Player Matchup

Bakasura
Bakasura
Basitin
Bakasura
Level 156
God Stats
2W - 4L
1,500 SR
Queue Stats
367W - 332L
1,641 Elo+
Party 1
Sobek
Sobek
HoopytheHoop
Sobek
Level 109
God Stats
1W - 5L
1,541 SR
Queue Stats
39W - 38L
1,626 Elo+
Party 1
Izanami
Izanami
Razorjuice
Izanami
Level 142
God Stats
4W - 4L
1,779 SR
Queue Stats
160W - 149L
1,571 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SpeteTV
Morgan Le Fay
Level 106
God Stats
6W - 3L
1,683 SR
Queue Stats
285W - 273L
1,627 Elo+
Solo
Ah Puch
Ah Puch
Вear
Ah Puch
Level 60
God Stats
0W - 1L
1,306 SR
Queue Stats
18W - 11L
1,550 Elo+
Solo
Team Averages
Level 115
1,562 SR
1,603 Elo+

VS

Team Averages
Level 120
1,582 SR
1,603 Elo+
Ne Zha
Ne Zha
Cerebrhus
Ne Zha
Level 143
God Stats
7W - 3L
1,598 SR
Queue Stats
474W - 416L
1,597 Elo+
Party 2
Cthulhu
Cthulhu
CryptoErmis
Cthulhu
Level 127
God Stats
5W - 3L
1,545 SR
Queue Stats
462W - 401L
1,580 Elo+
Party 2
Osiris
Osiris
Dmj079
Osiris
Level 107
God Stats
9W - 9L
1,660 SR
Queue Stats
357W - 352L
1,657 Elo+
Solo
Neith
Neith
IAMFUZZY
Neith
Level 81
God Stats
394W - 306L
1,632 SR
Queue Stats
612W - 555L
1,616 Elo+
Solo
Vulcan
Vulcan
SwagStopper911
Vulcan
Level 143
God Stats
9W - 6L
1,475 SR
Queue Stats
244W - 222L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Basitin
Bakasura
17
3 / 7 / 3
10,380
472
10,146
19,865
10,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 4 / 5
9,565
435
6,834
22,039
26,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Razorjuice
Izanami
19
2 / 5 / 3
11,994
545
9,736
13,569
4,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
SpeteTV
Morgan Le Fay
15
3 / 9 / 3
9,853
448
17,018
22,783
9,435
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Вear
Ah Puch
17
6 / 9 / 3
11,342
516
14,952
21,755
12,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cerebrhus
Ne Zha
19
7 / 4 / 15
12,843
584
15,064
17,980
9,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
CryptoErmis
Cthulhu
17
6 / 3 / 13
12,755
580
13,604
24,014
19,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
Dmj079
Osiris
19
9 / 3 / 10
12,621
574
14,614
20,749
20,696
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
IAMFUZZY
Neith
20
6 / 2 / 13
12,999
591
20,530
15,609
6,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 3 / 5
12,484
567
14,934
11,818
4,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
90
15
Kills
34
34
Deaths
15
17
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Basitin
Bakasura
3
7
3
0.64
W
Ne Zha
Cerebrhus
Ne Zha
7
4
15
3.63
W
Cthulhu
CryptoErmis
Cthulhu
6
3
13
4.17
W
Osiris
Dmj079
Osiris
9
3
10
4.67
L
1
4
5
0.88
W
Neith
IAMFUZZY
Neith
6
2
13
6.25
L
Izanami
Razorjuice
Izanami
2
5
3
0.7
L
Morgan Le Fay
SpeteTV
Morgan Le Fay
3
9
3
0.5
W
6
3
5
2.83
L
Ah Puch
Вear
Ah Puch
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,686
Damage
78,746
100,011
Taken
90,170
63,084
Mitigated
60,962
24,337
Healing
19,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Basitin
Bakasura
10,146
6,924
0
3,724
19,865
10,436
195
3,931
15,662
0
71,443
W
Ne Zha
Cerebrhus
Ne Zha
15,064
3,341
0
2,354
17,980
9,002
232
6,426
10,703
0
105,027
W
Cthulhu
CryptoErmis
Cthulhu
13,604
1,375
147
1,710
24,014
19,556
0
12,260
10,679
41,857
0
W
Osiris
Dmj079
Osiris
14,614
4,907
0
3,711
20,749
20,696
1,272
10,881
9,630
5,051
51,095
L
6,834
310
0
4,787
22,039
26,131
184
8,278
13,421
29,317
0
W
Neith
IAMFUZZY
Neith
20,530
13,484
0
8,461
15,609
6,865
3,867
3,216
12,253
0
106,683
L
Izanami
Razorjuice
Izanami
9,736
6,171
0
4,170
13,569
4,789
576
3,078
10,412
0
102,267
L
Morgan Le Fay
SpeteTV
Morgan Le Fay
17,018
686
0
6,507
22,783
9,435
0
9,417
13,064
62,985
0
W
14,934
4,549
0
3,247
11,818
4,843
1,225
6,021
5,522
93,979
0
L
Ah Puch
Вear
Ah Puch
14,952
865
0
5,149
21,755
12,293
0
4,376
17,379
69,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,134
Gold Earned
63,702
563
Minions Killed
646
0
Camps Cleared
0
1,952,995
Distance Traveled
2,223,139
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,380
472
126
6
0
435,990
2
W
Ne Zha
12,843
584
135
6
0
457,003
4
W
Cthulhu
12,755
580
59
3
0
468,867
1
W
Osiris
12,621
574
113
5
0
465,024
8
L
Sobek
9,565
435
25
1
0
449,152
4
W
Neith
12,999
591
167
8
0
391,341
3
L
Izanami
11,994
545
203
9
0
364,484
3
L
Morgan Le Fay
9,853
448
101
5
0
358,763
4
W
Vulcan
12,484
567
172
8
0
440,904
2
L
Ah Puch
11,342
516
108
5
0
344,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role