Player Matchup

Izanami
Izanami
Achooia
Izanami
Level 45
God Stats
0W - 1L
1,451 SR
Queue Stats
8W - 11L
1,493 Elo+
Party 3
Sun Wukong
Sun Wukong
Jakupp
Sun Wukong
Level 28
God Stats
1W - 1L
1,758 SR
Queue Stats
1W - 1L
1,745 Elo+
Party 2
Nu Wa
Nu Wa
NthochiJack
Nu Wa
Level 141
God Stats
1W - 1L
1,535 SR
Queue Stats
9W - 13L
1,376 Elo+
Party 3
Scylla
Scylla
Tachanka_in_salt
Scylla
Level 48
God Stats
1W - 2L
1,679 SR
Queue Stats
10W - 15L
1,745 Elo+
Party 2
The Morrigan
The Morrigan
Tayliz17
The Morrigan
Level 28
God Stats
7W - 3L
1,588 SR
Queue Stats
123W - 122L
1,523 Elo+
Solo
Team Averages
Level 58
1,602 SR
1,576 Elo+

VS

Team Averages
Level 67
1,693 SR
1,617 Elo+
Chaac
Chaac
JayRR-_-
Chaac
Level 20
God Stats
16W - 34L
1,404 SR
Queue Stats
155W - 194L
1,339 Elo+
Solo
Izanami
Izanami
MarcOlives
Izanami
Level 68
God Stats
14W - 6L
1,794 SR
Queue Stats
231W - 156L
1,677 Elo+
Party 1
Ymir
Ymir
Waukeganjimmy
Ymir
Level 18
God Stats
3W - 0L
1,776 SR
Queue Stats
43W - 29L
1,650 Elo+
Party 1
Zhong Kui
Zhong Kui
lightfriend7
Zhong Kui
Level 119
God Stats
3W - 4L
1,831 SR
Queue Stats
135W - 93L
1,744 Elo+
Party 1
Serqet
Serqet
vegito523
Serqet
Level 111
God Stats
5W - 0L
1,662 SR
Queue Stats
173W - 95L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Achooia
Izanami
12
0 / 6 / 0
5,985
599
3,248
10,122
3,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Jakupp
Sun Wukong
12
0 / 4 / 0
5,888
589
3,399
10,360
4,957
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 4 / 0
6,599
660
8,307
6,768
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 0
5,626
563
2,160
4,761
1,429
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
Tayliz17
The Morrigan
11
0 / 3 / 1
5,751
575
2,593
5,868
1,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JayRR-_-
Chaac
13
1 / 0 / 8
7,432
743
4,675
5,491
2,638
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
MarcOlives
Izanami
18
7 / 0 / 4
10,690
1,069
5,661
4,191
1,633
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 1 / 10
8,106
811
1,229
5,288
2,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
lightfriend7
Zhong Kui
14
3 / 0 / 8
8,259
826
9,562
7,282
5,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Serqet
vegito523
Serqet
14
9 / 0 / 6
9,887
989
11,049
7,025
3,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
57
1
Kills
21
21
Deaths
1
1
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Izanami
Achooia
Izanami
0
6
0
0
L
Sun Wukong
Jakupp
Sun Wukong
0
4
0
0
W
Chaac
JayRR-_-
Chaac
1
0
8
5
W
Izanami
MarcOlives
Izanami
7
0
4
9
L
1
4
0
0.25
L
0
4
0
0
L
The Morrigan
Tayliz17
The Morrigan
0
3
1
0.17
W
1
1
10
6
W
Zhong Kui
lightfriend7
Zhong Kui
3
0
8
7
W
Serqet
vegito523
Serqet
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,707
Damage
32,176
37,879
Taken
29,277
13,348
Mitigated
15,281
5,283
Healing
9,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Achooia
Izanami
3,248
1,827
0
1,026
10,122
3,377
306
5,321
4,321
0
18,265
L
Sun Wukong
Jakupp
Sun Wukong
3,399
372
0
2,403
10,360
4,957
0
2,133
7,719
0
16,580
W
Chaac
JayRR-_-
Chaac
4,675
147
0
1,986
5,491
2,638
1,152
2,678
2,697
0
16,752
W
Izanami
MarcOlives
Izanami
5,661
3,841
0
1,923
4,191
1,633
2,504
1,503
2,554
0
56,273
L
8,307
1,468
0
720
6,768
1,940
0
426
6,300
30,960
0
L
2,160
46
0
41
4,761
1,429
0
1,613
3,012
7,845
0
L
The Morrigan
Tayliz17
The Morrigan
2,593
678
0
1,093
5,868
1,645
0
988
4,501
11,847
0
W
1,229
352
0
1,196
5,288
2,826
262
2,930
2,142
5,325
0
W
Zhong Kui
lightfriend7
Zhong Kui
9,562
969
0
4,599
7,282
5,114
1,691
2,852
4,258
36,950
0
W
Serqet
vegito523
Serqet
11,049
1,282
0
250
7,025
3,070
880
2,353
4,490
0
17,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,849
Gold Earned
44,374
178
Minions Killed
281
6
Camps Cleared
8
798,225
Distance Traveled
939,910
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,985
599
46
5
0
149,189
2
L
Sun Wukong
5,888
589
31
3
2
172,776
0
W
Chaac
7,432
743
24
2
1
168,981
2
W
Izanami
10,690
1,069
141
14
3
203,019
4
L
Nu Wa
6,599
660
74
7
3
164,093
1
L
Scylla
5,626
563
17
2
1
171,424
0
L
The Morrigan
5,751
575
10
1
0
140,743
1
W
Ymir
8,106
811
10
1
0
180,021
1
W
Zhong Kui
8,259
826
84
8
3
172,493
3
W
Serqet
9,887
989
22
2
1
215,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role