Player Matchup

Chaac
Chaac
FreakyCheddar
Chaac
Level 17
God Stats
14W - 11L
1,590 SR
Queue Stats
223W - 257L
1,473 Elo+
Party 2
Ra
Ra
WckedF1ction
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,170 Elo+
Solo
Ymir
Ymir
XAlmightyOmegaX
Ymir
Level 98
God Stats
1W - 4L
1,347 SR
Queue Stats
71W - 78L
1,497 Elo+
Party 2
Team Averages
Level 43
1,479 SR
1,380 Elo+

VS

Team Averages
Level 59
1,626 SR
1,403 Elo+
Chaac
Chaac
Mythic_Demise
Chaac
Level 25
God Stats
2W - 1L
1,681 SR
Queue Stats
67W - 72L
1,405 Elo+
Party 1
Zeus
Zeus
Saucy Hustler
Zeus
Level 125
God Stats
9W - 5L
1,710 SR
Queue Stats
56W - 70L
1,421 Elo+
Party 1
Gilgamesh
Gilgamesh
nico776
Gilgamesh
Level 26
God Stats
26W - 33L
1,488 SR
Queue Stats
48W - 63L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 3
9,071
756
11,562
14,402
7,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 7 / 2
7,450
621
4,671
8,154
2,546
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
2 / 5 / 2
8,593
716
4,993
16,563
14,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 12
8,644
720
3,569
17,416
10,290
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
5 / 1 / 11
9,626
802
18,475
6,799
2,400
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
nico776
Gilgamesh
14
10 / 2 / 6
10,385
865
10,519
10,553
4,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
6
Kills
17
17
Deaths
6
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
2
3
12
2.67
W
5
1
11
10.5
L
1
7
2
0.29
L
2
5
2
0.6
W
Gilgamesh
nico776
Gilgamesh
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,226
Damage
32,563
39,119
Taken
34,768
24,069
Mitigated
16,896
9,398
Healing
12,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,562
3,578
795
4,025
14,402
7,129
322
6,937
7,465
0
40,438
W
3,569
1,018
693
8,552
17,416
10,290
262
3,117
14,299
0
17,815
W
18,475
1,209
836
2,024
6,799
2,400
631
2,883
3,916
59,742
0
L
4,671
134
1,758
597
8,154
2,546
211
3,883
4,271
24,859
0
L
4,993
482
861
1,362
16,563
14,394
192
7,655
8,908
14,759
0
W
Gilgamesh
nico776
Gilgamesh
10,519
2,764
0
215
10,553
4,206
1,849
3,664
6,889
0
27,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,114
Gold Earned
28,655
118
Minions Killed
151
0
Camps Cleared
0
629,859
Distance Traveled
646,462
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,071
756
52
4
0
207,849
4
W
Chaac
8,644
720
28
2
0
197,125
2
W
Zeus
9,626
802
88
7
0
203,720
1
L
Ra
7,450
621
39
3
0
214,378
1
L
Ymir
8,593
716
27
2
0
207,632
1
W
Gilgamesh
10,385
865
35
3
0
245,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role