Player Matchup

Geb
Geb
CandleShoe
Geb
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 31L
1,438 Elo+
Solo
Kukulkan
Kukulkan
Disco Bear45
Kukulkan
Level 21
God Stats
56W - 51L
1,501 SR
Queue Stats
539W - 572L
1,470 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Leitch
Morgan Le Fay
Level 28
God Stats
34W - 28L
1,300 SR
Queue Stats
107W - 93L
1,487 Elo+
Solo
Cerberus
Cerberus
Pariah84
Cerberus
Level 4
God Stats
1W - 3L
1,648 SR
Queue Stats
1W - 3L
1,553 Elo+
Solo
Ymir
Ymir
sew_intricate
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Team Averages
Level 15
1,490 SR
1,489 Elo+

VS

Team Averages
Level 19
1,575 SR
1,483 Elo+
Thanatos
Thanatos
DNR___NIGHT
Thanatos
Level 18
God Stats
45W - 46L
1,788 SR
Queue Stats
176W - 175L
1,526 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Dips1t174
Morgan Le Fay
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,409 Elo+
Solo
Heimdallr
Heimdallr
Iil CF
Heimdallr
Level 39
God Stats
44W - 31L
1,449 SR
Queue Stats
329W - 322L
1,487 Elo+
Party 1
Anubis
Anubis
spnns
Anubis
Level 2
God Stats
4W - 1L
1,594 SR
Queue Stats
6W - 3L
1,487 Elo+
Party 1
Scylla
Scylla
werebilly
Scylla
Level 21
God Stats
65W - 64L
1,541 SR
Queue Stats
134W - 123L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 5
11,251
1,023
7,557
20,225
17,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Disco Bear45
Kukulkan
16
0 / 5 / 5
9,674
879
12,531
11,396
3,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Leitch
Morgan Le Fay
16
4 / 8 / 1
10,625
966
12,671
17,049
5,496
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Pariah84
Cerberus
15
1 / 11 / 2
9,383
853
3,223
18,534
5,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

15
0 / 6 / 4
9,258
842
2,940
14,302
7,158
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

93

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DNR___NIGHT
Thanatos
15
5 / 2 / 5
10,118
920
5,789
7,499
2,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Dips1t174
Morgan Le Fay
18
9 / 3 / 15
11,882
1,080
18,235
10,363
4,000
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Iil CF
Heimdallr
19
8 / 0 / 23
12,224
1,111
16,361
10,773
3,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
spnns
Anubis
18
8 / 2 / 18
12,113
1,101
14,917
8,519
3,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
werebilly
Scylla
18
5 / 0 / 26
11,953
1,087
17,999
5,873
2,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
122
7
Kills
35
35
Deaths
7
17
Assists
87
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
Thanatos
DNR___NIGHT
Thanatos
5
2
5
3.75
W
Morgan Le Fay
Dips1t174
Morgan Le Fay
9
3
15
5.5
L
Kukulkan
Disco Bear45
Kukulkan
0
5
5
0.5
W
Heimdallr
Iil CF
Heimdallr
8
0
23
19.5
L
Morgan Le Fay
Leitch
Morgan Le Fay
4
8
1
0.56
L
Cerberus
Pariah84
Cerberus
1
11
2
0.18
L
0
6
4
0.33
W
Anubis
spnns
Anubis
8
2
18
8.5
W
Scylla
werebilly
Scylla
5
0
26
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,922
Damage
73,301
81,506
Taken
43,027
39,346
Mitigated
16,589
4,234
Healing
13,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,557
934
0
1,168
20,225
17,263
0
13,475
6,750
30,430
0
W
Thanatos
DNR___NIGHT
Thanatos
5,789
1,603
0
3,080
7,499
2,842
0
6,489
1,010
0
13,767
W
Morgan Le Fay
Dips1t174
Morgan Le Fay
18,235
3,898
0
1,393
10,363
4,000
0
8,791
1,572
28,866
0
L
Kukulkan
Disco Bear45
Kukulkan
12,531
599
0
0
11,396
3,774
0
6,969
4,427
39,155
0
W
Heimdallr
Iil CF
Heimdallr
16,361
9,313
910
3,403
10,773
3,544
0
9,906
867
0
42,335
L
Morgan Le Fay
Leitch
Morgan Le Fay
12,671
1,410
0
934
17,049
5,496
0
10,810
6,239
23,085
0
L
Cerberus
Pariah84
Cerberus
3,223
343
0
1,199
18,534
5,655
0
11,793
6,741
12,513
0
L
2,940
392
0
933
14,302
7,158
0
8,104
6,198
17,132
0
W
Anubis
spnns
Anubis
14,917
1,327
594
924
8,519
3,986
0
8,221
298
27,524
0
W
Scylla
werebilly
Scylla
17,999
899
1,408
1,662
5,873
2,217
0
5,515
358
35,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,191
Gold Earned
58,290
184
Minions Killed
197
2
Camps Cleared
5
846,805
Distance Traveled
987,621
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,251
1,023
33
3
1
227,145
0
W
Thanatos
10,118
920
24
2
1
185,412
1
W
Morgan Le Fay
11,882
1,080
21
2
2
200,997
0
L
Kukulkan
9,674
879
66
6
0
198,515
0
W
Heimdallr
12,224
1,111
50
5
0
200,419
0
L
Morgan Le Fay
10,625
966
25
2
0
187,113
0
L
Cerberus
9,383
853
29
3
1
109,805
2
L
Ymir
9,258
842
31
3
0
124,227
0
W
Anubis
12,113
1,101
45
4
1
171,919
1
W
Scylla
11,953
1,087
57
5
1
228,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role