Player Matchup

Ares
Ares
Esköl
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 50L
1,487 Elo+
Party 1
Skadi
Skadi
KingGosss
Skadi
Level 7
God Stats
7W - 7L
1,541 SR
Queue Stats
13W - 18L
1,403 Elo+
Party 1
Poseidon
Poseidon
diablosbrutus
Poseidon
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 20L
1,472 Elo+
Party 1
Ao Kuang
Ao Kuang
hunt2cold
Ao Kuang
Level 19
God Stats
39W - 30L
1,548 SR
Queue Stats
129W - 122L
1,569 Elo+
Solo
Horus
Horus
iSwaaapy
Horus
Level 7
God Stats
2W - 2L
1,670 SR
Queue Stats
8W - 16L
1,395 Elo+
Party 1
Team Averages
Level 14
1,552 SR
1,465 Elo+

VS

Team Averages
Level 23
1,615 SR
1,577 Elo+
Hel
Hel
Lusro
Hel
Level 29
God Stats
5W - 1L
1,715 SR
Queue Stats
99W - 111L
1,390 Elo+
Solo
Gilgamesh
Gilgamesh
Rubberhood
Gilgamesh
Level 29
God Stats
1W - 1L
1,688 SR
Queue Stats
23W - 21L
1,571 Elo+
Solo
Tyr
Tyr
Xdrago1051
Tyr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,592 Elo+
Solo
Chiron
Chiron
Yukonicuss
Chiron
Level 26
God Stats
3W - 1L
1,856 SR
Queue Stats
18W - 11L
1,758 Elo+
Party 2
He Bo
He Bo
noobak10
He Bo
Level 4
God Stats
1W - 1L
1,315 SR
Queue Stats
5W - 4L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Esköl
Ares
7
0 / 7 / 3
5,548
427
3,033
11,046
7,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
KingGosss
Skadi
9
5 / 6 / 0
6,566
505
5,959
6,905
2,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
diablosbrutus
Poseidon
9
1 / 8 / 1
5,625
433
4,490
8,522
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
hunt2cold
Ao Kuang
12
4 / 3 / 2
7,514
578
8,553
12,016
4,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
iSwaaapy
Horus
11
2 / 1 / 1
6,475
498
3,455
8,100
5,943
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Lusro
Hel
11
3 / 4 / 4
6,797
523
4,753
6,754
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
Rubberhood
Gilgamesh
13
3 / 2 / 6
8,288
638
6,063
8,951
3,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
5 / 3 / 10
7,824
602
8,095
9,444
5,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
Yukonicuss
Chiron
12
4 / 2 / 6
7,404
570
5,730
4,932
1,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
noobak10
He Bo
13
9 / 1 / 3
8,139
626
9,931
5,857
1,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
12
Kills
24
25
Deaths
12
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ares
Esköl
Ares
0
7
3
0.21
L
Skadi
KingGosss
Skadi
5
6
0
0.83
W
Hel
Lusro
Hel
3
4
4
1.25
W
Gilgamesh
Rubberhood
Gilgamesh
3
2
6
3
W
5
3
10
3.33
W
Chiron
Yukonicuss
Chiron
4
2
6
3.5
L
Poseidon
diablosbrutus
Poseidon
1
8
1
0.19
L
Ao Kuang
hunt2cold
Ao Kuang
4
3
2
1.67
L
Horus
iSwaaapy
Horus
2
1
1
2.5
W
He Bo
noobak10
He Bo
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,490
Damage
34,572
46,589
Taken
35,938
23,089
Mitigated
15,282
6,585
Healing
12,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Esköl
Ares
3,033
269
0
1,392
11,046
7,673
411
1,869
9,177
10,998
0
L
Skadi
KingGosss
Skadi
5,959
3,197
0
0
6,905
2,054
948
1,961
4,944
0
23,785
W
Hel
Lusro
Hel
4,753
245
239
1,904
6,754
2,440
854
2,813
3,737
24,691
0
W
Gilgamesh
Rubberhood
Gilgamesh
6,063
1,916
0
2,710
8,951
3,708
871
2,438
6,471
0
42,872
W
8,095
1,718
0
3,247
9,444
5,478
0
4,276
5,086
0
17,945
W
Chiron
Yukonicuss
Chiron
5,730
2,627
400
1,610
4,932
1,802
2,346
2,880
2,010
0
32,951
L
Poseidon
diablosbrutus
Poseidon
4,490
378
0
0
8,522
2,528
60
4,854
3,668
19,909
0
L
Ao Kuang
hunt2cold
Ao Kuang
8,553
2,462
0
3,311
12,016
4,891
0
3,279
8,737
51,071
0
L
Horus
iSwaaapy
Horus
3,455
1,687
213
1,669
8,100
5,943
0
2,721
5,379
0
25,882
W
He Bo
noobak10
He Bo
9,931
1,214
0
2,138
5,857
1,854
96
3,173
2,558
40,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,728
Gold Earned
38,452
229
Minions Killed
282
0
Camps Cleared
0
1,177,362
Distance Traveled
1,223,154
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,548
427
10
1
0
243,682
2
L
Skadi
6,566
505
48
4
0
224,403
0
W
Hel
6,797
523
51
4
0
232,476
2
W
Gilgamesh
8,288
638
74
6
0
272,770
2
W
Tyr
7,824
602
32
2
0
251,747
0
W
Chiron
7,404
570
55
4
0
219,773
3
L
Poseidon
5,625
433
37
3
0
221,672
1
L
Ao Kuang
7,514
578
86
7
0
240,511
0
L
Horus
6,475
498
48
4
0
247,094
5
W
He Bo
8,139
626
70
5
0
246,388
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role