Player Matchup

Hachiman
Hachiman
MyBlock
Hachiman
Level 76
God Stats
27W - 27L
1,467 SR
Queue Stats
203W - 271L
1,377 Elo+
Solo
Tyr
Tyr
ThatGamerDude17
Tyr
Level 82
God Stats
20W - 20L
1,369 SR
Queue Stats
398W - 464L
1,308 Elo+
Party 2
Fenrir
Fenrir
Tx Daddy6363
Fenrir
Level 53
God Stats
70W - 68L
1,477 SR
Queue Stats
196W - 234L
1,303 Elo+
Party 2
Jormungandr
Jormungandr
Tx T Bundy
Jormungandr
Level 46
God Stats
9W - 5L
1,723 SR
Queue Stats
179W - 256L
1,301 Elo+
Party 2
Merlin
Merlin
Tx jm Cr0w
Merlin
Level 21
God Stats
31W - 38L
1,231 SR
Queue Stats
149W - 193L
1,301 Elo+
Party 2
Team Averages
Level 56
1,453 SR
1,318 Elo+

VS

Team Averages
Level 93
1,492 SR
1,380 Elo+
Bacchus
Bacchus
Bo504
Bacchus
Level 19
God Stats
14W - 9L
1,731 SR
Queue Stats
16W - 11L
1,561 Elo+
Party 1
King Arthur
King Arthur
KLoGreatness
King Arthur
Level 119
God Stats
15W - 22L
1,354 SR
Queue Stats
481W - 723L
1,333 Elo+
Party 1
Vulcan
Vulcan
PLoTheGreat
Vulcan
Level 116
God Stats
13W - 28L
1,559 SR
Queue Stats
735W - 1,085L
1,322 Elo+
Party 1
Gilgamesh
Gilgamesh
Val-R-01
Gilgamesh
Level 90
God Stats
161W - 160L
1,531 SR
Queue Stats
483W - 560L
1,431 Elo+
Solo
Izanami
Izanami
monia504
Izanami
Level 122
God Stats
11W - 24L
1,283 SR
Queue Stats
202W - 320L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MyBlock
Hachiman
15
3 / 3 / 4
9,173
510
6,364
10,633
4,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 2 / 8
9,226
513
7,772
11,229
11,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
16
9 / 1 / 3
10,244
569
11,143
14,023
6,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Tx T Bundy
Jormungandr
14
4 / 1 / 7
9,076
504
6,248
10,285
12,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Tx jm Cr0w
Merlin
13
2 / 4 / 5
8,313
462
5,387
7,273
2,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bo504
Bacchus
12
2 / 4 / 4
8,996
500
6,280
12,490
10,029
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
KLoGreatness
King Arthur
13
2 / 4 / 1
8,065
448
6,295
15,930
6,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
15
4 / 5 / 2
9,081
505
6,797
8,516
3,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Val-R-01
Gilgamesh
12
1 / 6 / 2
7,567
420
6,557
12,881
5,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
monia504
Izanami
13
2 / 2 / 1
8,191
455
7,084
7,199
1,971
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
21
Kills
11
11
Deaths
21
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bo504
Bacchus
2
4
4
1
L
King Arthur
KLoGreatness
King Arthur
2
4
1
0.63
W
Hachiman
MyBlock
Hachiman
3
3
4
1.67
L
Vulcan
4
5
2
1
W
3
2
8
3.5
W
Fenrir
9
1
3
10.5
W
Jormungandr
Tx T Bundy
Jormungandr
4
1
7
7.5
W
Merlin
Tx jm Cr0w
Merlin
2
4
5
1.13
L
Gilgamesh
Val-R-01
Gilgamesh
1
6
2
0.33
L
Izanami
monia504
Izanami
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,914
Damage
33,013
53,443
Taken
57,016
36,693
Mitigated
26,754
11,803
Healing
11,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bo504
Bacchus
6,280
579
0
1,103
12,490
10,029
0
3,532
8,606
16,757
0
L
King Arthur
KLoGreatness
King Arthur
6,295
1,500
0
4,221
15,930
6,167
280
1,518
14,294
0
39,318
W
Hachiman
MyBlock
Hachiman
6,364
2,993
459
2,653
10,633
4,394
762
2,359
8,228
0
55,720
L
Vulcan
6,797
1,530
0
715
8,516
3,036
522
2,483
5,625
53,662
0
W
7,772
1,787
0
4,233
11,229
11,113
639
776
10,453
0
50,838
W
Fenrir
11,143
3,622
0
3,888
14,023
6,494
1,652
1,525
12,486
0
71,878
W
Jormungandr
Tx T Bundy
Jormungandr
6,248
532
0
570
10,285
12,054
519
2,888
7,292
32,119
0
W
Merlin
Tx jm Cr0w
Merlin
5,387
417
0
0
7,273
2,638
655
5,415
1,638
37,337
0
L
Gilgamesh
Val-R-01
Gilgamesh
6,557
1,629
0
3,878
12,881
5,551
462
2,038
10,571
299
38,480
L
Izanami
monia504
Izanami
7,084
4,129
0
1,741
7,199
1,971
357
764
6,285
0
50,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,032
Gold Earned
41,900
460
Minions Killed
374
0
Camps Cleared
0
1,586,637
Distance Traveled
1,645,829
11
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,996
500
22
1
0
360,925
8
L
King Arthur
8,065
448
74
4
0
295,944
10
W
Hachiman
9,173
510
96
5
0
311,248
5
L
Vulcan
9,081
505
110
6
0
304,388
4
W
Tyr
9,226
513
93
5
0
328,667
1
W
Fenrir
10,244
569
122
7
0
374,314
0
W
Jormungandr
9,076
504
58
3
0
318,371
1
W
Merlin
8,313
462
91
5
0
254,037
4
L
Gilgamesh
7,567
420
63
4
0
350,741
2
L
Izanami
8,191
455
105
6
0
333,831
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role