Player Matchup

Loki
Loki
AsTroxSpiral
Loki
Level 156
God Stats
5W - 5L
1,622 SR
Queue Stats
285W - 257L
1,524 Elo+
Party 2
Apollo
Apollo
CALL ME HOLTYY
Apollo
Level 83
God Stats
29W - 26L
1,560 SR
Queue Stats
312W - 286L
1,497 Elo+
Party 2
Tiamat
Tiamat
Caustic King
Tiamat
Level 16
God Stats
0W - 3L
1,247 SR
Queue Stats
1W - 7L
1,182 Elo+
Party 2
Ymir
Ymir
KetchupKorndog
Ymir
Level 28
God Stats
7W - 7L
1,479 SR
Queue Stats
43W - 36L
1,496 Elo+
Party 2
Awilix
Awilix
The Loop Cat
Awilix
Level 148
God Stats
13W - 7L
1,585 SR
Queue Stats
184W - 169L
1,500 Elo+
Party 2
Team Averages
Level 86
1,499 SR
1,440 Elo+

VS

Team Averages
Level 90
1,488 SR
1,519 Elo+
Arachne
Arachne
CamOrCameron
Arachne
Level 106
God Stats
12W - 8L
1,451 SR
Queue Stats
330W - 348L
1,558 Elo+
Party 1
Chiron
Chiron
GrievingHawk8
Chiron
Level 28
God Stats
14W - 8L
1,500 SR
Queue Stats
95W - 74L
1,497 Elo+
Party 1
Achilles
Achilles
LAUGHINGLEO675
Achilles
Level 69
God Stats
2W - 1L
1,464 SR
Queue Stats
160W - 168L
1,528 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Nutborne
Morgan Le Fay
Level 121
God Stats
2W - 2L
1,512 SR
Queue Stats
601W - 629L
1,520 Elo+
Party 1
Cthulhu
Cthulhu
RamenCrusader
Cthulhu
Level 128
God Stats
13W - 6L
1,512 SR
Queue Stats
305W - 340L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,411
641
3,328
5,091
1,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 2 / 0
4,878
488
1,754
3,693
1,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
8
0 / 1 / 0
4,659
466
358
3,523
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes

Shoes

+6%
Movement Speed

8
0 / 2 / 0
4,931
493
1,342
5,847
2,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
9
2 / 6 / 1
5,800
580
5,334
8,455
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CamOrCameron
Arachne
10
4 / 2 / 5
6,127
613
5,317
7,679
3,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 0 / 4
5,027
503
2,990
3,146
737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
10
1 / 1 / 1
5,717
572
3,070
5,749
2,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Nutborne
Morgan Le Fay
11
6 / 1 / 1
6,651
665
5,514
3,523
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
9
2 / 0 / 3
5,589
559
2,275
4,488
3,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
13
13
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
0
2
0
0
W
Arachne
CamOrCameron
Arachne
4
2
5
3.25
L
Tiamat
0
1
0
0
W
0
0
4
2
L
0
2
0
0
W
Achilles
1
1
1
1.5
W
Morgan Le Fay
Nutborne
Morgan Le Fay
6
1
1
6.5
W
Cthulhu
2
0
3
3.5
L
Awilix
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,116
Damage
19,166
26,609
Taken
24,585
9,417
Mitigated
11,120
4,337
Healing
10,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,328
620
0
400
5,091
1,665
0
789
4,277
0
34,960
L
1,754
1,156
0
964
3,693
1,165
0
1,497
2,160
0
23,533
W
Arachne
CamOrCameron
Arachne
5,317
3,487
0
3,078
7,679
3,138
0
524
7,155
0
28,439
L
Tiamat
358
31
0
207
3,523
1,275
549
2,022
1,316
10,573
0
W
2,990
658
405
1,824
3,146
737
1,082
154
2,992
0
22,287
L
1,342
81
0
726
5,847
2,779
0
1,524
4,279
12,423
0
W
Achilles
3,070
686
0
1,757
5,749
2,950
0
0
5,749
0
25,565
W
Morgan Le Fay
Nutborne
Morgan Le Fay
5,514
731
0
1,064
3,523
1,098
1,113
248
3,165
33,007
0
W
Cthulhu
2,275
128
603
1,521
4,488
3,197
50
664
3,824
12,764
0
L
Awilix
5,334
2,102
0
2,040
8,455
2,533
203
1,569
6,788
0
28,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,679
Gold Earned
29,111
238
Minions Killed
259
0
Camps Cleared
0
895,384
Distance Traveled
959,156
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,411
641
82
8
0
200,280
4
L
Apollo
4,878
488
52
5
0
159,987
3
W
Arachne
6,127
613
50
5
0
223,157
0
L
Tiamat
4,659
466
26
3
0
142,803
0
W
Chiron
5,027
503
51
5
0
170,577
0
L
Ymir
4,931
493
16
2
0
200,516
4
W
Achilles
5,717
572
68
7
0
192,168
2
W
Morgan Le Fay
6,651
665
66
7
0
192,230
2
W
Cthulhu
5,589
559
24
2
0
181,024
1
L
Awilix
5,800
580
62
6
0
191,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role