Player Matchup

Izanami
Izanami
Astromastor2
Izanami
Level 28
God Stats
5W - 3L
1,700 SR
Queue Stats
109W - 114L
1,564 Elo+
Solo
Tsukuyomi
Tsukuyomi
BrandonY1019
Tsukuyomi
Level 23
God Stats
14W - 18L
1,397 SR
Queue Stats
57W - 72L
1,298 Elo+
Party 2
Cerberus
Cerberus
Cinderitis
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 44L
1,590 Elo+
Solo
Janus
Janus
TheNextNash8
Janus
Level 18
God Stats
5W - 10L
1,403 SR
Queue Stats
126W - 158L
1,363 Elo+
Party 2
Ah Puch
Ah Puch
Vogadoto
Ah Puch
Level 6
God Stats
0W - 3L
1,521 SR
Queue Stats
0W - 5L
1,172 Elo+
Solo
Team Averages
Level 16
1,504 SR
1,397 Elo+

VS

Team Averages
Level 26
1,604 SR
1,474 Elo+
Fafnir
Fafnir
 
Fafnir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
MujonaKami
Tsukuyomi
Level 21
God Stats
15W - 10L
1,485 SR
Queue Stats
102W - 91L
1,528 Elo+
Party 1
Jing Wei
Jing Wei
Nautico231
Jing Wei
Level 29
God Stats
2W - 1L
1,733 SR
Queue Stats
94W - 98L
1,496 Elo+
Solo
Janus
Janus
Nihlliam
Janus
Level 29
God Stats
20W - 26L
1,491 SR
Queue Stats
249W - 261L
1,390 Elo+
Solo
Gilgamesh
Gilgamesh
Zaizko
Gilgamesh
Level 20
God Stats
12W - 3L
1,810 SR
Queue Stats
55W - 61L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Astromastor2
Izanami
15
7 / 7 / 1
9,591
505
15,803
17,513
6,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
BrandonY1019
Tsukuyomi
14
3 / 7 / 0
8,821
464
8,984
13,422
4,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
Cinderitis
Cerberus
12
1 / 4 / 4
8,199
432
5,778
16,259
12,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 8 / 1
8,486
447
5,074
13,643
4,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
Vogadoto
Ah Puch
11
0 / 5 / 1
7,048
371
2,086
7,908
2,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
4 / 1 / 14
10,781
567
6,590
11,161
9,971
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
MujonaKami
Tsukuyomi
16
8 / 3 / 9
10,354
545
12,288
13,286
4,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Nautico231
Jing Wei
15
4 / 4 / 12
9,485
499
13,322
14,207
2,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Nihlliam
Janus
16
6 / 4 / 5
10,363
545
9,041
9,455
2,712
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Zaizko
Gilgamesh
18
8 / 0 / 3
11,833
623
10,594
11,243
6,855
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
73
12
Kills
30
31
Deaths
12
7
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
4
1
14
11
L
Izanami
Astromastor2
Izanami
7
7
1
1.07
L
Tsukuyomi
BrandonY1019
Tsukuyomi
3
7
0
0.43
L
Cerberus
Cinderitis
Cerberus
1
4
4
0.75
W
Tsukuyomi
MujonaKami
Tsukuyomi
8
3
9
4.17
W
Jing Wei
Nautico231
Jing Wei
4
4
12
2.5
W
Janus
Nihlliam
Janus
6
4
5
2.13
L
1
8
1
0.19
L
Ah Puch
Vogadoto
Ah Puch
0
5
1
0.1
W
Gilgamesh
Zaizko
Gilgamesh
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,725
Damage
51,835
68,745
Taken
59,352
30,461
Mitigated
26,687
19,393
Healing
18,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,590
3,036
0
3,184
11,161
9,971
0
2,137
8,984
25,177
0
L
Izanami
Astromastor2
Izanami
15,803
10,087
0
5,613
17,513
6,762
2,966
2,351
15,162
0
69,221
L
Tsukuyomi
BrandonY1019
Tsukuyomi
8,984
2,964
0
4,129
13,422
4,949
0
2,367
11,055
0
42,620
L
Cerberus
Cinderitis
Cerberus
5,778
741
0
6,010
16,259
12,069
480
3,172
13,087
20,578
0
W
Tsukuyomi
MujonaKami
Tsukuyomi
12,288
3,903
0
5,676
13,286
4,391
0
2,996
10,162
0
60,933
W
Jing Wei
Nautico231
Jing Wei
13,322
11,027
0
4,939
14,207
2,758
1,032
3,507
10,678
0
42,699
W
Janus
Nihlliam
Janus
9,041
843
0
2,420
9,455
2,712
1,448
2,383
6,930
72,723
0
L
5,074
151
0
3,536
13,643
4,190
692
4,778
8,865
57,310
0
L
Ah Puch
Vogadoto
Ah Puch
2,086
427
0
105
7,908
2,491
330
2,963
4,945
18,881
0
W
Gilgamesh
Zaizko
Gilgamesh
10,594
3,195
0
1,800
11,243
6,855
1,124
1,497
9,660
0
76,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,145
Gold Earned
52,816
380
Minions Killed
506
0
Camps Cleared
0
1,609,394
Distance Traveled
1,834,665
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,781
567
39
2
0
378,754
5
L
Izanami
9,591
505
112
6
0
304,151
4
L
Tsukuyomi
8,821
464
71
4
0
346,990
0
L
Cerberus
8,199
432
55
3
0
327,492
2
W
Tsukuyomi
10,354
545
109
6
0
376,763
0
W
Jing Wei
9,485
499
54
3
0
373,454
3
W
Janus
10,363
545
142
7
0
331,804
4
L
Janus
8,486
447
99
5
0
304,391
1
L
Ah Puch
7,048
371
43
2
0
326,370
1
W
Gilgamesh
11,833
623
162
9
0
373,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role