Player Matchup

Sobek
Sobek
EclipseI1shot
Sobek
Level 88
God Stats
7W - 4L
1,485 SR
Queue Stats
55W - 52L
1,413 Elo+
Party 2
Hachiman
Hachiman
ShadowMender141
Hachiman
Level 61
God Stats
4W - 1L
1,736 SR
Queue Stats
45W - 53L
1,390 Elo+
Party 2
Poseidon
Poseidon
The2Demons5289
Poseidon
Level 63
God Stats
18W - 21L
1,364 SR
Queue Stats
473W - 469L
1,429 Elo+
Party 2
Pele
Pele
mmmaarrccc
Pele
Level 120
God Stats
11W - 9L
1,489 SR
Queue Stats
103W - 109L
1,400 Elo+
Solo
King Arthur
King Arthur
propato
King Arthur
Level 106
God Stats
12W - 10L
1,727 SR
Queue Stats
201W - 217L
1,426 Elo+
Solo
Team Averages
Level 88
1,560 SR
1,411 Elo+

VS

Team Averages
Level 65
1,463 SR
1,307 Elo+
Fafnir
Fafnir
BigBurma
Fafnir
Level 57
God Stats
6W - 8L
1,479 SR
Queue Stats
46W - 44L
1,356 Elo+
Solo
Da Ji
Da Ji
SlyBlue007
Da Ji
Level 126
God Stats
2W - 2L
1,513 SR
Queue Stats
104W - 147L
1,335 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
cadelandee17
Morgan Le Fay
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 182L
1,299 Elo+
Party 1
Anhur
Anhur
ktjogk
Anhur
Level 27
God Stats
16W - 18L
1,432 SR
Queue Stats
40W - 77L
1,213 Elo+
Party 1
Sun Wukong
Sun Wukong
xxBrad5244xx
Sun Wukong
Level 68
God Stats
23W - 30L
1,395 SR
Queue Stats
147W - 187L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 14
10,091
420
7,770
15,703
11,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
15
2 / 2 / 12
9,406
392
15,064
11,858
3,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
20
10 / 3 / 4
13,128
547
15,957
15,192
5,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 2 / 7
13,420
559
22,182
22,289
8,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
propato
King Arthur
18
1 / 5 / 6
11,025
459
9,667
19,401
11,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BigBurma
Fafnir
16
2 / 5 / 5
10,947
456
14,405
23,085
16,923
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Da Ji
19
5 / 5 / 1
12,283
512
9,424
18,796
7,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
cadelandee17
Morgan Le Fay
15
1 / 10 / 4
10,019
417
7,707
16,898
5,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
ktjogk
Anhur
15
1 / 5 / 2
9,343
389
9,917
14,301
4,604
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
xxBrad5244xx
Sun Wukong
18
6 / 4 / 1
12,127
505
18,791
23,135
25,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
28
29
Kills
15
15
Deaths
29
43
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fafnir
BigBurma
Fafnir
2
5
5
0.9
W
1
3
14
2.67
W
Hachiman
2
2
12
4
L
Da Ji
5
5
1
1.1
W
Poseidon
10
3
4
4
L
Morgan Le Fay
cadelandee17
Morgan Le Fay
1
10
4
0.3
L
Anhur
ktjogk
Anhur
1
5
2
0.4
W
15
2
7
9.25
W
King Arthur
propato
King Arthur
1
5
6
0.8
L
Sun Wukong
xxBrad5244xx
Sun Wukong
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,640
Damage
60,244
84,443
Taken
96,215
41,505
Mitigated
60,909
29,338
Healing
26,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
BigBurma
Fafnir
14,405
3,111
0
7,384
23,085
16,923
316
5,826
17,138
57,794
0
W
7,770
525
246
5,266
15,703
11,789
118
4,682
11,021
24,633
0
W
Hachiman
15,064
5,631
1,495
4,199
11,858
3,244
486
5,673
6,185
0
56,238
L
Da Ji
9,424
1,808
0
5,667
18,796
7,869
0
4,762
13,683
0
81,612
W
Poseidon
15,957
1,373
0
4,857
15,192
5,710
184
3,000
12,192
98,152
0
L
Morgan Le Fay
cadelandee17
Morgan Le Fay
7,707
1,639
585
3,030
16,898
5,863
604
5,920
10,619
45,882
0
L
Anhur
ktjogk
Anhur
9,917
5,249
123
3,852
14,301
4,604
998
3,791
10,419
0
53,327
W
22,182
6,208
1,630
6,306
22,289
8,888
910
7,484
14,805
0
117,917
W
King Arthur
propato
King Arthur
9,667
374
0
5,339
19,401
11,874
216
1,273
18,128
0
64,838
L
Sun Wukong
xxBrad5244xx
Sun Wukong
18,791
4,074
0
6,268
23,135
25,650
746
2,445
20,629
0
85,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,070
Gold Earned
54,719
566
Minions Killed
525
0
Camps Cleared
0
2,192,691
Distance Traveled
2,002,128
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,947
456
60
3
0
409,754
6
W
Sobek
10,091
420
39
2
0
462,486
10
W
Hachiman
9,406
392
89
4
0
344,513
3
L
Da Ji
12,283
512
126
5
0
461,187
5
W
Poseidon
13,128
547
172
7
0
453,514
3
L
Morgan Le Fay
10,019
417
89
4
0
362,481
2
L
Anhur
9,343
389
98
4
0
339,215
0
W
Pele
13,420
559
143
6
0
488,090
3
W
King Arthur
11,025
459
123
5
0
444,088
4
L
Sun Wukong
12,127
505
152
6
0
429,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role