Player Matchup

Ymir
Ymir
Gold IV
AHHzombies420
Ymir
Gold IV
Level 57
God Stats
10W - 8L
1,628 SR
Queue Stats
36W - 47L
1,444 MMR
Solo
Discordia
Discordia
Gold IV
AlexissUwU
Discordia
Gold IV
Level 137
God Stats
9W - 9L
1,294 SR
Queue Stats
420W - 420L
1,502 MMR
Solo
Chaac
Chaac
Bronze III
CHAINDABBERS
Chaac
Bronze III
Level 147
God Stats
1W - 1L
1,739 SR
Queue Stats
20W - 17L
1,458 MMR
Solo
Fenrir
Fenrir
Gold III
EY3SK33TeR123
Fenrir
Gold III
Level 148
God Stats
11W - 11L
1,675 SR
Queue Stats
764W - 774L
1,393 MMR
Solo
Izanami
Izanami
Gold V
Sarge946
Izanami
Gold V
Level 112
God Stats
1W - 5L
1,356 SR
Queue Stats
53W - 62L
1,398 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,538 SR
1,439 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,470 SR
1,448 MMR
Mercury
Mercury
Silver III
 
Mercury
Silver III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
Bucksavage360
Cerberus
Gold V
Level 119
God Stats
104W - 94L
1,694 SR
Queue Stats
433W - 437L
1,370 MMR
Solo
Ullr
Ullr
Gold IV
FRAZIER40
Ullr
Gold IV
Level 146
God Stats
33W - 40L
1,556 SR
Queue Stats
398W - 404L
1,453 MMR
Solo
Agni
Agni
Gold V
Lasituacion94
Agni
Gold V
Level 81
God Stats
2W - 4L
1,346 SR
Queue Stats
26W - 27L
1,456 MMR
Solo
Skadi
Skadi
Gold I
TurboSoggyMan
Skadi
Gold I
Level 125
God Stats
2W - 5L
1,252 SR
Queue Stats
72W - 71L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 10
11,405
456
8,383
23,567
30,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
AlexissUwU
Discordia
4
0 / 1 / 1
6,783
271
567
1,477
178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 4 / 2
10,580
423
8,175
20,139
14,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
9 / 9 / 3
13,324
533
10,523
22,511
13,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Sarge946
Izanami
20
5 / 7 / 4
12,922
517
11,669
14,816
4,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
PersephoneGilgameshApolloTsukuyomiSet

VS

Bans
TiamatDanzaburouBastetCupidTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
5 / 4 / 8
14,942
598
10,850
21,296
9,740
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
Bucksavage360
Cerberus
16
2 / 3 / 7
12,300
492
6,202
14,179
12,153
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
20
3 / 3 / 5
13,862
554
12,387
14,758
6,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 5 / 9
12,746
510
10,304
14,856
5,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
15 / 3 / 5
15,500
620
20,170
15,420
6,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
60
18
Kills
26
27
Deaths
18
20
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
4
8
2.25
L
2
6
10
1.17
L
Discordia
AlexissUwU
Discordia
0
1
1
0.5
W
Cerberus
Bucksavage360
Cerberus
2
3
7
1.83
L
2
4
2
0.75
L
9
9
3
1.17
W
Ullr
3
3
5
1.83
W
1
5
9
1.1
L
Izanami
Sarge946
Izanami
5
7
4
1
W
15
3
5
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,317
Damage
59,913
82,510
Taken
80,509
62,912
Mitigated
40,662
19,459
Healing
25,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
10,850
6,163
0
6,375
21,296
9,740
711
1,985
19,309
0
126,627
L
8,383
1,626
1,027
2,271
23,567
30,278
344
6,401
17,166
39,455
0
L
Discordia
AlexissUwU
Discordia
567
0
0
500
1,477
178
0
215
1,262
4,037
0
W
Cerberus
Bucksavage360
Cerberus
6,202
370
0
5,559
14,179
12,153
1,464
2,462
11,717
58,714
0
L
8,175
486
0
7,731
20,139
14,812
209
2,589
17,550
0
58,000
L
10,523
2,268
0
3,823
22,511
13,020
11
3,970
18,541
0
49,278
W
Ullr
12,387
7,327
0
3,499
14,758
6,653
4,380
673
14,085
0
96,251
W
10,304
123
367
3,058
14,856
5,483
1,215
2,249
12,483
81,675
0
L
Izanami
Sarge946
Izanami
11,669
8,066
0
4,107
14,816
4,624
0
3,657
11,159
0
90,780
W
20,170
12,151
0
6,324
15,420
6,633
6,186
1,892
13,528
0
134,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,014
Gold Earned
69,350
449
Minions Killed
771
0
Camps Cleared
0
1,528,568
Distance Traveled
2,110,399
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,942
598
187
7
0
535,761
6
L
Ymir
11,405
456
64
3
0
429,921
3
L
Discordia
6,783
271
8
0
0
48,290
0
W
Cerberus
12,300
492
129
5
0
291,976
3
L
Chaac
10,580
423
121
5
0
285,023
1
L
Fenrir
13,324
533
85
3
0
341,428
2
W
Ullr
13,862
554
142
6
0
388,752
1
W
Agni
12,746
510
125
5
0
456,653
7
L
Izanami
12,922
517
171
7
0
423,906
5
W
Skadi
15,500
620
188
8
0
437,257
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role