Player Matchup

Danzaburou
Danzaburou
AllHAZARD0US
Danzaburou
Level 43
God Stats
24W - 18L
1,515 SR
Queue Stats
297W - 235L
1,645 Elo+
Party 2
Sol
Sol
DeluxeFeedzz
Sol
Level 89
God Stats
18W - 10L
1,747 SR
Queue Stats
256W - 241L
1,575 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DrowsyKTA
Morgan Le Fay
Level 114
God Stats
19W - 12L
1,532 SR
Queue Stats
441W - 393L
1,535 Elo+
Party 2
Cerberus
Cerberus
Pelegi
Cerberus
Level 159
God Stats
3W - 2L
1,637 SR
Queue Stats
133W - 105L
1,647 Elo+
Party 2
Amaterasu
Amaterasu
SwordLogic4
Amaterasu
Level 148
God Stats
29W - 29L
1,496 SR
Queue Stats
185W - 163L
1,567 Elo+
Party 2
Team Averages
Level 111
1,585 SR
1,594 Elo+

VS

Team Averages
Level 85
1,409 SR
1,511 Elo+
Fafnir
Fafnir
Punished_Kain
Fafnir
Level 114
God Stats
1W - 2L
1,283 SR
Queue Stats
502W - 428L
1,507 Elo+
Party 1
Ullr
Ullr
STito10
Ullr
Level 108
God Stats
4W - 7L
1,384 SR
Queue Stats
300W - 268L
1,515 Elo+
Party 1
Gilgamesh
Gilgamesh
StoryDroid
Gilgamesh
Level 48
God Stats
5W - 10L
1,500 SR
Queue Stats
24W - 31L
1,507 Elo+
Party 1
Vulcan
Vulcan
bangerangplay
Vulcan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zeuseternal
Morgan Le Fay
Level 108
God Stats
9W - 11L
1,379 SR
Queue Stats
379W - 334L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AllHAZARD0US
Danzaburou
17
2 / 4 / 0
10,315
573
7,873
12,276
4,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
9 / 1 / 7
11,038
613
15,699
10,260
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Morgan Le Fay
DrowsyKTA
Morgan Le Fay
15
3 / 2 / 7
9,649
536
9,481
12,889
4,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Pelegi
Cerberus
16
7 / 4 / 8
10,314
573
11,511
22,232
12,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
SwordLogic4
Amaterasu
18
3 / 2 / 2
10,534
585
11,262
16,405
11,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
8,602
478
11,847
17,866
17,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
STito10
Ullr
16
5 / 3 / 2
9,469
526
8,802
11,767
3,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
StoryDroid
Gilgamesh
11
0 / 3 / 6
8,072
448
8,653
13,893
6,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 7 / 0
7,406
411
4,910
11,354
3,392
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
zeuseternal
Morgan Le Fay
15
6 / 7 / 3
9,457
525
12,568
15,472
5,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
24
Kills
13
13
Deaths
24
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AllHAZARD0US
Danzaburou
2
4
0
0.5
W
9
1
7
12.5
W
Morgan Le Fay
DrowsyKTA
Morgan Le Fay
3
2
7
3.25
W
Cerberus
Pelegi
Cerberus
7
4
8
2.75
L
2
4
1
0.63
L
Ullr
STito10
Ullr
5
3
2
2
L
Gilgamesh
StoryDroid
Gilgamesh
0
3
6
1
W
Amaterasu
SwordLogic4
Amaterasu
3
2
2
2
L
0
7
0
0
L
Morgan Le Fay
zeuseternal
Morgan Le Fay
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,826
Damage
46,780
74,062
Taken
70,352
35,447
Mitigated
37,021
31,032
Healing
13,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AllHAZARD0US
Danzaburou
7,873
3,233
0
3,985
12,276
4,222
3,179
1,004
11,272
0
70,646
W
15,699
3,832
0
5,066
10,260
3,500
644
5,505
4,695
68,133
0
W
Morgan Le Fay
DrowsyKTA
Morgan Le Fay
9,481
353
0
3,840
12,889
4,407
0
6,320
6,419
59,341
0
W
Cerberus
Pelegi
Cerberus
11,511
506
0
9,390
22,232
12,222
34
5,960
16,212
35,207
0
L
11,847
3,539
0
5,091
17,866
17,233
0
4,595
13,159
44,750
0
L
Ullr
STito10
Ullr
8,802
3,704
0
1,112
11,767
3,992
0
4,324
7,399
0
63,338
L
Gilgamesh
StoryDroid
Gilgamesh
8,653
2,505
0
2,047
13,893
6,654
0
8,789
4,842
0
15,657
W
Amaterasu
SwordLogic4
Amaterasu
11,262
6,712
0
8,751
16,405
11,096
1,332
9,758
6,139
0
76,346
L
4,910
1,362
0
1,204
11,354
3,392
954
8,756
2,238
46,380
0
L
Morgan Le Fay
zeuseternal
Morgan Le Fay
12,568
959
0
3,717
15,472
5,750
0
9,251
6,023
58,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,850
Gold Earned
43,006
559
Minions Killed
392
0
Camps Cleared
0
1,722,968
Distance Traveled
1,676,157
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,315
573
128
7
0
297,365
1
W
Sol
11,038
613
123
7
0
358,655
4
W
Morgan Le Fay
9,649
536
105
6
0
354,250
4
W
Cerberus
10,314
573
63
4
0
363,205
3
L
Fafnir
8,602
478
88
5
0
320,955
3
L
Ullr
9,469
526
113
6
0
331,739
4
L
Gilgamesh
8,072
448
12
1
0
369,621
3
W
Amaterasu
10,534
585
140
8
0
349,493
2
L
Vulcan
7,406
411
83
5
0
324,972
0
L
Morgan Le Fay
9,457
525
96
5
0
328,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role