Player Matchup

Ymir
Ymir
Darbuz
Ymir
Level 8
God Stats
0W - 1L
1,887 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
Drums4Dino
Ra
Level 28
God Stats
0W - 1L
1,845 SR
Queue Stats
48W - 37L
1,588 Elo+
Solo
Amaterasu
Amaterasu
XDarkceuz
Amaterasu
Level 9
God Stats
0W - 1L
1,440 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 15
1,724 SR
1,529 Elo+

VS

Team Averages
Level 102
1,729 SR
1,685 Elo+
Morgan Le Fay
Morgan Le Fay
JeeringWriter84
Morgan Le Fay
Level 64
God Stats
3W - 0L
1,851 SR
Queue Stats
6W - 0L
1,791 Elo+
Party 1
Danzaburou
Danzaburou
TY15G
Danzaburou
Level 128
God Stats
10W - 6L
1,644 SR
Queue Stats
78W - 66L
1,634 Elo+
Party 1
Kuzenbo
Kuzenbo
Tempo Creep
Kuzenbo
Level 114
God Stats
1W - 0L
1,691 SR
Queue Stats
43W - 36L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Darbuz
Ymir
12
0 / 7 / 6
8,787
628
3,672
15,704
13,849
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 8 / 5
10,387
742
12,473
11,900
4,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
XDarkceuz
Amaterasu
13
5 / 7 / 4
11,281
806
4,837
16,131
10,408
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JeeringWriter84
Morgan Le Fay
12
6 / 4 / 11
10,306
736
11,632
10,229
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
TY15G
Danzaburou
17
8 / 2 / 11
12,326
880
16,103
8,570
3,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Tempo Creep
Kuzenbo
14
8 / 4 / 13
11,753
840
9,370
16,357
21,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
10
Kills
22
22
Deaths
10
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ymir
Darbuz
Ymir
0
7
6
0.43
L
5
8
5
0.94
W
Morgan Le Fay
JeeringWriter84
Morgan Le Fay
6
4
11
2.88
W
Danzaburou
TY15G
Danzaburou
8
2
11
6.75
W
Kuzenbo
Tempo Creep
Kuzenbo
8
4
13
3.63
L
Amaterasu
XDarkceuz
Amaterasu
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,982
Damage
37,105
43,735
Taken
35,156
28,674
Mitigated
28,943
4,703
Healing
3,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Darbuz
Ymir
3,672
554
0
0
15,704
13,849
246
6,467
9,237
21,102
0
L
12,473
1,476
1,224
1,703
11,900
4,417
722
6,626
5,274
50,197
0
W
Morgan Le Fay
JeeringWriter84
Morgan Le Fay
11,632
1,098
0
740
10,229
4,076
761
5,308
4,677
24,640
0
W
Danzaburou
TY15G
Danzaburou
16,103
8,053
0
1,741
8,570
3,476
2,111
4,023
4,289
0
74,944
W
Kuzenbo
Tempo Creep
Kuzenbo
9,370
3,268
0
1,020
16,357
21,391
272
5,974
10,045
17,833
0
L
Amaterasu
XDarkceuz
Amaterasu
4,837
1,174
0
1,776
16,131
10,408
196
7,909
8,222
0
10,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,455
Gold Earned
34,385
123
Minions Killed
159
0
Camps Cleared
0
655,254
Distance Traveled
710,693
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,787
628
31
2
0
205,910
0
L
Ra
10,387
742
77
6
0
222,058
1
W
Morgan Le Fay
10,306
736
23
2
0
236,376
0
W
Danzaburou
12,326
880
120
9
0
238,630
4
W
Kuzenbo
11,753
840
16
1
0
235,687
0
L
Amaterasu
11,281
806
15
1
0
227,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role