Player Matchup

Artemis
Artemis
GetHighAndSleep
Artemis
Level 160
God Stats
24W - 13L
1,738 SR
Queue Stats
462W - 247L
1,777 Elo+
Party 2
Thanatos
Thanatos
Hakkatatsu
Thanatos
Level 89
God Stats
6W - 3L
1,568 SR
Queue Stats
126W - 95L
1,712 Elo+
Party 2
Kukulkan
Kukulkan
NotBurg420
Kukulkan
Level 138
God Stats
1W - 0L
1,817 SR
Queue Stats
31W - 32L
1,594 Elo+
Party 2
Gilgamesh
Gilgamesh
SlyShadoe
Gilgamesh
Level 18
God Stats
33W - 7L
1,969 SR
Queue Stats
588W - 153L
1,840 Elo+
Party 2
Geb
Geb
SuAltezaReal
Geb
Level 137
God Stats
29W - 19L
1,682 SR
Queue Stats
630W - 345L
1,811 Elo+
Party 2
Team Averages
Level 108
1,755 SR
1,747 Elo+

VS

Team Averages
Level 103
1,643 SR
1,631 Elo+
Thanatos
Thanatos
Darkillxx
Thanatos
Level 89
God Stats
27W - 9L
1,760 SR
Queue Stats
484W - 488L
1,495 Elo+
Party 3
Danzaburou
Danzaburou
Sodenizer
Danzaburou
Level 128
God Stats
0W - 1L
1,751 SR
Queue Stats
198W - 122L
1,698 Elo+
Party 1
Cerberus
Cerberus
Soduhn
Cerberus
Level 144
God Stats
0W - 2L
1,268 SR
Queue Stats
130W - 87L
1,677 Elo+
Party 1
Hercules
Hercules
bawnkers123
Hercules
Level 36
God Stats
13W - 5L
1,803 SR
Queue Stats
137W - 47L
1,772 Elo+
Party 1
Tiamat
Tiamat
sebasCR_3110
Tiamat
Level 120
God Stats
2W - 2L
1,635 SR
Queue Stats
421W - 414L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 5
10,221
601
10,168
11,809
4,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Hakkatatsu
Thanatos
15
8 / 3 / 3
9,561
562
10,808
14,631
6,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
NotBurg420
Kukulkan
15
3 / 3 / 4
9,097
535
5,805
7,570
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
SlyShadoe
Gilgamesh
18
8 / 1 / 7
11,091
652
18,349
13,956
11,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
3 / 0 / 11
9,083
534
3,470
10,438
9,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Darkillxx
Thanatos
15
6 / 3 / 1
9,253
544
7,969
12,791
4,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Sodenizer
Danzaburou
14
0 / 7 / 1
8,117
477
7,051
12,517
5,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Soduhn
Cerberus
12
0 / 5 / 2
6,779
399
4,860
17,741
12,542
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
bawnkers123
Hercules
14
1 / 8 / 0
8,447
497
5,853
17,473
13,043
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
14
1 / 3 / 4
8,464
498
6,929
8,294
4,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
26
Kills
8
8
Deaths
26
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Darkillxx
Thanatos
6
3
1
2.17
W
4
1
5
6.5
W
Thanatos
Hakkatatsu
Thanatos
8
3
3
3.17
W
Kukulkan
NotBurg420
Kukulkan
3
3
4
1.67
W
Gilgamesh
SlyShadoe
Gilgamesh
8
1
7
11.5
L
Danzaburou
Sodenizer
Danzaburou
0
7
1
0.07
L
Cerberus
Soduhn
Cerberus
0
5
2
0.2
W
3
0
11
8.5
L
Hercules
bawnkers123
Hercules
1
8
0
0.13
L
Tiamat
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,600
Damage
32,662
58,404
Taken
68,816
34,732
Mitigated
41,037
27,485
Healing
23,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Darkillxx
Thanatos
7,969
1,596
0
8,962
12,791
4,877
45
2,813
9,862
0
56,838
W
10,168
5,230
0
7,286
11,809
4,778
0
775
11,034
0
80,015
W
Thanatos
Hakkatatsu
Thanatos
10,808
4,225
0
10,979
14,631
6,597
0
2,765
11,770
0
59,957
W
Kukulkan
NotBurg420
Kukulkan
5,805
424
0
2,008
7,570
2,716
627
2,522
4,710
58,239
0
W
Gilgamesh
SlyShadoe
Gilgamesh
18,349
4,233
0
4,257
13,956
11,592
886
2,080
11,496
8,041
71,903
L
Danzaburou
Sodenizer
Danzaburou
7,051
2,939
0
1,595
12,517
5,631
0
972
11,342
0
64,239
L
Cerberus
Soduhn
Cerberus
4,860
223
447
4,663
17,741
12,542
0
2,987
14,696
38,241
0
W
3,470
759
0
2,955
10,438
9,049
66
2,687
7,605
13,408
0
L
Hercules
bawnkers123
Hercules
5,853
2,984
0
5,499
17,473
13,043
384
1,571
15,808
0
54,391
L
Tiamat
6,929
600
0
2,366
8,294
4,944
232
2,814
5,084
52,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,053
Gold Earned
41,060
534
Minions Killed
559
0
Camps Cleared
0
1,648,850
Distance Traveled
1,487,276
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,253
544
95
6
0
350,949
3
W
Artemis
10,221
601
147
9
0
272,865
3
W
Thanatos
9,561
562
82
5
0
338,132
5
W
Kukulkan
9,097
535
140
8
0
302,103
1
W
Gilgamesh
11,091
652
145
9
0
364,600
2
L
Danzaburou
8,117
477
121
7
0
258,948
1
L
Cerberus
6,779
399
85
5
0
291,328
2
W
Geb
9,083
534
20
1
0
371,150
7
L
Hercules
8,447
497
135
8
0
290,447
3
L
Tiamat
8,464
498
123
7
0
295,604
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role