Player Matchup

Agni
Agni
Bolsilludo21
Agni
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,695 Elo+
Party 3
Guan Yu
Guan Yu
Gabriel_21-11
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,695 Elo+
Party 3
Ymir
Ymir
Lisfranc
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,570 Elo+
Solo
Neith
Neith
iAoKuang_
Neith
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
144W - 177L
1,769 Elo+
Party 1
Da Ji
Da Ji
manonayron
Da Ji
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
161W - 189L
1,479 Elo+
Party 1
Team Averages
Level 28
1,500 SR
1,642 Elo+

VS

Team Averages
Level 18
1,469 SR
1,454 Elo+
Anubis
Anubis
 
Anubis
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Granola2004
Hades
Level 8
God Stats
3W - 1L
1,307 SR
Queue Stats
44W - 54L
1,427 Elo+
Solo
Yemoja
Yemoja
Hidromante
Yemoja
Level 29
God Stats
33W - 39L
1,438 SR
Queue Stats
55W - 88L
1,319 Elo+
Party 2
Ne Zha
Ne Zha
lDufffy
Ne Zha
Level 7
God Stats
3W - 1L
1,600 SR
Queue Stats
8W - 5L
1,503 Elo+
Solo
Rama
Rama
lnfeecT
Rama
Level 16
God Stats
8W - 1L
1,500 SR
Queue Stats
113W - 55L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 3
6,041
355
2,967
5,748
1,541
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
12
0 / 8 / 0
7,209
424
2,452
10,214
5,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
13
0 / 3 / 5
8,864
521
4,034
17,284
8,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
iAoKuang_
Neith
15
2 / 4 / 3
9,182
540
8,615
10,278
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
17
12 / 3 / 0
10,816
636
13,400
14,524
5,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
2 / 4 / 1
9,389
552
7,076
11,755
6,272
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 4 / 7
9,439
555
11,043
13,707
7,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
Hidromante
Yemoja
13
2 / 0 / 5
8,429
496
1,908
5,871
3,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ne Zha
lDufffy
Ne Zha
16
5 / 4 / 0
9,776
575
7,168
11,708
4,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
lnfeecT
Rama
14
12 / 2 / 3
9,860
580
13,531
10,526
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
14
Kills
25
25
Deaths
14
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
4
1
0.63
L
0
7
3
0.21
L
Guan Yu
0
8
0
0
W
4
4
7
1.88
W
Yemoja
Hidromante
Yemoja
2
0
5
4.5
L
Ymir
0
3
5
0.83
L
Neith
iAoKuang_
Neith
2
4
3
0.88
W
Ne Zha
lDufffy
Ne Zha
5
4
0
1.25
W
Rama
lnfeecT
Rama
12
2
3
6.75
L
Da Ji
12
3
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,468
Damage
40,726
58,048
Taken
53,567
23,990
Mitigated
24,235
13,374
Healing
20,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,076
341
0
5,205
11,755
6,272
750
299
11,456
50,945
0
L
2,967
886
0
177
5,748
1,541
122
3,185
2,563
10,211
0
L
Guan Yu
2,452
567
50
1,362
10,214
5,473
534
3,546
6,668
0
23,528
W
11,043
1,315
390
4,484
13,707
7,186
0
2,413
11,294
66,437
0
W
Yemoja
Hidromante
Yemoja
1,908
352
1,007
2,254
5,871
3,296
1,103
2,043
3,550
22,297
0
L
Ymir
4,034
804
0
4,351
17,284
8,717
0
3,060
14,224
46,853
0
L
Neith
iAoKuang_
Neith
8,615
3,311
0
3,764
10,278
3,199
0
5,420
4,858
0
57,584
W
Ne Zha
lDufffy
Ne Zha
7,168
3,087
0
4,514
11,708
4,366
416
1,052
10,656
0
67,693
W
Rama
lnfeecT
Rama
13,531
11,702
0
2,824
10,526
3,115
516
916
9,610
0
59,515
L
Da Ji
13,400
4,996
0
3,670
14,524
5,060
0
4,816
9,708
0
62,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,112
Gold Earned
46,893
375
Minions Killed
476
0
Camps Cleared
0
1,427,839
Distance Traveled
1,408,236
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,389
552
108
6
0
242,864
1
L
Agni
6,041
355
18
1
0
235,234
0
L
Guan Yu
7,209
424
57
3
0
302,746
0
W
Hades
9,439
555
111
7
0
292,376
4
W
Yemoja
8,429
496
39
2
0
290,898
3
L
Ymir
8,864
521
83
5
0
290,583
2
L
Neith
9,182
540
105
6
0
279,806
3
W
Ne Zha
9,776
575
131
8
0
343,635
4
W
Rama
9,860
580
87
5
0
238,463
1
L
Da Ji
10,816
636
112
7
0
319,470
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role