Player Matchup

Cu Chulainn
Cu Chulainn
Dayquan
Cu Chulainn
Level 69
God Stats
6W - 10L
1,552 SR
Queue Stats
198W - 183L
1,548 Elo+
Party 2
Bakasura
Bakasura
ImAbord
Bakasura
Level 18
God Stats
2W - 4L
1,294 SR
Queue Stats
210W - 207L
1,366 Elo+
Party 2
Neith
Neith
Mai0ison
Neith
Level 27
God Stats
4W - 7L
1,513 SR
Queue Stats
97W - 104L
1,418 Elo+
Party 1
Bacchus
Bacchus
SetsAnkh
Bacchus
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
238W - 256L
1,531 Elo+
Party 1
Merlin
Merlin
Tiippyyy
Merlin
Level 103
God Stats
2W - 0L
1,718 SR
Queue Stats
92W - 110L
1,513 Elo+
Party 2
Team Averages
Level 53
1,515 SR
1,475 Elo+

VS

Team Averages
Level 66
1,540 SR
1,445 Elo+
Tyr
Tyr
 
Tyr
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
 
Heimdallr
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Ecclesias
Morgan Le Fay
Level 37
God Stats
5W - 2L
1,759 SR
Queue Stats
17W - 26L
1,315 Elo+
Solo
Nemesis
Nemesis
Farioyah
Nemesis
Level 91
God Stats
19W - 23L
1,500 SR
Queue Stats
106W - 95L
1,511 Elo+
Party 3
Yemoja
Yemoja
lyssyboo
Yemoja
Level 6
God Stats
4W - 5L
1,442 SR
Queue Stats
7W - 8L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dayquan
Cu Chulainn
17
10 / 2 / 7
11,276
593
11,182
15,794
9,997
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
ImAbord
Bakasura
16
3 / 2 / 4
9,961
524
5,308
10,080
3,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Mai0ison
Neith
15
9 / 3 / 8
10,133
533
10,601
11,828
5,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
SetsAnkh
Bacchus
15
2 / 3 / 13
10,408
548
7,374
13,622
17,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Tiippyyy
Merlin
13
3 / 2 / 8
8,991
473
4,993
6,492
2,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
2 / 7 / 6
9,721
512
4,042
13,108
9,742
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
 
Heimdallr
15
2 / 4 / 6
8,892
468
5,843
8,808
2,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Ecclesias
Morgan Le Fay
14
3 / 4 / 2
8,833
465
2,825
8,143
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Farioyah
Nemesis
15
5 / 4 / 1
9,305
490
9,806
13,359
6,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
lyssyboo
Yemoja
9
0 / 8 / 1
6,480
341
1,540
9,962
3,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
27
Kills
12
12
Deaths
27
40
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
7
6
0.71
L
Heimdallr
 
Heimdallr
2
4
6
1.25
W
Cu Chulainn
Dayquan
Cu Chulainn
10
2
7
6.75
L
Morgan Le Fay
Ecclesias
Morgan Le Fay
3
4
2
1
L
Nemesis
Farioyah
Nemesis
5
4
1
1.38
W
Bakasura
ImAbord
Bakasura
3
2
4
2.5
W
Neith
Mai0ison
Neith
9
3
8
4.33
W
Bacchus
SetsAnkh
Bacchus
2
3
13
2.83
W
Merlin
Tiippyyy
Merlin
3
2
8
3.5
L
Yemoja
lyssyboo
Yemoja
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,458
Damage
24,056
57,816
Taken
53,380
38,852
Mitigated
25,998
17,110
Healing
5,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,042
603
0
1,385
13,108
9,742
215
2,931
9,531
0
51,402
L
Heimdallr
 
Heimdallr
5,843
1,632
0
764
8,808
2,781
0
2,120
6,408
0
44,291
W
Cu Chulainn
Dayquan
Cu Chulainn
11,182
3,201
0
6,806
15,794
9,997
406
1,615
14,179
3,410
59,042
L
Morgan Le Fay
Ecclesias
Morgan Le Fay
2,825
311
0
676
8,143
2,793
608
2,708
5,285
40,184
0
L
Nemesis
Farioyah
Nemesis
9,806
4,541
0
1,834
13,359
6,967
363
2,083
10,944
0
58,379
W
Bakasura
ImAbord
Bakasura
5,308
3,479
0
622
10,080
3,922
458
463
9,617
0
59,824
W
Neith
Mai0ison
Neith
10,601
5,103
0
6,556
11,828
5,033
2,269
1,010
10,818
0
54,403
W
Bacchus
SetsAnkh
Bacchus
7,374
561
0
2,325
13,622
17,328
135
1,003
12,619
35,324
0
W
Merlin
Tiippyyy
Merlin
4,993
118
0
801
6,492
2,572
612
274
6,218
39,616
0
L
Yemoja
lyssyboo
Yemoja
1,540
207
175
274
9,962
3,715
0
2,690
7,074
12,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,769
Gold Earned
43,231
439
Minions Killed
407
0
Camps Cleared
0
1,702,556
Distance Traveled
1,555,264
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,721
512
105
6
0
322,436
4
L
Heimdallr
8,892
468
87
5
0
295,196
2
W
Cu Chulainn
11,276
593
100
5
0
356,415
4
L
Morgan Le Fay
8,833
465
85
4
0
291,740
0
L
Nemesis
9,305
490
113
6
0
369,867
2
W
Bakasura
9,961
524
126
7
0
317,488
0
W
Neith
10,133
533
90
5
0
307,636
0
W
Bacchus
10,408
548
54
3
0
389,750
1
W
Merlin
8,991
473
69
4
0
331,267
7
L
Yemoja
6,480
341
17
1
0
276,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role