Player Matchup

Anhur
Anhur
Grim Yuna
Anhur
Level 108
God Stats
0W - 2L
1,256 SR
Queue Stats
34W - 36L
1,520 Elo+
Party 1
Eset
Eset
MagicWave824004
Eset
Level 146
God Stats
1W - 1L
1,570 SR
Queue Stats
47W - 47L
1,522 Elo+
Party 1
Athena
Athena
MinnieYongsun
Athena
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 22L
1,442 Elo+
Party 3
King Arthur
King Arthur
Syn Kogami
King Arthur
Level 147
God Stats
5W - 3L
1,629 SR
Queue Stats
91W - 85L
1,521 Elo+
Party 1
Pele
Pele
iTsKroNiiCz
Pele
Level 127
God Stats
8W - 7L
1,597 SR
Queue Stats
27W - 15L
1,489 Elo+
Party 3
Team Averages
Level 131
1,510 SR
1,499 Elo+

VS

Team Averages
Level 96
1,504 SR
1,496 Elo+
Hel
Hel
 
Hel
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Erlang Shen
Erlang Shen
Defiyzo
Erlang Shen
Level 75
God Stats
3W - 2L
1,152 SR
Queue Stats
179W - 164L
1,483 Elo+
Party 4
Gilgamesh
Gilgamesh
Frantic Volts
Gilgamesh
Level 122
God Stats
6W - 1L
1,791 SR
Queue Stats
148W - 141L
1,501 Elo+
Party 2
Mulan
Mulan
OnlyPorkfan
Mulan
Level 103
God Stats
4W - 11L
1,500 SR
Queue Stats
121W - 124L
1,476 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Pegissis1622
Morgan Le Fay
Level 97
God Stats
10W - 12L
1,575 SR
Queue Stats
56W - 56L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Grim Yuna
Anhur
7
1 / 4 / 1
4,642
464
2,101
5,880
1,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 3 / 3
5,205
521
3,501
6,681
2,363
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 4 / 1
4,654
465
2,848
6,633
2,030
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Syn Kogami
King Arthur
11
3 / 1 / 0
6,006
601
2,081
4,921
1,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 1 / 0
5,098
510
2,882
5,103
2,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 3 / 2
5,389
539
3,132
4,653
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
Defiyzo
Erlang Shen
10
6 / 1 / 0
6,106
611
4,751
6,935
2,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Frantic Volts
Gilgamesh
10
1 / 1 / 0
5,799
580
2,714
5,951
2,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
5 / 2 / 3
5,754
575
4,292
5,382
3,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
Pegissis1622
Morgan Le Fay
8
1 / 1 / 4
5,171
517
4,622
4,114
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
8
Kills
13
13
Deaths
8
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
3
2
0.33
W
Erlang Shen
Defiyzo
Erlang Shen
6
1
0
6
W
Gilgamesh
Frantic Volts
Gilgamesh
1
1
0
1
L
Anhur
Grim Yuna
Anhur
1
4
1
0.38
L
0
3
3
0.5
L
2
4
1
0.63
W
5
2
3
3.25
W
Morgan Le Fay
Pegissis1622
Morgan Le Fay
1
1
4
3
L
King Arthur
Syn Kogami
King Arthur
3
1
0
3
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,413
Damage
19,511
29,218
Taken
27,035
10,202
Mitigated
11,226
7,661
Healing
7,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,132
102
147
1,720
4,653
1,494
110
2,058
2,595
27,976
0
W
Erlang Shen
Defiyzo
Erlang Shen
4,751
2,879
0
1,340
6,935
2,495
0
819
6,056
0
34,352
W
Gilgamesh
Frantic Volts
Gilgamesh
2,714
573
0
2,267
5,951
2,935
0
624
5,057
0
28,727
L
Anhur
Grim Yuna
Anhur
2,101
1,299
0
819
5,880
1,659
0
1,939
3,941
0
12,686
L
3,501
441
0
2,344
6,681
2,363
86
2,332
3,972
25,636
0
L
2,848
560
0
1,601
6,633
2,030
0
2,683
3,950
9,469
0
W
4,292
718
0
1,382
5,382
3,119
30
1,428
3,954
0
19,198
W
Morgan Le Fay
Pegissis1622
Morgan Le Fay
4,622
377
0
706
4,114
1,183
74
1,420
2,694
24,791
0
L
King Arthur
Syn Kogami
King Arthur
2,081
539
0
1,120
4,921
1,661
0
371
4,498
0
37,675
L
2,882
373
0
1,777
5,103
2,489
0
0
5,103
0
21,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,605
Gold Earned
28,219
225
Minions Killed
247
0
Camps Cleared
0
920,526
Distance Traveled
949,080
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,389
539
52
5
0
164,343
2
W
Erlang Shen
6,106
611
65
7
0
215,932
1
W
Gilgamesh
5,799
580
54
5
0
190,413
2
L
Anhur
4,642
464
32
3
0
165,802
1
L
Eset
5,205
521
58
6
0
139,787
1
L
Athena
4,654
465
8
1
0
227,414
2
W
Mulan
5,754
575
37
4
0
191,069
1
W
Morgan Le Fay
5,171
517
39
4
0
187,323
1
L
King Arthur
6,006
601
89
9
0
204,569
4
L
Pele
5,098
510
38
4
0
182,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role