Player Matchup

Osiris
Osiris
 
Osiris
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ArcticAggie12
Ymir
Level 22
God Stats
80W - 88L
1,509 SR
Queue Stats
186W - 199L
1,439 Elo+
Solo
Bakasura
Bakasura
Reduxcify
Bakasura
Level 22
God Stats
3W - 3L
1,718 SR
Queue Stats
10W - 11L
1,749 Elo+
Solo
Erlang Shen
Erlang Shen
RocketBukakké
Erlang Shen
Level 18
God Stats
36W - 19L
1,594 SR
Queue Stats
175W - 158L
1,482 Elo+
Solo
Nu Wa
Nu Wa
wizman56204
Nu Wa
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Team Averages
Level 21
1,564 SR
1,534 Elo+

VS

Team Averages
Level 34
1,521 SR
1,492 Elo+
Janus
Janus
AdrielSarx
Janus
Level 29
God Stats
3W - 2L
1,239 SR
Queue Stats
141W - 154L
1,463 Elo+
Solo
Cernunnos
Cernunnos
AndreCampeau
Cernunnos
Level 29
God Stats
5W - 2L
1,589 SR
Queue Stats
46W - 33L
1,527 Elo+
Party 1
Ymir
Ymir
AnimeDistinct
Ymir
Level 8
God Stats
9W - 1L
1,609 SR
Queue Stats
28W - 25L
1,440 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DaAppleJuice
Cu Chulainn
Level 88
God Stats
4W - 1L
1,542 SR
Queue Stats
85W - 66L
1,506 Elo+
Party 1
Nemesis
Nemesis
bihahnga
Nemesis
Level 18
God Stats
9W - 9L
1,625 SR
Queue Stats
49W - 41L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
1
0 / 0 / 0
2,313
193
0
0
0
8
1 / 1 / 0
5,027
419
670
3,377
1,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Reduxcify
Bakasura
9
2 / 3 / 0
5,932
494
3,936
7,709
2,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Erlang Shen
RocketBukakké
Erlang Shen
13
3 / 4 / 2
7,509
626
4,624
9,528
3,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 10 / 2
6,020
502
5,795
9,311
2,718
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
7 / 3 / 3
8,098
675
6,461
7,032
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
AndreCampeau
Cernunnos
13
4 / 0 / 3
7,262
605
4,562
3,122
1,087
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 4
6,910
576
1,844
6,225
3,263
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
DaAppleJuice
Cu Chulainn
11
3 / 2 / 1
6,929
577
3,993
7,649
5,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
bihahnga
Nemesis
11
2 / 2 / 5
6,573
548
2,063
5,561
1,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
7
Kills
18
18
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
0
0
0
W
Janus
7
3
3
2.83
W
Cernunnos
AndreCampeau
Cernunnos
4
0
3
5.5
W
2
0
4
4
L
1
1
0
1
W
Cu Chulainn
DaAppleJuice
Cu Chulainn
3
2
1
1.75
L
Bakasura
Reduxcify
Bakasura
2
3
0
0.67
L
Erlang Shen
RocketBukakké
Erlang Shen
3
4
2
1
W
Nemesis
bihahnga
Nemesis
2
2
5
2.25
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,025
Damage
18,923
29,925
Taken
29,589
10,421
Mitigated
13,748
5,785
Healing
7,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
Janus
6,461
677
0
2,875
7,032
2,387
92
2,869
4,163
50,135
0
W
Cernunnos
AndreCampeau
Cernunnos
4,562
2,967
0
2,285
3,122
1,087
3,387
1,101
2,021
0
43,260
W
1,844
530
0
0
6,225
3,263
319
1,452
4,693
14,985
0
L
670
55
0
870
3,377
1,351
0
457
2,920
14,572
0
W
Cu Chulainn
DaAppleJuice
Cu Chulainn
3,993
1,028
0
2,325
7,649
5,254
575
345
6,881
980
26,153
L
Bakasura
Reduxcify
Bakasura
3,936
3,237
0
1,352
7,709
2,708
0
1,640
5,829
0
17,143
L
Erlang Shen
RocketBukakké
Erlang Shen
4,624
2,842
0
2,912
9,528
3,644
0
2,156
7,342
0
33,886
W
Nemesis
bihahnga
Nemesis
2,063
461
0
130
5,561
1,757
197
698
4,863
0
29,368
L
5,795
1,970
0
651
9,311
2,718
174
4,222
5,059
23,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,801
Gold Earned
35,772
200
Minions Killed
327
0
Camps Cleared
0
783,180
Distance Traveled
1,123,971
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
2,313
193
0
0
0
0
0
W
Janus
8,098
675
100
8
0
206,451
4
W
Cernunnos
7,262
605
95
8
0
202,901
1
W
Ymir
6,910
576
21
2
0
205,972
0
L
Ymir
5,027
419
28
2
0
143,998
0
W
Cu Chulainn
6,929
577
46
4
0
225,254
4
L
Bakasura
5,932
494
49
4
0
237,278
0
L
Erlang Shen
7,509
626
81
7
0
210,671
0
W
Nemesis
6,573
548
65
5
0
283,393
2
L
Nu Wa
6,020
502
42
4
0
191,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role