Player Matchup

Cerberus
Cerberus
DriftTheDayAway
Cerberus
Level 127
God Stats
12W - 5L
1,752 SR
Queue Stats
56W - 46L
1,615 Elo+
Party 2
Pele
Pele
Triznick
Pele
Level 98
God Stats
5W - 9L
1,505 SR
Queue Stats
30W - 30L
1,547 Elo+
Party 2
Hades
Hades
sdzklfqejfkl
Hades
Level 25
God Stats
0W - 2L
1,365 SR
Queue Stats
50W - 40L
1,581 Elo+
Party 2
Achilles
Achilles
sniby
Achilles
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 204L
1,440 Elo+
Solo
Anhur
Anhur
stormchaserD31
Anhur
Level 136
God Stats
7W - 6L
1,673 SR
Queue Stats
58W - 47L
1,613 Elo+
Party 2
Team Averages
Level 85
1,559 SR
1,559 Elo+

VS

Team Averages
Level 71
1,591 SR
1,572 Elo+
Nemesis
Nemesis
AmimaruRaza
Nemesis
Level 48
God Stats
18W - 8L
1,784 SR
Queue Stats
95W - 61L
1,639 Elo+
Party 1
King Arthur
King Arthur
MistyMcqueen39
King Arthur
Level 89
God Stats
24W - 16L
1,639 SR
Queue Stats
160W - 133L
1,485 Elo+
Solo
Neith
Neith
Mordavia1982
Neith
Level 28
God Stats
5W - 1L
1,677 SR
Queue Stats
26W - 22L
1,593 Elo+
Party 1
Sylvanus
Sylvanus
Mrchinox
Sylvanus
Level 66
God Stats
5W - 4L
1,544 SR
Queue Stats
78W - 52L
1,645 Elo+
Party 1
Anubis
Anubis
Shinzter88
Anubis
Level 124
God Stats
1W - 2L
1,312 SR
Queue Stats
14W - 19L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
2 / 1 / 7
7,365
491
6,310
9,731
5,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
14
4 / 5 / 3
8,268
551
5,517
10,337
3,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 5 / 5
6,667
444
6,485
9,822
3,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
sniby
Achilles
11
0 / 5 / 0
6,501
433
6,034
10,589
5,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 1 / 4
8,648
577
5,103
9,275
2,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AmimaruRaza
Nemesis
13
5 / 3 / 0
8,273
552
4,933
8,609
2,750
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
MistyMcqueen39
King Arthur
15
6 / 0 / 2
9,045
603
10,507
13,529
7,509
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 2 / 0
7,915
528
5,411
6,172
1,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
Mrchinox
Sylvanus
10
0 / 4 / 4
6,759
451
4,525
11,237
3,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
Shinzter88
Anubis
16
5 / 2 / 2
9,584
639
8,429
8,074
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
11
Kills
17
17
Deaths
11
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AmimaruRaza
Nemesis
5
3
0
1.67
L
Cerberus
2
1
7
5.5
W
King Arthur
MistyMcqueen39
King Arthur
6
0
2
7
W
1
2
0
0.5
W
Sylvanus
Mrchinox
Sylvanus
0
4
4
0.5
W
Anubis
Shinzter88
Anubis
5
2
2
3
L
Pele
4
5
3
1.1
L
2
5
5
0.9
L
Achilles
sniby
Achilles
0
5
0
0
L
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,449
Damage
33,805
49,754
Taken
47,621
20,467
Mitigated
18,573
17,490
Healing
20,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AmimaruRaza
Nemesis
4,933
2,223
0
3,883
8,609
2,750
0
1,057
7,552
0
42,087
L
Cerberus
6,310
501
0
4,262
9,731
5,463
0
3,442
6,173
24,114
0
W
King Arthur
MistyMcqueen39
King Arthur
10,507
1,296
0
6,693
13,529
7,509
0
490
13,039
0
61,057
W
5,411
1,418
0
1,757
6,172
1,760
579
335
5,837
0
51,948
W
Sylvanus
Mrchinox
Sylvanus
4,525
1,258
384
3,428
11,237
3,450
0
6,319
4,918
16,539
0
W
Anubis
Shinzter88
Anubis
8,429
125
0
4,079
8,074
3,104
104
4,594
3,480
66,405
0
L
Pele
5,517
1,687
0
3,522
10,337
3,109
0
1,868
8,373
0
47,733
L
6,485
843
340
2,719
9,822
3,781
0
5,505
4,083
29,355
0
L
Achilles
sniby
Achilles
6,034
1,029
0
2,414
10,589
5,439
475
0
10,589
0
31,743
L
5,103
3,148
0
4,233
9,275
2,675
0
1,657
7,582
0
65,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,449
Gold Earned
41,576
364
Minions Killed
473
0
Camps Cleared
0
1,395,716
Distance Traveled
1,402,957
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,273
552
91
6
0
289,286
1
L
Cerberus
7,365
491
38
3
0
290,461
0
W
King Arthur
9,045
603
108
7
0
324,923
9
W
Neith
7,915
528
106
7
0
252,449
2
W
Sylvanus
6,759
451
23
2
0
258,516
6
W
Anubis
9,584
639
145
10
0
277,783
4
L
Pele
8,268
551
91
6
0
288,460
2
L
Hades
6,667
444
51
3
0
254,608
0
L
Achilles
6,501
433
59
4
0
281,968
2
L
Anhur
8,648
577
125
8
0
280,219
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role