Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
ChimpPeon
Sobek
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bastet
Bastet
IRhemy
Bastet
Level 107
God Stats
5W - 6L
1,387 SR
Queue Stats
77W - 108L
1,403 Elo+
Solo
Jing Wei
Jing Wei
TheRabbitLua
Jing Wei
Level 83
God Stats
88W - 123L
1,451 SR
Queue Stats
546W - 825L
1,400 Elo+
Solo
Team Averages
Level 90
1,460 SR
1,451 Elo+

VS

Team Averages
Level 116
1,624 SR
1,727 Elo+
Thoth
Thoth
 
Thoth
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Gabongox
Artemis
Level 141
God Stats
7W - 0L
1,795 SR
Queue Stats
81W - 30L
1,757 Elo+
Party 1
Fenrir
Fenrir
LordPuas
Fenrir
Level 139
God Stats
20W - 10L
1,676 SR
Queue Stats
106W - 50L
1,753 Elo+
Party 1
Yemoja
Yemoja
Sobito 2303
Yemoja
Level 29
God Stats
1W - 0L
1,524 SR
Queue Stats
15W - 9L
1,899 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
0 / 4 / 0
6,990
699
8,820
10,363
3,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
ChimpPeon
Sobek
12
0 / 3 / 0
7,219
722
1,811
8,376
5,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
IRhemy
Bastet
11
0 / 6 / 0
6,485
649
2,678
8,674
2,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
TheRabbitLua
Jing Wei
13
1 / 2 / 0
7,571
757
2,454
8,951
3,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
3 / 0 / 8
8,845
885
9,098
4,802
1,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Gabongox
Artemis
15
7 / 0 / 4
9,654
965
8,841
6,255
2,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
LordPuas
Fenrir
14
4 / 1 / 6
9,411
941
7,642
9,274
7,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
14
1 / 0 / 9
9,170
917
3,166
5,684
3,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
42
1
Kills
15
15
Deaths
1
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
4
0
0
W
Thoth
 
Thoth
3
0
8
7
L
Sobek
ChimpPeon
Sobek
0
3
0
0
W
Artemis
Gabongox
Artemis
7
0
4
9
L
Bastet
IRhemy
Bastet
0
6
0
0
W
Fenrir
LordPuas
Fenrir
4
1
6
7
W
Yemoja
1
0
9
5.5
L
Jing Wei
TheRabbitLua
Jing Wei
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,763
Damage
28,747
36,364
Taken
26,015
15,554
Mitigated
14,989
7,289
Healing
7,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,820
263
0
1,778
10,363
3,492
104
4,388
5,975
30,225
0
W
Thoth
 
Thoth
9,098
222
0
974
4,802
1,690
320
2,282
2,520
31,751
0
L
Sobek
ChimpPeon
Sobek
1,811
0
0
2,791
8,376
5,855
494
2,157
6,219
16,000
0
W
Artemis
Gabongox
Artemis
8,841
4,672
0
2,001
6,255
2,558
3,905
2,720
3,535
0
29,888
L
Bastet
IRhemy
Bastet
2,678
1,093
135
727
8,674
2,867
0
3,170
5,504
0
12,310
W
Fenrir
LordPuas
Fenrir
7,642
1,313
0
1,209
9,274
7,154
2,286
3,170
6,104
0
20,333
W
Yemoja
3,166
581
2,168
1,565
5,684
3,587
738
3,091
2,593
14,017
0
L
Jing Wei
TheRabbitLua
Jing Wei
2,454
1,033
306
1,552
8,951
3,340
327
2,872
6,079
0
27,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,265
Gold Earned
37,080
153
Minions Killed
178
5
Camps Cleared
10
660,058
Distance Traveled
765,642
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,990
699
39
4
0
155,889
1
W
Thoth
8,845
885
53
5
3
203,389
0
L
Sobek
7,219
722
22
2
1
152,594
3
W
Artemis
9,654
965
72
7
3
180,935
2
L
Bastet
6,485
649
25
3
2
160,784
3
W
Fenrir
9,411
941
28
3
3
215,734
4
W
Yemoja
9,170
917
25
3
1
165,584
0
L
Jing Wei
7,571
757
67
7
2
190,791
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role