Player Matchup

Serqet
Serqet
Clezura
Serqet
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,515 Elo+
Solo
Ah Puch
Ah Puch
XSteelarrozcompO
Ah Puch
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 46L
1,378 Elo+
Party 1
Ullr
Ullr
Zoromo011
Ullr
Level 27
God Stats
9W - 1L
2,081 SR
Queue Stats
21W - 7L
1,827 Elo+
Solo
Terra
Terra
bccj-brahiam18
Terra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 49L
1,404 Elo+
Party 1
Tiamat
Tiamat
edon_aos
Tiamat
Level 26
God Stats
2W - 0L
1,680 SR
Queue Stats
118W - 93L
1,374 Elo+
Solo
Team Averages
Level 20
1,652 SR
1,500 Elo+

VS

Team Averages
Level 18
1,580 SR
1,360 Elo+
Hades
Hades
AceDecadence
Hades
Level 5
God Stats
10W - 4L
1,745 SR
Queue Stats
13W - 11L
1,359 Elo+
Solo
Achilles
Achilles
Dr_Pickle43
Achilles
Level 26
God Stats
31W - 33L
1,511 SR
Queue Stats
94W - 78L
1,437 Elo+
Solo
Yemoja
Yemoja
LaterBaton4035
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,060 Elo+
Solo
Da Ji
Da Ji
Vizzour
Da Ji
Level 25
God Stats
28W - 18L
1,616 SR
Queue Stats
213W - 210L
1,507 Elo+
Solo
Medusa
Medusa
spectralmuffin
Medusa
Level 29
God Stats
87W - 91L
1,527 SR
Queue Stats
322W - 354L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Clezura
Serqet
20
17 / 4 / 13
13,758
1,251
19,453
12,792
5,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 6 / 20
11,541
1,049
13,396
13,090
3,955
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
20
14 / 3 / 14
14,163
1,288
29,727
11,958
5,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
3 / 5 / 23
12,056
1,096
6,132
17,937
19,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
edon_aos
Tiamat
18
5 / 7 / 19
11,775
1,070
12,661
14,483
7,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

218

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 12 / 15
12,668
1,152
22,225
25,767
15,233
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Dr_Pickle43
Achilles
14
0 / 4 / 5
8,926
811
1,847
5,198
2,824
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 9 / 8
9,703
882
4,223
16,454
8,156
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Da Ji
Vizzour
Da Ji
19
20 / 8 / 4
16,118
1,465
29,351
20,460
10,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 10 / 11
10,018
911
3,697
20,659
7,765

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
68
43
Kills
25
25
Deaths
43
89
Assists
43
Player
Kills
Deaths
Assists
KDA
L
5
12
15
1.04
W
Serqet
Clezura
Serqet
17
4
13
5.88
L
Achilles
Dr_Pickle43
Achilles
0
4
5
0.63
L
0
9
8
0.44
L
Da Ji
Vizzour
Da Ji
20
8
4
2.75
W
4
6
20
2.33
W
Ullr
14
3
14
7
W
3
5
23
2.9
W
Tiamat
edon_aos
Tiamat
5
7
19
2.07
L
0
10
11
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,369
Damage
61,343
70,260
Taken
88,538
41,529
Mitigated
44,140
10,175
Healing
8,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,225
2,814
648
5,364
25,767
15,233
0
11,344
14,423
48,321
0
W
Serqet
Clezura
Serqet
19,453
10,511
0
30
12,792
5,646
0
6,086
6,706
0
26,193
L
Achilles
Dr_Pickle43
Achilles
1,847
474
0
292
5,198
2,824
0
1,870
3,266
0
6,267
L
4,223
2,022
919
246
16,454
8,156
0
5,924
10,530
16,385
0
L
Da Ji
Vizzour
Da Ji
29,351
13,749
0
963
20,460
10,162
0
4,606
15,284
0
33,985
W
13,396
1,829
0
580
13,090
3,955
0
3,063
9,589
38,378
0
W
Ullr
29,727
16,382
0
419
11,958
5,453
0
5,020
6,938
0
53,234
W
6,132
2,162
2,794
3,563
17,937
19,167
0
6,072
11,865
10,127
0
W
Tiamat
edon_aos
Tiamat
12,661
2,413
243
2,546
14,483
7,308
0
6,207
7,701
37,101
0
L
3,697
1,444
0
0
20,659
7,765
0
8,445
11,945
0
16,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,293
Gold Earned
57,433
181
Minions Killed
140
6
Camps Cleared
3
855,325
Distance Traveled
770,344
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,668
1,152
78
7
1
175,739
3
W
Serqet
13,758
1,251
22
2
2
198,377
0
L
Achilles
8,926
811
9
1
1
76,568
0
L
Yemoja
9,703
882
17
2
0
138,984
0
L
Da Ji
16,118
1,465
8
1
1
207,611
0
W
Ah Puch
11,541
1,049
56
5
1
139,146
1
W
Ullr
14,163
1,288
50
5
2
178,772
0
W
Terra
12,056
1,096
5
0
0
171,247
2
W
Tiamat
11,775
1,070
48
4
1
167,783
0
L
Medusa
10,018
911
28
3
0
171,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role