Player Matchup

King Arthur
King Arthur
Forsaken_Senpai
King Arthur
Level 103
God Stats
7W - 11L
1,284 SR
Queue Stats
54W - 50L
1,484 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KuncleBun
Morgan Le Fay
Level 85
God Stats
8W - 10L
1,621 SR
Queue Stats
237W - 181L
1,501 Elo+
Party 2
Gilgamesh
Gilgamesh
SoNoHead123
Gilgamesh
Level 8
God Stats
1W - 0L
1,559 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 65
1,488 SR
1,495 Elo+

VS

Team Averages
Level 89
1,345 SR
1,415 Elo+
Vulcan
Vulcan
SoggyWaffles9
Vulcan
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 59L
1,491 Elo+
Party 1
Sylvanus
Sylvanus
Xxpsycho24xX
Sylvanus
Level 73
God Stats
4W - 4L
1,353 SR
Queue Stats
33W - 52L
1,394 Elo+
Party 1
Danzaburou
Danzaburou
tXl TiGeR TxL
Danzaburou
Level 95
God Stats
0W - 4L
1,182 SR
Queue Stats
60W - 89L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Forsaken_Senpai
King Arthur
18
14 / 7 / 5
14,196
789
21,533
26,809
21,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
KuncleBun
Morgan Le Fay
19
6 / 4 / 12
13,630
757
23,238
21,259
9,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
SoNoHead123
Gilgamesh
6
0 / 2 / 2
8,953
497
758
4,457
2,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 3
12,519
696
16,688
16,025
7,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Xxpsycho24xX
Sylvanus
14
2 / 5 / 4
11,026
613
7,417
21,139
20,349
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
tXl TiGeR TxL
Danzaburou
16
4 / 8 / 3
12,375
688
14,288
16,846
6,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
20
Kills
13
13
Deaths
20
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Forsaken_Senpai
King Arthur
14
7
5
2.36
W
Morgan Le Fay
KuncleBun
Morgan Le Fay
6
4
12
3
W
Gilgamesh
SoNoHead123
Gilgamesh
0
2
2
0.5
L
7
7
3
1.21
L
Sylvanus
Xxpsycho24xX
Sylvanus
2
5
4
0.8
L
Danzaburou
tXl TiGeR TxL
Danzaburou
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,529
Damage
38,393
52,525
Taken
54,010
33,386
Mitigated
33,859
16,194
Healing
14,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Forsaken_Senpai
King Arthur
21,533
4,151
990
7,224
26,809
21,692
1,414
11,916
14,893
0
50,466
W
Morgan Le Fay
KuncleBun
Morgan Le Fay
23,238
2,682
0
7,940
21,259
9,081
995
9,130
12,129
72,353
0
W
Gilgamesh
SoNoHead123
Gilgamesh
758
52
0
40
4,457
2,613
0
3,059
1,398
0
3,618
L
16,688
8,057
0
3,312
16,025
7,055
216
6,474
9,185
63,414
0
L
Sylvanus
Xxpsycho24xX
Sylvanus
7,417
1,558
1,779
5,322
21,139
20,349
119
7,380
13,380
17,779
0
L
Danzaburou
tXl TiGeR TxL
Danzaburou
14,288
5,490
0
4,408
16,846
6,455
1,010
8,223
8,207
0
48,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,779
Gold Earned
35,920
164
Minions Killed
168
0
Camps Cleared
0
684,575
Distance Traveled
798,359
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,196
789
57
3
0
277,939
3
W
Morgan Le Fay
13,630
757
100
6
0
313,941
0
W
Gilgamesh
8,953
497
7
0
0
92,695
0
L
Vulcan
12,519
696
92
5
0
298,730
0
L
Sylvanus
11,026
613
18
1
0
239,496
0
L
Danzaburou
12,375
688
58
3
0
260,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role