Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Animosity707
Chaac
Level 145
God Stats
3W - 2L
1,686 SR
Queue Stats
156W - 167L
1,523 Elo+
Solo
Hun Batz
Hun Batz
MasterPaku
Hun Batz
Level 113
God Stats
1W - 3L
1,396 SR
Queue Stats
195W - 206L
1,506 Elo+
Solo
Team Averages
Level 145
1,516 SR
1,506 Elo+

VS

Team Averages
Level 141
1,553 SR
1,693 Elo+
Anhur
Anhur
AnnulBlaster
Anhur
Level 148
God Stats
1W - 0L
1,684 SR
Queue Stats
12W - 8L
1,682 Elo+
Party 1
Ah Puch
Ah Puch
DystemOfASown
Ah Puch
Level 158
God Stats
2W - 0L
1,523 SR
Queue Stats
33W - 17L
1,798 Elo+
Party 1
Sylvanus
Sylvanus
Ivands
Sylvanus
Level 142
God Stats
1W - 0L
1,558 SR
Queue Stats
35W - 20L
1,714 Elo+
Party 1
Discordia
Discordia
MyMilkshakes64
Discordia
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 18L
1,747 Elo+
Party 1
Artemis
Artemis
Sewell-Rancagua
Artemis
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 43L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
3 / 5 / 4
9,559
797
10,556
20,456
28,838
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tiamat
 
Tiamat
15
3 / 8 / 4
9,121
760
10,946
12,230
7,971
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
 
Chang'e
15
1 / 8 / 6
8,509
709
6,344
16,135
7,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
0 / 6 / 5
9,224
769
9,951
23,114
18,115
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hun Batz
MasterPaku
Hun Batz
17
5 / 8 / 4
10,984
915
14,798
14,920
6,583
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 3 / 14
11,944
995
20,488
14,481
7,047
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
16
5 / 3 / 18
10,466
872
12,962
11,372
5,677
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Ivands
Sylvanus
17
3 / 1 / 22
10,238
853
9,524
18,437
17,585
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
MyMilkshakes64
Discordia
17
4 / 2 / 24
10,692
891
13,061
9,207
4,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
7 / 3 / 19
10,398
867
19,167
13,511
6,527
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
132
12
Kills
35
35
Deaths
12
23
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
5
4
1
L
Tiamat
 
Tiamat
3
8
4
0.63
L
Chang'e
 
Chang'e
1
8
6
0.5
L
0
6
5
0.42
W
16
3
14
7.67
W
Ah Puch
5
3
18
4.67
W
Sylvanus
Ivands
Sylvanus
3
1
22
14
L
Hun Batz
MasterPaku
Hun Batz
5
8
4
0.88
W
Discordia
MyMilkshakes64
Discordia
4
2
24
8
W
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,595
Damage
75,202
86,855
Taken
67,008
69,369
Mitigated
40,953
29,357
Healing
29,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
10,556
760
2,828
5,653
20,456
28,838
169
8,865
11,591
18,549
0
L
Tiamat
 
Tiamat
10,946
274
720
1,276
12,230
7,971
0
4,013
8,217
21,261
0
L
Chang'e
 
Chang'e
6,344
400
5,588
3,244
16,135
7,862
273
6,795
9,340
15,366
0
L
9,951
691
1,070
7,574
23,114
18,115
774
8,970
14,144
0
19,715
W
20,488
9,515
821
1,942
14,481
7,047
2,951
6,948
7,533
0
36,601
W
Ah Puch
12,962
941
0
1,963
11,372
5,677
616
5,035
6,337
32,834
0
W
Sylvanus
Ivands
Sylvanus
9,524
1,337
9,617
8,260
18,437
17,585
700
6,326
12,111
13,367
0
L
Hun Batz
MasterPaku
Hun Batz
14,798
1,490
453
951
14,920
6,583
700
6,904
8,016
0
31,950
W
Discordia
MyMilkshakes64
Discordia
13,061
1,155
2,431
1,608
9,207
4,117
917
3,647
5,560
26,896
0
W
19,167
7,123
844
1,793
13,511
6,527
979
5,890
7,621
0
31,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,397
Gold Earned
53,738
104
Minions Killed
136
0
Camps Cleared
0
925,559
Distance Traveled
987,046
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,559
797
1
0
0
199,162
0
L
Tiamat
9,121
760
23
2
0
181,992
0
L
Chang'e
8,509
709
35
3
0
153,002
0
L
Chaac
9,224
769
12
1
0
198,938
4
W
Anhur
11,944
995
33
3
0
180,693
1
W
Ah Puch
10,466
872
36
3
0
178,521
1
W
Sylvanus
10,238
853
12
1
0
225,930
0
L
Hun Batz
10,984
915
33
3
0
192,465
0
W
Discordia
10,692
891
33
3
0
228,021
1
W
Artemis
10,398
867
22
2
0
173,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role