Player Matchup

Ao Kuang
Ao Kuang
Anarkissed
Ao Kuang
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,461 Elo+
Solo
Camazotz
Camazotz
Meaty__Clackers
Camazotz
Level 129
God Stats
9W - 16L
1,495 SR
Queue Stats
546W - 505L
1,472 Elo+
Solo
Cthulhu
Cthulhu
Smawlinsky
Cthulhu
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,552 Elo+
Solo
Hel
Hel
mikyle myers
Hel
Level 146
God Stats
1W - 1L
1,515 SR
Queue Stats
55W - 55L
1,393 Elo+
Solo
Hera
Hera
virginguy
Hera
Level 83
God Stats
6W - 2L
1,538 SR
Queue Stats
201W - 189L
1,505 Elo+
Solo
Team Averages
Level 114
1,510 SR
1,477 Elo+

VS

Team Averages
Level 108
1,575 SR
1,459 Elo+
Artemis
Artemis
JuanchoVilla1479
Artemis
Level 58
God Stats
8W - 2L
1,676 SR
Queue Stats
108W - 115L
1,511 Elo+
Party 1
Chiron
Chiron
PapaGrizz419
Chiron
Level 50
God Stats
15W - 7L
1,744 SR
Queue Stats
150W - 171L
1,451 Elo+
Party 2
Cthulhu
Cthulhu
PlagueDoc-049
Cthulhu
Level 129
God Stats
2W - 2L
1,453 SR
Queue Stats
113W - 105L
1,514 Elo+
Party 1
Cerberus
Cerberus
xDBxCreepyDemon
Cerberus
Level 152
God Stats
2W - 3L
1,503 SR
Queue Stats
286W - 295L
1,468 Elo+
Party 2
Guan Yu
Guan Yu
zVibezWrecks
Guan Yu
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 84L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Anarkissed
Ao Kuang
17
6 / 5 / 4
10,810
636
12,832
21,450
10,216
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
18
1 / 4 / 5
9,951
585
12,437
29,036
29,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Smawlinsky
Cthulhu
18
0 / 4 / 8
9,686
570
18,096
29,653
37,176
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
0 / 3 / 4
8,586
505
6,524
17,427
8,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hera
20
6 / 2 / 3
11,155
656
29,564
19,401
9,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 10
12,562
739
31,440
17,351
10,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Chiron
18
2 / 3 / 6
10,758
633
19,562
15,791
8,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
19
1 / 1 / 14
11,381
669
20,630
20,189
25,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
19
7 / 3 / 8
11,804
694
19,960
28,180
30,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
zVibezWrecks
Guan Yu
17
1 / 5 / 11
10,843
638
14,661
22,062
38,115
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
67
13
Kills
18
18
Deaths
14
24
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Anarkissed
Ao Kuang
6
5
4
1.6
W
7
2
10
6
L
Camazotz
1
4
5
0.88
W
Chiron
2
3
6
1.67
W
Cthulhu
1
1
14
8
L
Cthulhu
Smawlinsky
Cthulhu
0
4
8
1
L
0
3
4
0.67
L
Hera
6
2
3
3.75
W
Cerberus
7
3
8
3.67
W
Guan Yu
zVibezWrecks
Guan Yu
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,453
Damage
106,253
116,967
Taken
103,573
94,958
Mitigated
112,577
62,381
Healing
51,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Anarkissed
Ao Kuang
12,832
1,473
278
7,417
21,450
10,216
0
6,871
14,579
18,939
0
W
31,440
15,879
2,247
4,825
17,351
10,337
3,531
12,654
4,697
0
61,424
L
Camazotz
12,437
1,732
2,630
8,691
29,036
29,497
0
6,693
22,343
0
21,206
W
Chiron
19,562
5,876
5,059
4,384
15,791
8,307
1,686
12,761
3,030
0
39,342
W
Cthulhu
20,630
922
2,856
2,043
20,189
25,623
254
11,632
8,557
43,628
0
L
Cthulhu
Smawlinsky
Cthulhu
18,096
1,361
3,282
2,380
29,653
37,176
0
10,845
18,808
34,397
0
L
6,524
609
25,280
9,062
17,427
8,690
0
9,487
7,940
13,342
0
L
Hera
29,564
7,358
1,434
1,927
19,401
9,379
0
6,694
12,707
60,928
0
W
Cerberus
19,960
818
2,018
12,157
28,180
30,195
343
17,353
10,827
34,082
0
W
Guan Yu
zVibezWrecks
Guan Yu
14,661
1,711
8,260
7,369
22,062
38,115
89
12,616
9,446
0
32,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,188
Gold Earned
57,348
147
Minions Killed
192
0
Camps Cleared
0
1,487,476
Distance Traveled
1,419,508
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,810
636
12
1
0
302,338
0
W
Artemis
12,562
739
52
3
0
282,332
2
L
Camazotz
9,951
585
23
1
0
316,106
4
W
Chiron
10,758
633
36
2
0
273,590
0
W
Cthulhu
11,381
669
36
2
0
312,955
4
L
Cthulhu
9,686
570
32
2
0
283,352
0
L
Hel
8,586
505
10
1
0
281,246
0
L
Hera
11,155
656
70
4
0
304,434
0
W
Cerberus
11,804
694
43
3
0
279,997
0
W
Guan Yu
10,843
638
25
1
0
270,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role