Player Matchup

Chiron
Chiron
 
Chiron
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
HalfGai
Thor
Level 148
God Stats
12W - 14L
1,523 SR
Queue Stats
1,036W - 642L
1,687 Elo+
Party 2
Gilgamesh
Gilgamesh
TigerMax
Gilgamesh
Level 160
God Stats
42W - 11L
1,890 SR
Queue Stats
689W - 246L
1,687 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tulsg
Morgan Le Fay
Level 74
God Stats
9W - 9L
1,709 SR
Queue Stats
311W - 397L
1,475 Elo+
Party 3
Athena
Athena
WhatttaBigHEAD
Athena
Level 126
God Stats
10W - 10L
1,696 SR
Queue Stats
525W - 571L
1,611 Elo+
Party 3
Team Averages
Level 111
1,664 SR
1,592 Elo+

VS

Team Averages
Level 120
1,482 SR
1,592 Elo+
Ravana
Ravana
 
Ravana
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KuzenboThicc
Morgan Le Fay
Level 128
God Stats
2W - 3L
1,542 SR
Queue Stats
222W - 215L
1,591 Elo+
Party 1
Ra
Ra
ObitusMors
Ra
Level 145
God Stats
23W - 14L
1,479 SR
Queue Stats
377W - 326L
1,532 Elo+
Party 1
Hou Yi
Hou Yi
Rylo151
Hou Yi
Level 160
God Stats
7W - 6L
1,746 SR
Queue Stats
580W - 680L
1,492 Elo+
Solo
Cthulhu
Cthulhu
Spitdiggedy
Cthulhu
Level 12
God Stats
0W - 1L
1,145 SR
Queue Stats
150W - 101L
1,845 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
1 / 5 / 2
8,800
550
3,830
11,257
3,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
HalfGai
Thor
18
11 / 0 / 6
11,330
708
12,432
10,559
6,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
TigerMax
Gilgamesh
17
3 / 3 / 3
10,034
627
7,057
16,335
9,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Tulsg
Morgan Le Fay
16
4 / 4 / 6
9,759
610
9,749
8,988
3,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 1 / 8
9,142
571
7,515
8,930
5,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
4 / 4 / 2
9,013
563
8,470
9,213
3,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
KuzenboThicc
Morgan Le Fay
15
2 / 6 / 0
8,648
541
6,925
11,231
8,991
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 5 / 3
8,129
508
2,357
7,386
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Rylo151
Hou Yi
16
5 / 3 / 1
9,206
575
9,857
9,194
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Spitdiggedy
Cthulhu
14
1 / 5 / 5
8,333
521
4,444
14,430
6,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
23
Kills
13
13
Deaths
23
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
5
2
0.4
L
Ravana
 
Ravana
4
4
2
1.25
W
Thor
HalfGai
Thor
11
0
6
14
L
Morgan Le Fay
KuzenboThicc
Morgan Le Fay
2
6
0
0.33
L
1
5
3
0.5
L
Hou Yi
Rylo151
Hou Yi
5
3
1
1.83
L
Cthulhu
Spitdiggedy
Cthulhu
1
5
5
0.7
W
Gilgamesh
TigerMax
Gilgamesh
3
3
3
1.5
W
Morgan Le Fay
Tulsg
Morgan Le Fay
4
4
6
1.75
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,583
Damage
32,053
56,069
Taken
51,454
28,982
Mitigated
23,861
18,361
Healing
9,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
3,830
1,578
312
2,727
11,257
3,516
100
402
10,826
0
57,597
L
Ravana
 
Ravana
8,470
1,645
0
673
9,213
3,049
0
5,370
3,611
0
59,470
W
Thor
HalfGai
Thor
12,432
2,878
0
4,795
10,559
6,840
0
1,848
8,711
0
79,168
L
Morgan Le Fay
KuzenboThicc
Morgan Le Fay
6,925
1,020
0
2,738
11,231
8,991
0
1,169
10,002
58,206
0
L
2,357
381
623
1,652
7,386
2,527
0
1,849
5,353
59,779
0
L
Hou Yi
Rylo151
Hou Yi
9,857
4,851
0
2,666
9,194
3,009
660
1,509
7,424
0
63,691
L
Cthulhu
Spitdiggedy
Cthulhu
4,444
559
43
1,250
14,430
6,285
0
6,440
7,800
24,804
0
W
Gilgamesh
TigerMax
Gilgamesh
7,057
2,399
0
6,620
16,335
9,640
638
5,693
10,642
0
74,190
W
Morgan Le Fay
Tulsg
Morgan Le Fay
9,749
882
0
2,167
8,988
3,403
26
3,582
5,406
60,018
0
W
7,515
1,911
0
1,740
8,930
5,583
43
2,201
6,729
28,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,065
Gold Earned
43,329
551
Minions Killed
510
0
Camps Cleared
0
1,697,885
Distance Traveled
1,545,624
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,800
550
113
7
0
292,655
3
L
Ravana
9,013
563
100
6
0
364,355
3
W
Thor
11,330
708
124
8
0
355,086
5
L
Morgan Le Fay
8,648
541
113
7
0
269,641
6
L
Ra
8,129
508
135
8
0
314,935
5
L
Hou Yi
9,206
575
124
8
0
287,973
4
L
Cthulhu
8,333
521
38
2
0
308,720
7
W
Gilgamesh
10,034
627
142
9
0
321,539
0
W
Morgan Le Fay
9,759
610
116
7
0
320,494
3
W
Athena
9,142
571
56
4
0
408,111
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role