Player Matchup

Morgan Le Fay
Morgan Le Fay
Exselsin
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 53L
1,428 Elo+
Party 2
Skadi
Skadi
FariuzAp
Skadi
Level 8
God Stats
1W - 4L
1,372 SR
Queue Stats
11W - 11L
1,505 Elo+
Solo
Cthulhu
Cthulhu
Nautico231
Cthulhu
Level 29
God Stats
10W - 6L
1,569 SR
Queue Stats
94W - 98L
1,510 Elo+
Solo
Awilix
Awilix
XanderGems
Awilix
Level 5
God Stats
15W - 13L
1,296 SR
Queue Stats
56W - 42L
1,323 Elo+
Solo
Osiris
Osiris
hillshaveeyes123
Osiris
Level 17
God Stats
9W - 4L
1,646 SR
Queue Stats
15W - 17L
1,527 Elo+
Party 2
Team Averages
Level 17
1,477 SR
1,459 Elo+

VS

Team Averages
Level 19
1,487 SR
1,407 Elo+
Jing Wei
Jing Wei
IguanaSword
Jing Wei
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,327 Elo+
Party 1
Hel
Hel
Sasypenguin120
Hel
Level 17
God Stats
5W - 5L
1,570 SR
Queue Stats
21W - 19L
1,489 Elo+
Party 1
Olorun
Olorun
SizzlingPear
Olorun
Level 11
God Stats
1W - 1L
1,313 SR
Queue Stats
15W - 12L
1,397 Elo+
Party 1
Amaterasu
Amaterasu
c9lolezclap
Amaterasu
Level 13
God Stats
8W - 5L
1,553 SR
Queue Stats
11W - 12L
1,370 Elo+
Party 1
Ne Zha
Ne Zha
flommox
Ne Zha
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
136W - 136L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Exselsin
Morgan Le Fay
14
3 / 9 / 4
9,453
450
14,700
17,058
6,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Skadi
FariuzAp
Skadi
15
1 / 8 / 5
9,672
461
6,482
13,231
3,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Nautico231
Cthulhu
14
4 / 7 / 2
9,358
446
12,612
20,278
15,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
XanderGems
Awilix
14
6 / 9 / 2
9,741
464
9,798
15,076
5,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 7 / 1
9,169
437
8,413
17,285
10,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
IguanaSword
Jing Wei
13
2 / 3 / 11
8,701
414
5,702
10,590
3,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 6 / 11
11,612
553
9,106
18,311
7,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Olorun
16
8 / 4 / 10
10,440
497
12,272
13,282
4,573
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Amaterasu
c9lolezclap
Amaterasu
18
5 / 0 / 12
11,093
528
9,417
14,132
10,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
flommox
Ne Zha
19
21 / 2 / 9
12,796
609
24,282
21,856
9,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
93
15
Kills
40
40
Deaths
15
14
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Exselsin
Morgan Le Fay
3
9
4
0.56
L
Skadi
FariuzAp
Skadi
1
8
5
0.44
W
Jing Wei
IguanaSword
Jing Wei
2
3
11
2.5
L
Cthulhu
Nautico231
Cthulhu
4
7
2
0.71
W
4
6
11
1.58
W
Olorun
8
4
10
3.25
L
Awilix
XanderGems
Awilix
6
9
2
0.78
W
Amaterasu
c9lolezclap
Amaterasu
5
0
12
11
W
Ne Zha
flommox
Ne Zha
21
2
9
12.75
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,005
Damage
60,779
82,928
Taken
78,171
42,791
Mitigated
35,324
17,698
Healing
32,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Exselsin
Morgan Le Fay
14,700
378
0
3,704
17,058
6,647
338
5,451
11,607
53,406
0
L
Skadi
FariuzAp
Skadi
6,482
2,833
0
2,064
13,231
3,883
2,728
3,340
9,891
0
48,396
W
Jing Wei
IguanaSword
Jing Wei
5,702
3,764
0
2,940
10,590
3,828
1,216
4,810
5,510
0
24,020
L
Cthulhu
Nautico231
Cthulhu
12,612
1,231
16
6,139
20,278
15,960
105
6,590
13,688
42,288
0
W
9,106
1,748
2,264
5,952
18,311
7,534
734
6,250
11,671
50,422
0
W
Olorun
12,272
5,954
921
6,172
13,282
4,573
828
8,542
4,620
42,528
0
L
Awilix
XanderGems
Awilix
9,798
4,415
0
2,083
15,076
5,586
0
3,934
11,142
0
43,345
W
Amaterasu
c9lolezclap
Amaterasu
9,417
4,313
0
9,442
14,132
10,200
617
2,057
12,020
0
55,340
W
Ne Zha
flommox
Ne Zha
24,282
14,489
0
5,267
21,856
9,189
0
4,728
17,038
0
94,332
L
8,413
2,291
0
3,692
17,285
10,715
1,086
2,063
15,222
0
39,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,393
Gold Earned
54,642
385
Minions Killed
437
0
Camps Cleared
0
1,728,753
Distance Traveled
2,105,818
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,453
450
76
4
0
319,380
0
L
Skadi
9,672
461
105
5
0
367,960
6
W
Jing Wei
8,701
414
52
2
0
396,689
1
L
Cthulhu
9,358
446
50
2
0
371,877
4
W
Hel
11,612
553
91
4
0
364,001
1
W
Olorun
10,440
497
67
3
0
405,114
0
L
Awilix
9,741
464
72
3
0
331,917
0
W
Amaterasu
11,093
528
99
5
0
469,077
4
W
Ne Zha
12,796
609
128
6
0
470,937
0
L
Osiris
9,169
437
82
4
0
337,619
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role