
1,529 SR
Queue Stats
170W - 169L
1,469 Elo+
Solo
Ymir
Ymir
DOWNEY3333
Ymir
Level 18
God Stats
8W - 7L
1,338 SR
Queue Stats
63W - 32L
1,744 Elo+
Party 1
Gilgamesh
Gilgamesh
HoosierNation54
Gilgamesh
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 35L
1,726 Elo+
Party 1
Hachiman
Hachiman
JustJoshinYa
Hachiman
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 11L
1,723 Elo+
Party 1
Tiamat
Tiamat
Nekrophis
Tiamat
Level 18
God Stats
5W - 4L
1,558 SR
Queue Stats
9W - 8L
1,467 Elo+
Solo
Team Averages
Level 27
1,485 SR
1,626 Elo+

VS

Team Averages
Level 16
1,518 SR
1,525 Elo+
Ne Zha
Ne Zha
Bob000159
Ne Zha
Level 17
God Stats
2W - 2L
1,653 SR
Queue Stats
24W - 20L
1,590 Elo+
Solo
Athena
Athena
Dom1232
Athena
Level 18
God Stats
1W - 4L
1,599 SR
Queue Stats
51W - 28L
1,757 Elo+
Solo
Bellona
Bellona
TristanTheLion
Bellona
Level 23
God Stats
15W - 24L
1,412 SR
Queue Stats
36W - 42L
1,439 Elo+
Solo
Nox
Nox
jankjank1
Nox
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,503 Elo+
Solo
Hachiman
Hachiman
l1lReij001
Hachiman
Level 17
God Stats
19W - 29L
1,428 SR
Queue Stats
367W - 384L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
7 / 2 / 1
6,667
606
5,646
5,006
1,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 1 / 6
5,854
532
3,877
7,637
3,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
HoosierNation54
Gilgamesh
12
3 / 0 / 2
6,954
632
5,437
5,426
3,795
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
JustJoshinYa
Hachiman
10
5 / 1 / 1
6,341
576
4,489
4,426
1,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Tiamat
Nekrophis
Tiamat
11
2 / 3 / 5
6,293
572
5,021
5,374
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bob000159
Ne Zha
10
2 / 2 / 2
5,977
543
3,082
7,707
2,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Dom1232
Athena
8
0 / 3 / 2
4,866
442
2,856
7,910
2,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 3 / 0
5,007
455
2,492
7,116
3,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
3 / 5 / 2
5,509
501
2,528
5,746
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
l1lReij001
Hachiman
8
2 / 4 / 1
5,068
461
3,504
5,949
1,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
17
Kills
7
7
Deaths
17
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
7
2
1
3.75
L
Ne Zha
Bob000159
Ne Zha
2
2
2
1.5
W
0
1
6
3
L
Athena
Dom1232
Athena
0
3
2
0.33
W
Gilgamesh
HoosierNation54
Gilgamesh
3
0
2
4
W
Hachiman
JustJoshinYa
Hachiman
5
1
1
5.5
W
Tiamat
Nekrophis
Tiamat
2
3
5
1.5
L
0
3
0
0
L
3
5
2
0.8
L
Hachiman
l1lReij001
Hachiman
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,470
Damage
14,462
27,869
Taken
34,428
11,512
Mitigated
12,026
6,183
Healing
4,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
5,646
2,620
0
243
5,006
1,587
0
584
4,372
0
20,773
L
Ne Zha
Bob000159
Ne Zha
3,082
639
0
892
7,707
2,332
0
600
6,995
0
33,253
W
3,877
960
0
1,480
7,637
3,014
0
1,860
5,777
17,204
0
L
Athena
Dom1232
Athena
2,856
983
0
2,478
7,910
2,945
0
3,274
4,566
12,047
0
W
Gilgamesh
HoosierNation54
Gilgamesh
5,437
1,432
0
981
5,426
3,795
0
352
5,034
0
37,735
W
Hachiman
JustJoshinYa
Hachiman
4,489
2,107
0
2,060
4,426
1,253
0
646
3,740
0
31,589
W
Tiamat
Nekrophis
Tiamat
5,021
355
0
1,419
5,374
1,863
1,354
1,620
3,562
28,078
0
L
2,492
909
0
162
7,116
3,482
0
0
7,116
0
20,724
L
2,528
213
0
13
5,746
1,878
360
2,553
2,905
15,480
0
L
Hachiman
l1lReij001
Hachiman
3,504
1,222
0
1,374
5,949
1,389
0
1,991
3,948
0
19,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,109
Gold Earned
26,427
250
Minions Killed
199
0
Camps Cleared
0
970,146
Distance Traveled
963,289
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,667
606
36
3
0
227,957
1
L
Ne Zha
5,977
543
66
6
0
230,913
0
W
Ymir
5,854
532
22
2
0
189,782
6
L
Athena
4,866
442
23
2
0
210,539
0
W
Gilgamesh
6,954
632
79
7
0
192,449
2
W
Hachiman
6,341
576
63
6
0
171,427
1
W
Tiamat
6,293
572
50
5
0
188,531
2
L
Bellona
5,007
455
51
5
0
188,657
0
L
Nox
5,509
501
28
3
0
156,758
0
L
Hachiman
5,068
461
31
3
0
176,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role