Player Matchup

Discordia
Discordia
Bronze I
 
Discordia
Bronze I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver III
GabiDabiDoo
Loki
Silver III
Level 89
God Stats
16W - 15L
1,524 SR
Queue Stats
268W - 275L
1,003 MMR
Solo
Neith
Neith
Silver II
Gusepi
Neith
Silver II
Level 126
God Stats
5W - 3L
1,345 SR
Queue Stats
176W - 200L
1,007 MMR
Solo
Aphrodite
Aphrodite
Silver V
Psychobones47
Aphrodite
Silver V
Level 159
God Stats
8W - 8L
1,698 SR
Queue Stats
705W - 741L
427 MMR
Solo
Tyr
Tyr
Silver II
Pyizy
Tyr
Silver II
Level 80
God Stats
35W - 27L
1,307 SR
Queue Stats
141W - 155L
992 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,475 SR
986 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,440 SR
907 MMR
Odin
Odin
Silver IV
 
Odin
Silver IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver II
Alonx04
Fenrir
Silver II
Level 139
God Stats
15W - 20L
1,491 SR
Queue Stats
488W - 505L
861 MMR
Solo
Scylla
Scylla
Silver V
TankTheNoobs
Scylla
Silver V
Level 145
God Stats
0W - 4L
1,253 SR
Queue Stats
7W - 18L
1,109 MMR
Solo
Medusa
Medusa
Bronze I
Zekec
Medusa
Bronze I
Level 58
God Stats
5W - 7L
1,521 SR
Queue Stats
29W - 55L
296 MMR
Solo
Cerberus
Cerberus
Silver IV
rarararaxd
Cerberus
Silver IV
Level 109
God Stats
11W - 11L
1,436 SR
Queue Stats
406W - 420L
768 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
3 / 0 / 8
9,945
497
9,312
8,375
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 1 / 5
10,731
537
10,253
12,778
6,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
Gusepi
Neith
16
2 / 3 / 3
9,889
494
8,526
10,838
3,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Psychobones47
Aphrodite
15
3 / 3 / 8
8,967
448
6,293
11,277
7,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tyr
Pyizy
Tyr
18
2 / 0 / 2
11,129
556
11,934
12,905
12,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
TiamatSetAthenaApolloDanzaburou

VS

Bans
GilgameshPersephoneAnhurJanusChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
0 / 3 / 0
9,414
471
7,273
16,058
12,686
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Alonx04
Fenrir
16
3 / 2 / 1
9,484
474
4,098
13,840
5,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
15
1 / 2 / 2
9,084
454
10,451
8,339
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Zekec
Medusa
15
2 / 6 / 3
9,156
458
7,318
12,481
4,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
rarararaxd
Cerberus
13
1 / 4 / 2
8,290
415
4,981
14,767
11,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
17
Kills
7
7
Deaths
17
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
0
8
7
L
Odin
 
Odin
0
3
0
0
L
Fenrir
Alonx04
Fenrir
3
2
1
1.75
W
7
1
5
9.5
W
Neith
Gusepi
Neith
2
3
3
1.17
W
Aphrodite
Psychobones47
Aphrodite
3
3
8
2.33
W
Tyr
Pyizy
Tyr
2
0
2
3
L
Scylla
1
2
2
1
L
Medusa
Zekec
Medusa
2
6
3
0.58
L
Cerberus
rarararaxd
Cerberus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,318
Damage
34,121
56,173
Taken
65,485
32,804
Mitigated
36,787
27,726
Healing
14,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,312
1,142
136
2,841
8,375
2,797
0
3,974
4,188
56,409
0
L
Odin
 
Odin
7,273
1,381
0
3,790
16,058
12,686
0
1,458
14,592
12,730
49,399
L
Fenrir
Alonx04
Fenrir
4,098
663
0
3,132
13,840
5,639
41
2,909
10,712
0
68,156
W
10,253
3,788
0
5,064
12,778
6,363
0
2,258
10,396
0
66,832
W
Neith
Gusepi
Neith
8,526
3,277
0
2,267
10,838
3,617
1,544
1,760
9,022
0
79,873
W
Aphrodite
Psychobones47
Aphrodite
6,293
763
4,409
6,848
11,277
7,461
174
4,495
6,567
47,283
0
W
Tyr
Pyizy
Tyr
11,934
3,198
0
6,161
12,905
12,566
2
4,929
7,896
0
78,893
L
Scylla
10,451
1,032
0
1,765
8,339
2,717
0
2,800
5,232
73,019
0
L
Medusa
Zekec
Medusa
7,318
2,182
0
2,054
12,481
4,529
333
2,252
10,209
0
53,213
L
Cerberus
rarararaxd
Cerberus
4,981
149
0
3,438
14,767
11,216
0
5,398
8,999
32,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,661
Gold Earned
45,428
630
Minions Killed
599
0
Camps Cleared
0
1,931,882
Distance Traveled
1,916,968
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,945
497
128
6
0
389,884
10
L
Odin
9,414
471
141
7
0
361,370
7
L
Fenrir
9,484
474
132
7
0
421,725
10
W
Loki
10,731
537
110
6
0
394,550
3
W
Neith
9,889
494
138
7
0
357,293
4
W
Aphrodite
8,967
448
77
4
0
354,804
6
W
Tyr
11,129
556
177
9
0
435,351
2
L
Scylla
9,084
454
150
8
0
383,667
4
L
Medusa
9,156
458
104
5
0
359,995
0
L
Cerberus
8,290
415
72
4
0
390,211
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role