Player Matchup
Bellona
Diamond II
Level 153
God Stats
7W - 4L
1,742 SR
Queue Stats
76W - 28L
2,594
MMR
Team Averages
Diamond II
Average Tier
Level 153
1,742 SR
2,594
MMR
VS
Team Averages
Gold IV
Average Tier
Level 68
1,456 SR
1,712
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
fusedeclipse
Bellona
11
1 / 0 / 0
6,158
1,026
6,283
5,349
3,107
Benevolence
+100
Health
+10
Mp 5
+10
Hp 5
PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.
Hunter's Bow
+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Screwed205
Vamana
11
0 / 1 / 0
5,548
925
2,707
7,762
4,112
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
5,548
925
62
10
0
127,505
1
W
6,158
1,026
71
12
0
131,464
2