Player Matchup

Merlin
Merlin
Issashi
Merlin
Level 121
God Stats
8W - 9L
1,622 SR
Queue Stats
21W - 21L
1,689 Elo+
Solo
Chiron
Chiron
Super Scraggy
Chiron
Level 147
God Stats
1W - 0L
1,231 SR
Queue Stats
96W - 88L
1,612 Elo+
Party 2
Hades
Hades
SuperBeagle5881
Hades
Level 128
God Stats
11W - 2L
1,799 SR
Queue Stats
85W - 73L
1,564 Elo+
Party 2
Fenrir
Fenrir
SuperKamiGuruZZ
Fenrir
Level 108
God Stats
2W - 5L
1,438 SR
Queue Stats
58W - 64L
1,554 Elo+
Party 2
Team Averages
Level 126
1,523 SR
1,605 Elo+

VS

Team Averages
Level 39
1,757 SR
1,541 Elo+
Bacchus
Bacchus
DJLoww
Bacchus
Level 29
God Stats
1W - 1L
1,858 SR
Queue Stats
48W - 45L
1,571 Elo+
Party 3
Thoth
Thoth
Dachexmexy
Thoth
Level 18
God Stats
3W - 2L
1,799 SR
Queue Stats
25W - 25L
1,477 Elo+
Party 3
Medusa
Medusa
Thebe27
Medusa
Level 29
God Stats
26W - 22L
1,667 SR
Queue Stats
31W - 27L
1,536 Elo+
Party 1
Gilgamesh
Gilgamesh
itzkellerblitch
Gilgamesh
Level 81
God Stats
2W - 7L
1,704 SR
Queue Stats
34W - 28L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Issashi
Merlin
19
5 / 2 / 4
13,041
815
12,084
8,689
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 0 / 8
12,393
775
8,262
9,194
3,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 0 / 8
12,388
774
9,154
12,999
7,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 5 / 8
12,377
774
9,799
14,302
12,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DJLoww
Bacchus
15
0 / 4 / 2
9,893
618
7,109
11,879
14,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
15
0 / 6 / 2
9,741
609
4,570
9,484
2,726
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
Thebe27
Medusa
17
4 / 5 / 1
11,306
707
9,834
11,349
3,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
itzkellerblitch
Gilgamesh
16
2 / 5 / 4
10,529
658
9,373
15,607
10,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
20
Kills
6
7
Deaths
20
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DJLoww
Bacchus
0
4
2
0.25
L
Thoth
0
6
2
0.17
W
Merlin
Issashi
Merlin
5
2
4
3.5
W
5
0
8
9
W
5
0
8
9
W
5
5
8
1.8
L
Medusa
Thebe27
Medusa
4
5
1
0.9
L
Gilgamesh
itzkellerblitch
Gilgamesh
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,299
Damage
30,886
45,184
Taken
48,319
27,520
Mitigated
31,475
15,858
Healing
1,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DJLoww
Bacchus
7,109
876
0
662
11,879
14,373
0
4,765
7,005
25,064
0
L
Thoth
4,570
190
0
116
9,484
2,726
0
2,830
6,626
33,223
0
W
Merlin
Issashi
Merlin
12,084
167
0
1,891
8,689
3,794
2,826
1,212
7,477
59,609
0
W
8,262
3,167
1,363
4,584
9,194
3,892
3,028
3,168
6,026
0
50,487
W
9,154
436
529
6,674
12,999
7,286
981
5,929
7,070
46,366
0
W
9,799
1,579
0
817
14,302
12,548
731
1,906
11,451
0
24,975
L
Medusa
Thebe27
Medusa
9,834
3,122
0
421
11,349
3,999
745
4,996
6,112
0
57,463
L
Gilgamesh
itzkellerblitch
Gilgamesh
9,373
1,673
0
477
15,607
10,377
541
8,455
6,812
0
29,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,199
Gold Earned
41,469
296
Minions Killed
232
14
Camps Cleared
10
1,260,738
Distance Traveled
1,065,534
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,893
618
42
3
3
254,931
2
L
Thoth
9,741
609
53
3
1
247,495
1
W
Merlin
13,041
815
121
8
2
295,244
3
W
Chiron
12,393
775
69
4
2
312,440
4
W
Hades
12,388
774
75
5
6
336,304
2
W
Fenrir
12,377
774
31
2
4
316,750
3
L
Medusa
11,306
707
101
6
4
277,328
2
L
Gilgamesh
10,529
658
36
2
2
285,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role