Player Matchup

Morgan Le Fay
Morgan Le Fay
Handjammie
Morgan Le Fay
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,918 Elo+
Party 1
Danzaburou
Danzaburou
Shmoops
Danzaburou
Level 140
God Stats
0W - 1L
1,922 SR
Queue Stats
7W - 17L
1,500 Elo+
Party 1
Ganesha
Ganesha
Xen420
Ganesha
Level 146
God Stats
2W - 2L
1,793 SR
Queue Stats
8W - 14L
1,570 Elo+
Party 1
Team Averages
Level 135
1,738 SR
1,663 Elo+

VS

Team Averages
Level 84
1,453 SR
1,548 Elo+
Anhur
Anhur
Revan3889
Anhur
Level 86
God Stats
1W - 0L
1,545 SR
Queue Stats
18W - 12L
1,542 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheWillski
Morgan Le Fay
Level 63
God Stats
4W - 3L
1,414 SR
Queue Stats
105W - 77L
1,627 Elo+
Solo
Tyr
Tyr
Tvadict
Tyr
Level 103
God Stats
1W - 0L
1,401 SR
Queue Stats
16W - 16L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Handjammie
Morgan Le Fay
15
9 / 8 / 8
13,431
672
19,229
18,177
7,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Shmoops
Danzaburou
18
12 / 6 / 8
15,091
755
25,744
21,765
9,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
Xen420
Ganesha
17
0 / 5 / 20
13,533
677
9,321
20,699
28,008
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Revan3889
Anhur
18
2 / 6 / 11
13,460
673
10,016
17,482
5,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
TheWillski
Morgan Le Fay
20
11 / 6 / 5
15,663
783
27,861
21,685
8,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
19
6 / 9 / 12
14,866
743
12,615
30,099
32,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
47
21
Kills
19
19
Deaths
21
36
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Handjammie
Morgan Le Fay
9
8
8
1.63
W
Anhur
Revan3889
Anhur
2
6
11
1.25
L
Danzaburou
Shmoops
Danzaburou
12
6
8
2.67
W
Morgan Le Fay
TheWillski
Morgan Le Fay
11
6
5
2.25
W
Tyr
6
9
12
1.33
L
Ganesha
Xen420
Ganesha
0
5
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,294
Damage
50,492
60,641
Taken
69,266
45,376
Mitigated
46,684
15,290
Healing
16,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Handjammie
Morgan Le Fay
19,229
3,596
0
6,029
18,177
7,692
870
7,346
10,831
47,207
0
W
Anhur
Revan3889
Anhur
10,016
4,440
0
3,058
17,482
5,969
1,552
7,853
9,629
0
56,098
L
Danzaburou
Shmoops
Danzaburou
25,744
11,584
0
7,069
21,765
9,676
2,476
12,105
9,660
0
80,314
W
Morgan Le Fay
TheWillski
Morgan Le Fay
27,861
776
388
5,321
21,685
8,499
939
8,432
13,253
80,058
0
W
Tyr
12,615
1,841
0
8,014
30,099
32,216
273
12,265
17,834
0
44,818
L
Ganesha
Xen420
Ganesha
9,321
301
0
2,192
20,699
28,008
211
8,410
12,289
34,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,055
Gold Earned
43,989
194
Minions Killed
193
0
Camps Cleared
0
911,619
Distance Traveled
1,062,769
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,431
672
49
2
0
281,416
2
W
Anhur
13,460
673
79
4
0
352,935
2
L
Danzaburou
15,091
755
123
6
0
307,463
3
W
Morgan Le Fay
15,663
783
76
4
0
327,425
0
W
Tyr
14,866
743
38
2
0
382,409
4
L
Ganesha
13,533
677
22
1
0
322,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role