Player Matchup

Vulcan
Vulcan
Diamond III
DrTempesta
Vulcan
Diamond III
Level 160
God Stats
16W - 15L
1,644 SR
Queue Stats
463W - 467L
2,371 MMR
Solo
Xing Tian
Xing Tian
Diamond IV
Erraticc
Xing Tian
Diamond IV
Level 159
God Stats
39W - 19L
1,770 SR
Queue Stats
67W - 53L
2,235 MMR
Party 3
Chiron
Chiron
Diamond IV
Thegoras
Chiron
Diamond IV
Level 158
God Stats
8W - 2L
1,928 SR
Queue Stats
77W - 64L
2,259 MMR
Party 3
Sun Wukong
Sun Wukong
Diamond IV
lllkenkawalll
Sun Wukong
Diamond IV
Level 148
God Stats
9W - 5L
1,729 SR
Queue Stats
134W - 113L
2,158 MMR
Party 2
Guan Yu
Guan Yu
Diamond III
mesusan
Guan Yu
Diamond III
Level 82
God Stats
13W - 11L
1,655 SR
Queue Stats
170W - 137L
2,128 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,745 SR
2,230 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 147
1,686 SR
2,231 MMR
Artio
Artio
Diamond IV
CardwellLegacy
Artio
Diamond IV
Level 160
God Stats
20W - 16L
1,810 SR
Queue Stats
302W - 281L
2,268 MMR
Party 1
Nemesis
Nemesis
Diamond III
HideOnBushhhhhh
Nemesis
Diamond III
Level 160
God Stats
5W - 2L
1,750 SR
Queue Stats
111W - 94L
1,978 MMR
Solo
Anhur
Anhur
Diamond I
Wecci
Anhur
Diamond I
Level 159
God Stats
30W - 35L
1,549 SR
Queue Stats
974W - 947L
2,485 MMR
Party 1
Raijin
Raijin
Diamond V
iLovePowder
Raijin
Diamond V
Level 105
God Stats
23W - 30L
1,591 SR
Queue Stats
373W - 365L
2,160 MMR
Solo
Horus
Horus
Diamond III
pistollwill
Horus
Diamond III
Level 151
God Stats
64W - 65L
1,728 SR
Queue Stats
289W - 282L
2,262 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DrTempesta
Vulcan
19
3 / 7 / 6
13,280
492
20,642
16,436
6,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Erraticc
Xing Tian
18
1 / 4 / 11
13,558
502
9,109
23,253
22,809
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
Thegoras
Chiron
20
7 / 7 / 7
15,257
565
30,474
23,114
9,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
lllkenkawalll
Sun Wukong
20
7 / 5 / 8
14,308
530
16,823
22,150
11,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
mesusan
Guan Yu
20
3 / 6 / 2
13,752
509
14,104
29,308
36,513
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
ApolloTiamatAthenaGilgameshSet

VS

Bans
TsukuyomiGaneshaPersephoneYmirScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 8
16,447
609
24,793
38,574
45,112
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 3 / 6
15,321
567
13,777
22,620
10,955
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
Wecci
Anhur
20
10 / 6 / 6
17,801
659
24,916
24,110
10,879
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
20
5 / 7 / 8
15,650
580
15,705
14,123
6,336
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
1 / 2 / 21
13,888
514
9,712
29,139
34,328
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
78
21
Kills
29
29
Deaths
21
34
Assists
49
Player
Kills
Deaths
Assists
KDA
W
9
3
8
4.33
L
Vulcan
DrTempesta
Vulcan
3
7
6
0.86
L
Xing Tian
Erraticc
Xing Tian
1
4
11
1.63
W
4
3
6
2.33
L
Chiron
Thegoras
Chiron
7
7
7
1.5
W
Anhur
Wecci
Anhur
10
6
6
2.17
W
Raijin
5
7
8
1.29
L
Sun Wukong
lllkenkawalll
Sun Wukong
7
5
8
2.2
L
Guan Yu
mesusan
Guan Yu
3
6
2
0.67
W
1
2
21
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,152
Damage
88,903
114,261
Taken
128,566
87,042
Mitigated
107,610
34,121
Healing
61,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,793
2,105
1,277
19,999
38,574
45,112
716
7,540
31,034
109,483
0
L
Vulcan
DrTempesta
Vulcan
20,642
4,507
0
587
16,436
6,754
478
6,086
10,091
122,899
0
L
Xing Tian
Erraticc
Xing Tian
9,109
502
0
935
23,253
22,809
27
6,148
16,951
36,138
0
W
13,777
6,175
0
5,918
22,620
10,955
3,158
6,331
16,068
0
141,107
L
Chiron
Thegoras
Chiron
30,474
17,485
1,299
8,074
23,114
9,303
2,157
3,228
19,733
0
142,187
W
Anhur
Wecci
Anhur
24,916
17,728
0
9,645
24,110
10,879
5,412
4,379
19,673
0
147,539
W
Raijin
15,705
1,033
290
3,043
14,123
6,336
2,285
4,380
9,743
128,539
0
L
Sun Wukong
lllkenkawalll
Sun Wukong
16,823
3,288
0
5,053
22,150
11,663
323
7,731
14,339
0
113,363
L
Guan Yu
mesusan
Guan Yu
14,104
3,807
4,459
13,714
29,308
36,513
781
16,736
12,517
0
89,058
W
9,712
3,820
5,277
16,165
29,139
34,328
1,030
7,845
20,078
0
35,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,155
Gold Earned
79,107
775
Minions Killed
810
0
Camps Cleared
0
2,686,508
Distance Traveled
2,597,016
35
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
16,447
609
169
6
0
547,262
8
L
Vulcan
13,280
492
209
8
0
507,662
8
L
Xing Tian
13,558
502
35
1
0
590,461
5
W
Nemesis
15,321
567
174
6
0
576,819
0
L
Chiron
15,257
565
200
7
0
468,158
8
W
Anhur
17,801
659
208
8
0
409,268
2
W
Raijin
15,650
580
220
8
0
491,760
6
L
Sun Wukong
14,308
530
165
6
0
584,058
9
L
Guan Yu
13,752
509
166
6
0
536,169
5
W
Horus
13,888
514
39
1
0
571,907
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role