Player Matchup

Izanami
Izanami
PRicoThaGoat
Izanami
Level 26
God Stats
4W - 2L
1,138 SR
Queue Stats
97W - 96L
1,372 Elo+
Solo
Ymir
Ymir
TEP PINEAPPLE
Ymir
Level 6
God Stats
1W - 0L
1,214 SR
Queue Stats
1W - 1L
1,209 Elo+
Solo
Artemis
Artemis
Verves73
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 47L
1,231 Elo+
Solo
Fenrir
Fenrir
dokey5
Fenrir
Level 22
God Stats
27W - 40L
1,515 SR
Queue Stats
102W - 132L
1,352 Elo+
Solo
Danzaburou
Danzaburou
xSm0keyTheGh0stx
Danzaburou
Level 5
God Stats
3W - 5L
1,346 SR
Queue Stats
5W - 12L
1,184 Elo+
Solo
Team Averages
Level 13
1,343 SR
1,270 Elo+

VS

Team Averages
Level 30
1,529 SR
1,471 Elo+
Athena
Athena
Hyperization
Athena
Level 124
God Stats
3W - 3L
1,578 SR
Queue Stats
32W - 39L
1,439 Elo+
Party 2
Kukulkan
Kukulkan
J Mac112862
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Loki
Loki
KASINOSEN21
Loki
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Mohnarc
Jing Wei
Level 18
God Stats
0W - 2L
1,192 SR
Queue Stats
7W - 9L
1,417 Elo+
Party 2
Thanatos
Thanatos
XxDSHxWiZarDxX
Thanatos
Level 3
God Stats
0W - 1L
1,873 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PRicoThaGoat
Izanami
15
8 / 2 / 4
9,494
527
8,614
6,145
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 6 / 17
7,589
422
4,479
10,344
7,808
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Verves73
Artemis
12
9 / 5 / 8
8,535
474
9,038
10,231
3,663
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
dokey5
Fenrir
14
2 / 2 / 11
9,831
546
7,403
13,660
9,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
xSm0keyTheGh0stx
Danzaburou
15
8 / 3 / 3
10,142
563
12,183
11,408
4,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
5 / 1 / 6
8,814
490
6,185
12,699
13,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
J Mac112862
Kukulkan
6
0 / 10 / 3
5,815
323
1,293
9,116
3,489
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

9
5 / 14 / 4
7,880
438
5,943
13,033
6,995
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Mohnarc
Jing Wei
12
3 / 3 / 2
7,871
437
4,949
9,075
3,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
11
5 / 2 / 2
7,432
413
7,227
10,218
7,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
35
29
Kills
18
18
Deaths
30
43
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Athena
5
1
6
8
L
Kukulkan
J Mac112862
Kukulkan
0
10
3
0.15
L
5
14
4
0.5
L
Jing Wei
Mohnarc
Jing Wei
3
3
2
1.33
W
Izanami
PRicoThaGoat
Izanami
8
2
4
5
W
2
6
17
1.75
W
Artemis
Verves73
Artemis
9
5
8
2.6
L
Thanatos
5
2
2
3
W
Fenrir
dokey5
Fenrir
2
2
11
3.75
W
Danzaburou
xSm0keyTheGh0stx
Danzaburou
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,717
Damage
25,597
51,788
Taken
54,141
27,650
Mitigated
35,894
15,427
Healing
5,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
6,185
1,448
0
250
12,699
13,930
403
964
11,735
18,239
0
L
Kukulkan
J Mac112862
Kukulkan
1,293
532
0
337
9,116
3,489
233
627
8,489
6,820
0
L
5,943
2,284
134
713
13,033
6,995
0
1,901
11,132
0
16,076
L
Jing Wei
Mohnarc
Jing Wei
4,949
3,801
0
0
9,075
3,730
865
543
8,532
0
33,246
W
Izanami
PRicoThaGoat
Izanami
8,614
5,477
0
2,033
6,145
2,011
1,262
213
5,932
0
51,348
W
4,479
711
159
586
10,344
7,808
392
942
9,402
13,611
0
W
Artemis
Verves73
Artemis
9,038
5,235
0
2,683
10,231
3,663
1,159
2,642
7,589
0
33,406
L
Thanatos
7,227
1,448
0
4,262
10,218
7,750
73
444
9,774
0
23,878
W
Fenrir
dokey5
Fenrir
7,403
2,723
0
4,349
13,660
9,801
487
2,011
11,649
0
45,901
W
Danzaburou
xSm0keyTheGh0stx
Danzaburou
12,183
6,085
0
5,617
11,408
4,367
1,837
1,670
9,738
0
60,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,591
Gold Earned
37,812
358
Minions Killed
147
0
Camps Cleared
0
1,448,864
Distance Traveled
1,316,458
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,814
490
14
1
0
355,729
4
L
Kukulkan
5,815
323
14
1
0
187,205
5
L
Loki
7,880
438
23
1
0
264,351
1
L
Jing Wei
7,871
437
65
4
0
252,863
3
W
Izanami
9,494
527
111
6
0
273,113
0
W
Ymir
7,589
422
18
1
0
280,286
5
W
Artemis
8,535
474
49
3
0
282,172
5
L
Thanatos
7,432
413
31
2
0
256,310
1
W
Fenrir
9,831
546
82
5
0
345,688
5
W
Danzaburou
10,142
563
98
5
0
267,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role