Player Matchup

Merlin
Merlin
Dimas99977
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 25L
1,111 Elo+
Party 1
Ra
Ra
Lamar25
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,030 Elo+
Party 1
Horus
Horus
nicoapa22
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 28L
989 Elo+
Party 1
Team Averages
Level 7
1,500 SR
1,043 Elo+

VS

Team Averages
Level 64
1,515 SR
1,256 Elo+
Anubis
Anubis
DecentSpark4040
Anubis
Level 16
God Stats
3W - 1L
1,484 SR
Queue Stats
6W - 5L
1,114 Elo+
Party 2
Hades
Hades
RearedDesert
Hades
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,178 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Vortextim
Tsukuyomi
Level 67
God Stats
8W - 6L
1,561 SR
Queue Stats
20W - 13L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dimas99977
Merlin
12
2 / 14 / 2
8,853
632
4,389
14,063
3,502
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
1 / 12 / 2
8,408
601
2,269
12,475
7,419
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Horus
nicoapa22
Horus
13
5 / 7 / 4
10,679
763
8,324
20,405
9,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 19
10,903
779
10,826
7,080
2,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
17 / 2 / 8
12,100
864
15,872
12,801
6,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
Vortextim
Tsukuyomi
15
11 / 6 / 13
12,019
859
13,030
13,213
7,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
73
8
Kills
33
33
Deaths
10
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
5
2
19
7.25
L
Merlin
Dimas99977
Merlin
2
14
2
0.21
L
1
12
2
0.17
W
17
2
8
10.5
W
Tsukuyomi
Vortextim
Tsukuyomi
11
6
13
2.92
L
Horus
nicoapa22
Horus
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,982
Damage
39,728
46,943
Taken
33,094
20,657
Mitigated
17,107
2,601
Healing
11,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,826
1,080
0
1,669
7,080
2,467
1,145
1,382
5,698
27,025
0
L
Merlin
Dimas99977
Merlin
4,389
1,024
0
468
14,063
3,502
0
6,708
7,355
18,951
0
L
2,269
719
33
79
12,475
7,419
0
7,370
5,105
11,993
0
W
15,872
2,901
478
7,808
12,801
6,984
491
2,832
9,969
44,086
0
W
Tsukuyomi
Vortextim
Tsukuyomi
13,030
3,912
0
1,369
13,213
7,656
889
2,444
10,769
0
52,325
L
Horus
nicoapa22
Horus
8,324
4,722
589
1,432
20,405
9,736
0
12,620
7,785
0
18,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,940
Gold Earned
35,022
63
Minions Killed
168
0
Camps Cleared
0
404,823
Distance Traveled
709,073
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,903
779
31
2
0
237,610
0
L
Merlin
8,853
632
30
2
0
120,271
0
L
Ra
8,408
601
16
1
0
89,802
0
W
Hades
12,100
864
80
6
0
231,461
0
W
Tsukuyomi
12,019
859
57
4
0
240,002
0
L
Horus
10,679
763
17
1
0
194,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role