Player Matchup

Cu Chulainn
Cu Chulainn
Gold III
 
Cu Chulainn
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum V
 
Anhur
Platinum V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Platinum III
DewranCraft
Janus
Platinum III
Level 124
God Stats
12W - 4L
1,602 SR
Queue Stats
85W - 56L
2,012 MMR
Party 2
Fafnir
Fafnir
Platinum III
Dubceack
Fafnir
Platinum III
Level 148
God Stats
0W - 3L
1,782 SR
Queue Stats
167W - 171L
1,812 MMR
Solo
Thanatos
Thanatos
Diamond II
TheRealzor
Thanatos
Diamond II
Level 66
God Stats
7W - 3L
1,826 SR
Queue Stats
77W - 75L
2,259 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 116
1,642 SR
1,817 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 120
1,718 SR
1,816 MMR
The Morrigan
The Morrigan
Diamond III
 
The Morrigan
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold III
Buusti
Jormungandr
Gold III
Level 126
God Stats
68W - 53L
1,630 SR
Queue Stats
146W - 141L
1,620 MMR
Solo
Serqet
Serqet
Diamond II
Carlitos15YT
Serqet
Diamond II
Level 69
God Stats
63W - 56L
1,627 SR
Queue Stats
378W - 367L
2,263 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond IV
Rouko
Gilgamesh
Diamond IV
Level 160
God Stats
9W - 2L
2,094 SR
Queue Stats
188W - 169L
2,116 MMR
Party 1
Chiron
Chiron
Gold I
来和琉星玩耍吧
Chiron
Gold I
Level 87
God Stats
4W - 1L
1,740 SR
Queue Stats
85W - 81L
1,582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
19
1 / 5 / 1
11,941
519
8,810
16,145
12,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anhur
 
Anhur
18
1 / 4 / 0
11,228
488
5,828
13,751
4,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
0 / 2 / 0
11,609
505
8,074
13,727
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
Dubceack
Fafnir
13
0 / 4 / 1
10,366
451
5,785
19,359
23,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
TheRealzor
Thanatos
16
2 / 8 / 2
10,820
470
8,792
20,986
8,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
SetTiamatLokiAthena

VS

Bans
PersephoneTsukuyomiSobekYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
20
5 / 0 / 4
12,904
561
12,258
8,642
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
Buusti
Jormungandr
16
2 / 0 / 11
11,653
507
8,338
15,487
17,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
20
6 / 0 / 3
13,408
583
13,246
13,814
8,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Rouko
Gilgamesh
20
5 / 2 / 5
13,963
607
17,018
19,577
15,312
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
5 / 2 / 4
13,322
579
10,186
12,037
4,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
4
Kills
23
23
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
5
1
0.3
L
Anhur
 
Anhur
1
4
0
0.25
W
The Morrigan
 
The Morrigan
5
0
4
7
W
Jormungandr
Buusti
Jormungandr
2
0
11
7.5
W
Serqet
6
0
3
7.5
L
0
2
0
0
L
Fafnir
Dubceack
Fafnir
0
4
1
0.13
W
Gilgamesh
Rouko
Gilgamesh
5
2
5
3.75
L
Thanatos
TheRealzor
Thanatos
2
8
2
0.38
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,289
Damage
61,046
83,968
Taken
69,557
52,989
Mitigated
49,700
21,967
Healing
25,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
8,810
847
0
5,286
16,145
12,042
1,693
2,832
13,209
10,754
68,860
L
Anhur
 
Anhur
5,828
2,993
0
1,423
13,751
4,888
0
1,859
11,592
0
79,944
W
The Morrigan
 
The Morrigan
12,258
1,906
0
1,264
8,642
3,682
1,719
3,418
5,164
98,730
5,077
W
Jormungandr
Buusti
Jormungandr
8,338
1,322
0
6,229
15,487
17,763
705
3,924
11,503
43,613
0
W
Serqet
13,246
3,430
0
1,639
13,814
8,450
620
3,160
10,564
0
112,712
L
8,074
163
0
1,983
13,727
4,589
0
4,721
7,600
123,157
0
L
Fafnir
Dubceack
Fafnir
5,785
862
0
2,117
19,359
23,068
0
4,875
13,374
18,822
0
W
Gilgamesh
Rouko
Gilgamesh
17,018
4,599
0
9,864
19,577
15,312
824
4,310
14,667
7,634
92,133
L
Thanatos
TheRealzor
Thanatos
8,792
2,532
0
11,158
20,986
8,402
745
4,999
15,285
0
87,716
W
10,186
3,144
1,766
4,507
12,037
4,493
4,370
2,419
9,618
0
104,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,964
Gold Earned
65,250
693
Minions Killed
773
0
Camps Cleared
0
2,268,326
Distance Traveled
2,520,520
36
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,941
519
159
7
0
431,793
8
L
Anhur
11,228
488
151
7
0
405,605
7
W
The Morrigan
12,904
561
177
8
0
486,993
7
W
Jormungandr
11,653
507
69
3
0
475,368
12
W
Serqet
13,408
583
174
8
0
592,754
3
L
Janus
11,609
505
223
10
0
499,338
8
L
Fafnir
10,366
451
23
1
0
464,133
8
W
Gilgamesh
13,963
607
171
7
0
518,847
7
L
Thanatos
10,820
470
137
6
0
467,457
5
W
Chiron
13,322
579
182
8
0
446,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role