Player Matchup

Set
Set
 
Set
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ElDiosDelChanteo
Amaterasu
Level 158
God Stats
5W - 8L
1,344 SR
Queue Stats
409W - 366L
1,572 Elo+
Party 1
Anhur
Anhur
NØgA
Anhur
Level 160
God Stats
11W - 7L
1,705 SR
Queue Stats
631W - 537L
1,507 Elo+
Party 1
Team Averages
Level 153
1,510 SR
1,516 Elo+

VS

Team Averages
Level 126
1,495 SR
1,543 Elo+
Cerberus
Cerberus
 
Cerberus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Garboso
Cabrakan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,547 Elo+
Party 2
Odin
Odin
ThePandorum
Odin
Level 129
God Stats
2W - 3L
1,609 SR
Queue Stats
132W - 122L
1,571 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jason666
Ah Muzen Cab
Level 155
God Stats
1W - 1L
1,364 SR
Queue Stats
176W - 169L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
3 / 2 / 1
8,726
671
6,941
9,097
6,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
 
Tiamat
12
1 / 4 / 3
7,584
583
8,063
7,379
6,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
 
Serqet
11
1 / 4 / 2
7,424
571
2,444
7,029
4,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
17
2 / 1 / 4
8,467
651
4,311
11,645
13,065
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
NØgA
Anhur
15
1 / 6 / 4
8,096
623
7,063
11,827
5,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
3 / 2 / 10
10,045
773
7,274
12,655
12,940
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zeus
 
Zeus
16
3 / 2 / 6
9,490
730
13,296
3,583
1,183
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Garboso
Cabrakan
16
1 / 1 / 11
9,131
702
5,941
12,164
15,103
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 1 / 9
9,599
738
5,125
8,392
8,151
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
jason666
Ah Muzen Cab
18
7 / 2 / 9
10,722
825
12,288
7,269
3,821
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
8
Kills
17
17
Deaths
8
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
2
1
1.75
L
Tiamat
 
Tiamat
1
4
3
0.63
L
Serqet
 
Serqet
1
4
2
0.5
W
Cerberus
 
Cerberus
3
2
10
4
W
Zeus
 
Zeus
3
2
6
3
L
Amaterasu
2
1
4
4
W
Cabrakan
Garboso
Cabrakan
1
1
11
6.5
L
Anhur
NØgA
Anhur
1
6
4
0.5
W
3
1
9
7.5
W
Ah Muzen Cab
jason666
Ah Muzen Cab
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,822
Damage
43,924
46,977
Taken
44,063
35,356
Mitigated
41,198
14,845
Healing
12,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
6,941
1,976
558
1,469
9,097
6,195
0
6,481
2,430
0
25,654
L
Tiamat
 
Tiamat
8,063
915
1,004
1,447
7,379
6,106
0
2,135
5,165
15,240
0
L
Serqet
 
Serqet
2,444
269
1,447
1,166
7,029
4,593
0
3,714
3,161
0
2,215
W
Cerberus
 
Cerberus
7,274
771
0
3,120
12,655
12,940
371
2,482
9,679
18,373
0
W
Zeus
 
Zeus
13,296
682
162
415
3,583
1,183
1,140
799
2,694
28,008
0
L
Amaterasu
4,311
1,121
1,369
3,758
11,645
13,065
0
7,193
4,285
0
8,299
W
Cabrakan
Garboso
Cabrakan
5,941
856
403
2,756
12,164
15,103
274
2,811
9,074
9,760
0
L
Anhur
NØgA
Anhur
7,063
3,482
556
2,071
11,827
5,397
0
6,200
5,425
0
21,790
W
5,125
1,075
534
1,288
8,392
8,151
126
683
6,996
0
13,447
W
Ah Muzen Cab
jason666
Ah Muzen Cab
12,288
5,563
1,733
2,486
7,269
3,821
3,120
1,288
5,915
0
42,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,297
Gold Earned
48,987
131
Minions Killed
147
0
Camps Cleared
0
985,425
Distance Traveled
1,092,768
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,726
671
44
3
0
222,515
3
L
Tiamat
7,584
583
21
2
0
143,026
0
L
Serqet
7,424
571
6
0
0
180,788
0
W
Cerberus
10,045
773
30
2
0
226,475
4
W
Zeus
9,490
730
30
2
0
187,612
0
L
Amaterasu
8,467
651
11
1
0
246,481
1
W
Cabrakan
9,131
702
1
0
0
257,079
0
L
Anhur
8,096
623
49
4
0
192,615
1
W
Odin
9,599
738
19
1
0
209,552
2
W
Ah Muzen Cab
10,722
825
67
5
0
212,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role