Player Matchup

Chaac
Chaac
BobbieC
Chaac
Level 22
God Stats
5W - 2L
1,595 SR
Queue Stats
16W - 11L
1,715 Elo+
Party 1
Olorun
Olorun
Shortimus
Olorun
Level 16
God Stats
0W - 2L
1,571 SR
Queue Stats
5W - 5L
1,689 Elo+
Party 1
Fafnir
Fafnir
TheBigMoist08
Fafnir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,188 Elo+
Party 1
Hachiman
Hachiman
YungSure
Hachiman
Level 7
God Stats
0W - 1L
1,395 SR
Queue Stats
2W - 4L
1,586 Elo+
Party 1
Tsukuyomi
Tsukuyomi
wamfist
Tsukuyomi
Level 6
God Stats
0W - 1L
1,194 SR
Queue Stats
1W - 3L
1,547 Elo+
Party 1
Team Averages
Level 11
1,451 SR
1,545 Elo+

VS

Team Averages
Level 24
1,632 SR
1,655 Elo+
Gilgamesh
Gilgamesh
ModCheck
Gilgamesh
Level 24
God Stats
6W - 2L
1,751 SR
Queue Stats
86W - 61L
1,757 Elo+
Solo
Vulcan
Vulcan
OGwr3x
Vulcan
Level 18
God Stats
18W - 10L
1,750 SR
Queue Stats
115W - 105L
1,619 Elo+
Solo
Cupid
Cupid
PernixCowl
Cupid
Level 25
God Stats
18W - 10L
1,621 SR
Queue Stats
83W - 82L
1,559 Elo+
Solo
Sylvanus
Sylvanus
Tarkalark
Sylvanus
Level 29
God Stats
1W - 3L
1,537 SR
Queue Stats
373W - 241L
1,664 Elo+
Solo
Thor
Thor
greatplayer6969
Thor
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
126W - 76L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BobbieC
Chaac
9
0 / 2 / 1
4,441
444
3,493
8,201
3,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Shortimus
Olorun
8
0 / 5 / 1
4,802
480
2,662
7,676
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 4 / 0
4,169
417
1,368
4,644
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
YungSure
Hachiman
6
0 / 3 / 0
4,004
400
2,117
4,226
621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
wamfist
Tsukuyomi
8
2 / 5 / 0
4,875
488
3,664
8,655
2,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ModCheck
Gilgamesh
10
5 / 0 / 9
6,990
699
6,212
6,872
2,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Vulcan
OGwr3x
Vulcan
10
1 / 1 / 5
5,953
595
2,987
4,118
1,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
10
3 / 0 / 4
6,494
649
3,131
3,452
886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Tarkalark
Sylvanus
11
0 / 1 / 3
6,117
612
5,717
6,056
2,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
10 / 0 / 2
6,927
693
4,454
5,385
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
19
19
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
BobbieC
Chaac
0
2
1
0.25
W
Gilgamesh
ModCheck
Gilgamesh
5
0
9
9.5
W
Vulcan
OGwr3x
Vulcan
1
1
5
3.5
W
Cupid
3
0
4
5
L
Olorun
Shortimus
Olorun
0
5
1
0.1
W
Sylvanus
Tarkalark
Sylvanus
0
1
3
1.5
L
0
4
0
0
L
Hachiman
YungSure
Hachiman
0
3
0
0
W
10
0
2
11
L
Tsukuyomi
wamfist
Tsukuyomi
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,304
Damage
22,501
33,402
Taken
25,883
10,690
Mitigated
10,254
10,181
Healing
10,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BobbieC
Chaac
3,493
648
0
4,342
8,201
3,698
0
5,027
3,174
0
21,612
W
Gilgamesh
ModCheck
Gilgamesh
6,212
2,018
0
2,078
6,872
2,825
0
1,039
5,725
0
18,597
W
Vulcan
OGwr3x
Vulcan
2,987
609
0
1,288
4,118
1,974
0
1,503
2,585
33,969
0
W
Cupid
3,131
1,953
141
1,582
3,452
886
660
579
2,713
0
28,615
L
Olorun
Shortimus
Olorun
2,662
1,044
250
2,136
7,676
2,153
0
1,785
5,783
23,235
0
W
Sylvanus
Tarkalark
Sylvanus
5,717
2,115
0
3,232
6,056
2,756
262
0
5,636
32,713
5,548
L
1,368
571
0
348
4,644
1,931
27
0
4,644
5,906
0
L
Hachiman
YungSure
Hachiman
2,117
1,617
0
187
4,226
621
450
0
4,142
0
13,905
W
4,454
1,867
0
2,167
5,385
1,813
0
641
4,744
0
31,452
L
Tsukuyomi
wamfist
Tsukuyomi
3,664
811
0
2,918
8,655
2,287
0
1,337
7,191
0
23,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,291
Gold Earned
32,481
188
Minions Killed
295
0
Camps Cleared
0
879,543
Distance Traveled
932,048
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,441
444
35
4
0
182,766
0
W
Gilgamesh
6,990
699
30
3
0
214,597
4
W
Vulcan
5,953
595
71
7
0
187,473
3
W
Cupid
6,494
649
61
6
0
183,952
5
L
Olorun
4,802
480
57
6
0
157,930
0
W
Sylvanus
6,117
612
74
7
0
150,820
3
L
Fafnir
4,169
417
16
2
0
182,563
0
L
Hachiman
4,004
400
26
3
0
171,909
0
W
Thor
6,927
693
59
6
0
195,206
1
L
Tsukuyomi
4,875
488
54
5
0
184,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role