Player Matchup

Hun Batz
Hun Batz
AwkwardHugZZ
Hun Batz
Level 87
God Stats
11W - 8L
1,730 SR
Queue Stats
458W - 514L
1,536 Elo+
Party 2
Olorun
Olorun
ChronicAJ
Olorun
Level 103
God Stats
13W - 12L
1,554 SR
Queue Stats
317W - 374L
1,433 Elo+
Party 2
Jormungandr
Jormungandr
DavZ33
Jormungandr
Level 77
God Stats
2W - 4L
1,225 SR
Queue Stats
224W - 246L
1,432 Elo+
Party 2
Apollo
Apollo
Jpostleydoe
Apollo
Level 28
God Stats
4W - 4L
1,742 SR
Queue Stats
153W - 172L
1,450 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
joaquin247
Morgan Le Fay
Level 92
God Stats
9W - 17L
1,355 SR
Queue Stats
399W - 418L
1,521 Elo+
Party 2
Team Averages
Level 77
1,521 SR
1,474 Elo+

VS

Team Averages
Level 67
1,414 SR
1,496 Elo+
Hou Yi
Hou Yi
MauRamm
Hou Yi
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,284 Elo+
Solo
Tyr
Tyr
Sztlf
Tyr
Level 84
God Stats
0W - 2L
1,092 SR
Queue Stats
131W - 107L
1,535 Elo+
Party 1
Camazotz
Camazotz
chase383
Camazotz
Level 104
God Stats
2W - 3L
1,545 SR
Queue Stats
284W - 233L
1,582 Elo+
Party 1
Cthulhu
Cthulhu
idranim
Cthulhu
Level 34
God Stats
9W - 7L
1,686 SR
Queue Stats
25W - 16L
1,594 Elo+
Party 1
Raijin
Raijin
milkman1697
Raijin
Level 77
God Stats
0W - 1L
1,245 SR
Queue Stats
186W - 152L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AwkwardHugZZ
Hun Batz
20
6 / 6 / 12
14,305
596
14,094
20,080
9,632
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
ChronicAJ
Olorun
20
6 / 5 / 9
14,588
608
11,510
20,549
9,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
DavZ33
Jormungandr
19
6 / 2 / 8
14,215
592
12,598
23,826
12,518
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
19
2 / 4 / 8
12,057
502
7,911
15,114
5,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
joaquin247
Morgan Le Fay
20
10 / 4 / 7
15,477
645
27,498
19,850
10,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
MauRamm
Hou Yi
15
5 / 7 / 2
9,975
416
12,324
16,153
5,696
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
Sztlf
Tyr
18
2 / 8 / 1
11,556
482
7,597
20,150
19,013
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
chase383
Camazotz
18
11 / 5 / 2
12,202
508
20,706
26,362
16,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
idranim
Cthulhu
16
0 / 4 / 3
10,156
423
14,647
18,353
9,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
19
3 / 6 / 4
11,885
495
9,722
17,589
6,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
33
30
Kills
21
21
Deaths
30
44
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AwkwardHugZZ
Hun Batz
6
6
12
2
W
Olorun
ChronicAJ
Olorun
6
5
9
2.1
W
Jormungandr
DavZ33
Jormungandr
6
2
8
5
W
Apollo
2
4
8
1.5
L
Hou Yi
MauRamm
Hou Yi
5
7
2
0.86
L
Tyr
Sztlf
Tyr
2
8
1
0.31
L
Camazotz
chase383
Camazotz
11
5
2
2.4
L
Cthulhu
idranim
Cthulhu
0
4
3
0.38
W
Morgan Le Fay
joaquin247
Morgan Le Fay
10
4
7
3.38
L
Raijin
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,611
Damage
64,996
99,419
Taken
98,607
48,041
Mitigated
57,545
41,370
Healing
27,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AwkwardHugZZ
Hun Batz
14,094
4,021
0
6,018
20,080
9,632
2,328
2,199
17,691
0
107,123
W
Olorun
ChronicAJ
Olorun
11,510
6,490
997
11,114
20,549
9,567
4,701
5,899
14,168
93,958
0
W
Jormungandr
DavZ33
Jormungandr
12,598
3,530
2,080
9,066
23,826
12,518
628
9,722
13,406
61,477
0
W
Apollo
7,911
5,695
0
4,432
15,114
5,860
2,993
3,496
11,320
0
72,084
L
Hou Yi
MauRamm
Hou Yi
12,324
4,471
0
1,670
16,153
5,696
816
4,652
11,477
0
54,144
L
Tyr
Sztlf
Tyr
7,597
1,511
0
4,654
20,150
19,013
682
13,770
5,742
0
66,146
L
Camazotz
chase383
Camazotz
20,706
4,013
0
10,358
26,362
16,573
0
13,756
12,367
0
95,943
L
Cthulhu
idranim
Cthulhu
14,647
466
725
6,966
18,353
9,678
296
10,085
8,202
66,289
0
W
Morgan Le Fay
joaquin247
Morgan Le Fay
27,498
2,800
0
7,663
19,850
10,464
1,624
1,249
18,465
126,012
0
L
Raijin
9,722
990
0
3,099
17,589
6,585
834
8,300
9,213
78,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,642
Gold Earned
55,774
744
Minions Killed
608
0
Camps Cleared
0
2,136,452
Distance Traveled
2,035,389
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,305
596
144
6
0
446,368
2
W
Olorun
14,588
608
183
8
0
412,021
2
W
Jormungandr
14,215
592
93
4
0
453,871
4
W
Apollo
12,057
502
115
5
0
397,027
2
L
Hou Yi
9,975
416
80
3
0
359,250
1
L
Tyr
11,556
482
147
6
0
395,675
3
L
Camazotz
12,202
508
121
5
0
454,000
1
L
Cthulhu
10,156
423
101
4
0
418,385
3
W
Morgan Le Fay
15,477
645
209
9
0
427,165
6
L
Raijin
11,885
495
159
7
0
408,079
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role