Player Matchup

Thanatos
Thanatos
Geosphere
Thanatos
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Agni
Agni
ImTomy10
Agni
Level 101
God Stats
9W - 10L
1,503 SR
Queue Stats
324W - 364L
1,313 Elo+
Party 2
Ra
Ra
Rabbit210
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Wefgttyhji
Morgan Le Fay
Level 7
God Stats
1W - 2L
1,306 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ares
Ares
javiar700
Ares
Level 7
God Stats
1W - 7L
1,047 SR
Queue Stats
67W - 101L
808 Elo+
Party 2
Team Averages
Level 24
1,371 SR
1,324 Elo+

VS

Team Averages
Level 6
1,500 SR
1,414 Elo+
Nemesis
Nemesis
Dw-0WN3D
Nemesis
Level 15
God Stats
17W - 25L
1,500 SR
Queue Stats
274W - 403L
1,492 Elo+
Party 1
Olorun
Olorun
Dw-Manson
Olorun
Level 2
God Stats
4W - 15L
1,500 SR
Queue Stats
283W - 416L
1,500 Elo+
Party 1
Ares
Ares
dufy5090
Ares
Level 4
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ewtroll
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
xViTaMiNxB
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,078 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Geosphere
Thanatos
20
20 / 3 / 8
14,476
603
23,204
23,279
10,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
20
37 / 0 / 10
14,751
615
48,572
13,803
6,073
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
1 / 12 / 6
9,423
393
4,433
13,537
4,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Wefgttyhji
Morgan Le Fay
12
2 / 6 / 6
9,305
388
5,844
12,345
3,485
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ares
14
2 / 3 / 22
11,231
468
9,107
19,854
20,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dw-0WN3D
Nemesis
13
6 / 12 / 4
9,455
394
8,147
20,718
4,191
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Dw-Manson
Olorun
11
5 / 14 / 4
8,773
366
6,747
21,732
4,932
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
14
4 / 14 / 0
9,602
400
11,163
25,618
20,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
ewtroll
Jing Wei
11
3 / 12 / 3
8,336
347
3,961
18,281
4,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
xViTaMiNxB
Guan Yu
14
4 / 11 / 7
9,269
386
13,547
30,277
17,384
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
40
62
Kills
22
24
Deaths
63
52
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Dw-0WN3D
Nemesis
6
12
4
0.67
L
Olorun
Dw-Manson
Olorun
5
14
4
0.5
W
Thanatos
Geosphere
Thanatos
20
3
8
8
W
Agni
37
0
10
42
W
1
12
6
0.33
W
Morgan Le Fay
Wefgttyhji
Morgan Le Fay
2
6
6
0.83
L
Ares
4
14
0
0.29
L
Jing Wei
ewtroll
Jing Wei
3
12
3
0.38
W
Ares
2
3
22
4.33
L
Guan Yu
xViTaMiNxB
Guan Yu
4
11
7
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,160
Damage
43,565
82,818
Taken
116,626
44,534
Mitigated
52,165
30,570
Healing
11,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Dw-0WN3D
Nemesis
8,147
4,503
0
1,583
20,718
4,191
350
12,437
8,004
0
23,609
L
Olorun
Dw-Manson
Olorun
6,747
4,801
551
1,907
21,732
4,932
747
13,550
7,913
21,396
0
W
Thanatos
Geosphere
Thanatos
23,204
11,424
0
20,794
23,279
10,512
7,924
2,766
20,513
0
112,955
W
Agni
48,572
5,003
109
5,516
13,803
6,073
1,718
3,295
10,508
111,642
0
W
4,433
1,498
76
555
13,537
4,366
605
2,024
11,513
32,690
0
W
Morgan Le Fay
Wefgttyhji
Morgan Le Fay
5,844
1,574
0
2,248
12,345
3,485
730
3,152
9,193
18,905
0
L
Ares
11,163
3,599
182
3,589
25,618
20,828
174
15,068
10,164
30,264
0
L
Jing Wei
ewtroll
Jing Wei
3,961
3,079
0
212
18,281
4,830
308
10,848
7,042
0
29,435
W
Ares
9,107
1,603
0
1,272
19,854
20,098
314
7,148
12,706
24,197
0
L
Guan Yu
xViTaMiNxB
Guan Yu
13,547
4,345
830
2,892
30,277
17,384
213
14,388
15,547
485
41,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,186
Gold Earned
45,435
402
Minions Killed
178
0
Camps Cleared
0
1,990,291
Distance Traveled
1,646,553
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,455
394
30
1
0
323,493
0
L
Olorun
8,773
366
17
1
0
290,813
0
W
Thanatos
14,476
603
157
7
0
475,742
1
W
Agni
14,751
615
153
6
0
471,092
1
W
Ra
9,423
393
49
2
0
294,344
0
W
Morgan Le Fay
9,305
388
22
1
0
320,429
0
L
Ares
9,602
400
30
1
0
371,093
8
L
Jing Wei
8,336
347
46
2
0
288,381
1
W
Ares
11,231
468
21
1
0
428,684
1
L
Guan Yu
9,269
386
55
2
0
372,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role