Player Matchup

Heimdallr
Heimdallr
Aegislasher
Heimdallr
Level 126
God Stats
2W - 5L
1,398 SR
Queue Stats
149W - 155L
1,557 Elo+
Party 1
Bastet
Bastet
Kromaroth45
Bastet
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 126L
1,545 Elo+
Party 1
Agni
Agni
MarriedRumble81
Agni
Level 98
God Stats
0W - 2L
1,307 SR
Queue Stats
67W - 84L
1,509 Elo+
Party 1
Guan Yu
Guan Yu
PotatoSlicer656
Guan Yu
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 62L
1,514 Elo+
Party 1
Cthulhu
Cthulhu
TheWarmish
Cthulhu
Level 108
God Stats
13W - 5L
1,962 SR
Queue Stats
248W - 248L
1,484 Elo+
Party 1
Team Averages
Level 105
1,533 SR
1,522 Elo+

VS

Team Averages
Level 112
1,521 SR
1,573 Elo+
Ullr
Ullr
ANDRESPRO099
Ullr
Level 109
God Stats
48W - 49L
1,520 SR
Queue Stats
359W - 376L
1,588 Elo+
Party 3
Tyr
Tyr
CharLy5644
Tyr
Level 148
God Stats
21W - 19L
1,538 SR
Queue Stats
1,295W - 1,266L
1,544 Elo+
Party 3
Bakasura
Bakasura
Coner2K
Bakasura
Level 79
God Stats
48W - 33L
1,539 SR
Queue Stats
169W - 149L
1,700 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Magmaster0
Morgan Le Fay
Level 126
God Stats
8W - 6L
1,613 SR
Queue Stats
171W - 151L
1,531 Elo+
Solo
Cerberus
Cerberus
Oh_no_senpai
Cerberus
Level 99
God Stats
42W - 43L
1,397 SR
Queue Stats
151W - 128L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aegislasher
Heimdallr
20
3 / 3 / 4
13,974
499
17,446
20,239
8,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
19
1 / 4 / 1
12,311
440
8,551
25,530
8,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
1 / 5 / 1
11,571
413
12,675
14,968
4,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
0 / 5 / 2
11,563
413
6,294
21,070
23,426
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
TheWarmish
Cthulhu
16
2 / 9 / 2
11,227
401
14,703
26,045
22,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 6
14,089
503
14,680
21,140
9,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 0 / 10
14,956
534
11,272
19,718
26,142
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bakasura
Coner2K
Bakasura
20
4 / 2 / 8
14,160
506
7,223
22,927
11,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Magmaster0
Morgan Le Fay
20
7 / 0 / 11
14,987
535
34,577
15,969
8,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Oh_no_senpai
Cerberus
19
4 / 2 / 15
13,720
490
12,463
23,876
30,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
76
7
Kills
26
26
Deaths
8
10
Assists
50
Player
Kills
Deaths
Assists
KDA
W
6
4
6
2.25
L
Heimdallr
Aegislasher
Heimdallr
3
3
4
1.67
W
5
0
10
10
W
Bakasura
Coner2K
Bakasura
4
2
8
4
L
Bastet
1
4
1
0.38
W
Morgan Le Fay
Magmaster0
Morgan Le Fay
7
0
11
12.5
L
1
5
1
0.3
W
Cerberus
Oh_no_senpai
Cerberus
4
2
15
5.75
L
0
5
2
0.2
L
Cthulhu
TheWarmish
Cthulhu
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,669
Damage
80,215
107,852
Taken
103,630
67,492
Mitigated
85,370
25,045
Healing
32,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,680
5,540
0
2,569
21,140
9,371
3,717
5,744
14,673
0
109,401
L
Heimdallr
Aegislasher
Heimdallr
17,446
6,598
0
3,537
20,239
8,342
5,274
9,040
10,755
0
133,915
W
11,272
1,342
0
11,849
19,718
26,142
1,745
1,995
17,589
964
100,757
W
Bakasura
Coner2K
Bakasura
7,223
5,313
0
8,253
22,927
11,384
3,125
4,892
17,863
0
104,475
L
Bastet
8,551
2,223
0
7,918
25,530
8,799
0
9,658
15,453
0
92,793
W
Morgan Le Fay
Magmaster0
Morgan Le Fay
34,577
1,901
364
5,530
15,969
8,219
5,624
5,013
10,678
129,956
0
L
12,675
377
0
2,053
14,968
4,374
0
6,505
7,875
63,549
0
W
Cerberus
Oh_no_senpai
Cerberus
12,463
827
0
4,280
23,876
30,254
789
8,796
14,844
43,961
0
L
6,294
750
1,572
5,719
21,070
23,426
480
6,474
14,176
0
63,854
L
Cthulhu
TheWarmish
Cthulhu
14,703
744
1,106
3,140
26,045
22,551
0
13,938
11,443
54,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,646
Gold Earned
71,912
694
Minions Killed
812
0
Camps Cleared
0
2,612,993
Distance Traveled
3,054,404
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,089
503
174
6
0
630,470
2
L
Heimdallr
13,974
499
210
8
0
490,512
1
W
Tyr
14,956
534
185
7
0
627,969
9
W
Bakasura
14,160
506
184
7
0
616,694
1
L
Bastet
12,311
440
135
5
0
594,554
0
W
Morgan Le Fay
14,987
535
198
7
0
576,677
1
L
Agni
11,571
413
137
5
0
505,431
0
W
Cerberus
13,720
490
71
3
0
602,594
3
L
Guan Yu
11,563
413
116
4
0
489,874
1
L
Cthulhu
11,227
401
96
3
0
532,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role