Player Matchup

Terra
Terra
Fortheculture2x
Terra
Level 16
God Stats
1W - 3L
1,343 SR
Queue Stats
2W - 4L
1,339 Elo+
Party 2
Tiamat
Tiamat
Gr1zzby
Tiamat
Level 122
God Stats
1W - 1L
1,880 SR
Queue Stats
2W - 4L
1,339 Elo+
Party 2
Medusa
Medusa
Jazzz Piece
Medusa
Level 150
God Stats
5W - 0L
1,798 SR
Queue Stats
41W - 29L
1,474 Elo+
Party 3
Sol
Sol
RumblerDawgg01
Sol
Level 117
God Stats
9W - 4L
1,594 SR
Queue Stats
37W - 35L
1,390 Elo+
Party 3
Loki
Loki
cosnixo
Loki
Level 103
God Stats
24W - 18L
1,668 SR
Queue Stats
349W - 390L
1,383 Elo+
Solo
Team Averages
Level 102
1,657 SR
1,385 Elo+

VS

Team Averages
Level 106
1,530 SR
1,374 Elo+
Jing Wei
Jing Wei
CobraMoose
Jing Wei
Level 52
God Stats
4W - 4L
1,731 SR
Queue Stats
166W - 162L
1,385 Elo+
Party 1
Set
Set
HOMESICKatHOME
Set
Level 143
God Stats
1W - 3L
1,453 SR
Queue Stats
240W - 230L
1,435 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Nanis9
Morgan Le Fay
Level 87
God Stats
1W - 3L
1,429 SR
Queue Stats
410W - 443L
1,299 Elo+
Solo
Baron Samedi
Baron Samedi
NotBladezz69
Baron Samedi
Level 141
God Stats
5W - 6L
1,734 SR
Queue Stats
193W - 203L
1,385 Elo+
Party 1
Geb
Geb
bennamso
Geb
Level 105
God Stats
2W - 4L
1,305 SR
Queue Stats
165W - 175L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 10
9,290
715
2,291
14,458
9,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
Gr1zzby
Tiamat
16
2 / 4 / 11
9,450
727
11,970
11,181
7,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
20
12 / 0 / 9
13,013
1,001
20,631
9,057
3,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 1 / 11
12,409
955
10,756
16,776
14,669
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
cosnixo
Loki
16
3 / 3 / 13
10,650
819
9,904
7,703
3,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CobraMoose
Jing Wei
13
0 / 5 / 5
7,690
592
6,109
11,400
4,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
8 / 4 / 3
10,479
806
12,889
13,192
6,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
Nanis9
Morgan Le Fay
17
1 / 3 / 4
9,189
707
10,333
9,632
4,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
NotBladezz69
Baron Samedi
16
3 / 5 / 5
9,226
710
14,793
13,641
6,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
1 / 6 / 9
9,329
718
6,783
19,188
20,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
39
23
Kills
13
13
Deaths
23
54
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CobraMoose
Jing Wei
0
5
5
0.5
W
0
5
10
1
W
Tiamat
Gr1zzby
Tiamat
2
4
11
1.88
L
8
4
3
2.38
W
Medusa
12
0
9
16.5
L
Morgan Le Fay
Nanis9
Morgan Le Fay
1
3
4
1
L
Baron Samedi
NotBladezz69
Baron Samedi
3
5
5
1.1
W
6
1
11
11.5
L
1
6
9
0.92
W
Loki
cosnixo
Loki
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,552
Damage
50,907
59,175
Taken
67,053
38,419
Mitigated
42,798
19,203
Healing
14,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CobraMoose
Jing Wei
6,109
4,660
0
1,594
11,400
4,678
117
5,895
5,283
0
20,274
W
2,291
496
2,799
2,423
14,458
9,407
0
8,666
5,528
3,465
0
W
Tiamat
Gr1zzby
Tiamat
11,970
488
0
2,809
11,181
7,739
522
4,445
6,712
29,073
0
L
12,889
4,533
0
1,956
13,192
6,352
0
3,974
9,035
0
29,077
W
Medusa
20,631
11,133
0
2,123
9,057
3,541
3,857
6,104
2,743
0
65,394
L
Morgan Le Fay
Nanis9
Morgan Le Fay
10,333
691
0
810
9,632
4,176
0
2,928
6,530
38,953
0
L
Baron Samedi
NotBladezz69
Baron Samedi
14,793
644
2,256
4,561
13,641
6,955
0
4,065
9,442
39,744
0
W
10,756
3,223
0
8,775
16,776
14,669
656
8,508
8,132
39,750
0
L
6,783
665
724
2,647
19,188
20,637
0
7,204
11,509
17,013
0
W
Loki
cosnixo
Loki
9,904
1,791
0
274
7,703
3,063
0
3,934
3,713
0
25,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,812
Gold Earned
45,913
302
Minions Killed
250
8
Camps Cleared
6
1,258,358
Distance Traveled
1,154,658
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,690
592
36
3
1
206,645
0
W
Terra
9,290
715
3
0
0
236,101
0
W
Tiamat
9,450
727
54
4
1
261,206
0
L
Set
10,479
806
45
3
2
272,286
2
W
Medusa
13,013
1,001
137
11
2
255,309
0
L
Morgan Le Fay
9,189
707
89
7
3
225,826
0
L
Baron Samedi
9,226
710
64
5
0
231,823
1
W
Sol
12,409
955
66
5
4
231,713
1
L
Geb
9,329
718
16
1
0
218,078
0
W
Loki
10,650
819
42
3
1
274,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role