Player Matchup

Apollo
Apollo
Caltismo
Apollo
Level 12
God Stats
1W - 1L
1,550 SR
Queue Stats
70W - 47L
1,481 Elo+
Solo
Ymir
Ymir
Mnicke
Ymir
Level 15
God Stats
29W - 28L
1,492 SR
Queue Stats
287W - 311L
1,439 Elo+
Solo
Merlin
Merlin
Starmaker8
Merlin
Level 7
God Stats
8W - 5L
1,557 SR
Queue Stats
11W - 12L
1,470 Elo+
Solo
Fenrir
Fenrir
caue888
Fenrir
Level 6
God Stats
1W - 1L
1,735 SR
Queue Stats
2W - 7L
1,389 Elo+
Solo
Ratatoskr
Ratatoskr
mlsZ132
Ratatoskr
Level 8
God Stats
2W - 1L
1,766 SR
Queue Stats
29W - 20L
1,356 Elo+
Solo
Team Averages
Level 10
1,620 SR
1,427 Elo+

VS

Team Averages
Level 17
1,458 SR
1,497 Elo+
Tiamat
Tiamat
BearOfBerlin
Tiamat
Level 12
God Stats
1W - 5L
1,292 SR
Queue Stats
26W - 28L
1,460 Elo+
Party 1
Danzaburou
Danzaburou
DRahj
Danzaburou
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,547 Elo+
Party 1
Terra
Terra
Rogue813
Terra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,653 Elo+
Party 1
Nemesis
Nemesis
SDestroyer
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,332 Elo+
Party 1
Ymir
Ymir
TastyNumNumms
Ymir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 18L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Caltismo
Apollo
20
15 / 6 / 18
17,229
1,325
50,203
26,819
12,265
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
Mnicke
Ymir
20
6 / 5 / 25
14,823
1,140
12,243
28,015
36,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
Starmaker8
Merlin
20
6 / 7 / 23
14,065
1,082
21,148
14,584
6,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
caue888
Fenrir
19
0 / 18 / 16
11,822
909
3,054
27,120
14,355
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ratatoskr
mlsZ132
Ratatoskr
20
10 / 7 / 17
14,990
1,153
20,574
21,220
12,408
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
11 / 3 / 23
14,856
1,143
21,856
16,985
11,124
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
DRahj
Danzaburou
20
12 / 6 / 25
15,646
1,204
44,331
23,510
12,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
Rogue813
Terra
20
6 / 10 / 31
15,499
1,192
12,039
25,496
34,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
SDestroyer
Nemesis
20
8 / 11 / 18
13,939
1,072
17,880
21,727
11,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 7 / 25
13,851
1,065
14,560
27,125
28,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
165
37
Kills
43
43
Deaths
37
99
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Tiamat
11
3
23
7.5
L
Apollo
Caltismo
Apollo
15
6
18
4
W
Danzaburou
DRahj
Danzaburou
12
6
25
4.08
L
Ymir
Mnicke
Ymir
6
5
25
3.7
W
Terra
Rogue813
Terra
6
10
31
2.15
W
Nemesis
SDestroyer
Nemesis
8
11
18
1.55
L
Merlin
Starmaker8
Merlin
6
7
23
2.5
W
6
7
25
2.64
L
Fenrir
caue888
Fenrir
0
18
16
0.44
L
Ratatoskr
mlsZ132
Ratatoskr
10
7
17
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,222
Damage
110,666
117,758
Taken
114,843
81,887
Mitigated
98,138
9,416
Healing
21,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
21,856
2,646
839
4,023
16,985
11,124
0
4,319
12,666
38,130
0
L
Apollo
Caltismo
Apollo
50,203
25,607
0
8,741
26,819
12,265
0
10,285
16,534
0
84,768
W
Danzaburou
DRahj
Danzaburou
44,331
22,695
0
6,012
23,510
12,015
0
7,230
16,280
0
86,873
L
Ymir
Mnicke
Ymir
12,243
1,818
0
0
28,015
36,282
0
13,507
14,508
25,354
0
W
Terra
Rogue813
Terra
12,039
2,910
4,147
4,250
25,496
34,083
0
8,170
17,326
23,430
0
W
Nemesis
SDestroyer
Nemesis
17,880
9,713
0
1,323
21,727
11,991
0
5,990
15,737
0
38,435
L
Merlin
Starmaker8
Merlin
21,148
846
0
365
14,584
6,577
0
5,149
9,435
40,095
0
W
14,560
1,165
0
525
27,125
28,925
0
7,682
19,443
29,893
0
L
Fenrir
caue888
Fenrir
3,054
714
0
310
27,120
14,355
0
9,625
17,495
0
15,510
L
Ratatoskr
mlsZ132
Ratatoskr
20,574
3,540
0
0
21,220
12,408
0
9,889
11,331
0
42,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,929
Gold Earned
73,791
218
Minions Killed
218
4
Camps Cleared
7
1,188,575
Distance Traveled
1,226,899
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,856
1,143
33
3
1
244,530
0
L
Apollo
17,229
1,325
62
5
0
235,339
0
W
Danzaburou
15,646
1,204
92
7
2
257,711
0
L
Ymir
14,823
1,140
42
3
0
266,145
1
W
Terra
15,499
1,192
24
2
2
223,986
0
W
Nemesis
13,939
1,072
40
3
2
263,878
1
L
Merlin
14,065
1,082
49
4
0
246,270
0
W
Ymir
13,851
1,065
29
2
0
236,794
1
L
Fenrir
11,822
909
13
1
2
155,690
4
L
Ratatoskr
14,990
1,153
52
4
2
285,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role