Player Matchup

Cthulhu
Cthulhu
BedPajamas
Cthulhu
Level 119
God Stats
3W - 4L
1,730 SR
Queue Stats
177W - 160L
1,585 Elo+
Party 2
Medusa
Medusa
FreezyFreeze617
Medusa
Level 7
God Stats
3W - 1L
1,709 SR
Queue Stats
11W - 4L
1,622 Elo+
Party 2
Ra
Ra
Kenwinz
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 47L
1,525 Elo+
Party 1
Sun Wukong
Sun Wukong
Kirikagure
Sun Wukong
Level 18
God Stats
4W - 4L
1,526 SR
Queue Stats
46W - 48L
1,527 Elo+
Party 1
Discordia
Discordia
R-Enis
Discordia
Level 17
God Stats
6W - 1L
1,615 SR
Queue Stats
37W - 27L
1,490 Elo+
Party 2
Team Averages
Level 37
1,616 SR
1,550 Elo+

VS

Team Averages
Level 15
1,535 SR
1,493 Elo+
Ra
Ra
 
Ra
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
ASYEZ-TOROMBOLO
Izanami
Level 17
God Stats
35W - 52L
1,523 SR
Queue Stats
121W - 162L
1,447 Elo+
Solo
Poseidon
Poseidon
Miscreated16
Poseidon
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,411 Elo+
Solo
Kukulkan
Kukulkan
THEREALMODIGITY
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Hel
Hel
heaI bunny
Hel
Level 19
God Stats
67W - 51L
1,653 SR
Queue Stats
75W - 58L
1,607 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BedPajamas
Cthulhu
17
8 / 2 / 19
11,500
1,278
19,116
11,961
8,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 4 / 17
9,565
1,063
8,637
8,544
3,646
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
14 / 2 / 22
12,622
1,402
18,640
5,841
2,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Kirikagure
Sun Wukong
18
15 / 0 / 15
11,743
1,305
15,498
12,461
10,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
R-Enis
Discordia
16
5 / 1 / 12
10,445
1,161
7,963
5,725
2,084
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

317

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
4 / 6 / 5
10,343
1,149
11,368
13,307
5,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
3 / 10 / 5
10,080
1,120
14,535
20,231
8,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
Miscreated16
Poseidon
14
0 / 8 / 4
8,120
902
7,027
12,675
4,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
13
0 / 14 / 3
7,884
876
1,249
16,355
6,611
14
2 / 8 / 4
9,039
1,004
5,514
13,160
4,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
30
45
Kills
9
9
Deaths
46
85
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
6
5
1.08
L
3
10
5
0.55
W
Cthulhu
BedPajamas
Cthulhu
8
2
19
8.75
W
3
4
17
2.88
W
14
2
22
12.5
W
Sun Wukong
Kirikagure
Sun Wukong
15
0
15
22.5
L
Poseidon
Miscreated16
Poseidon
0
8
4
0.25
W
Discordia
R-Enis
Discordia
5
1
12
11
L
Kukulkan
0
14
3
0.11
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,854
Damage
39,693
44,532
Taken
75,728
27,511
Mitigated
29,233
12,820
Healing
9,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
11,368
796
763
1,583
13,307
5,174
0
6,693
6,614
34,130
0
L
14,535
12,596
0
0
20,231
8,072
0
11,881
8,350
0
34,742
W
Cthulhu
BedPajamas
Cthulhu
19,116
1,533
864
4,960
11,961
8,269
0
7,134
4,827
36,624
0
W
8,637
4,671
0
1,569
8,544
3,646
0
5,517
3,027
0
22,760
W
18,640
2,616
2,252
1,280
5,841
2,727
0
3,338
2,503
42,994
0
W
Sun Wukong
Kirikagure
Sun Wukong
15,498
5,697
0
317
12,461
10,785
0
5,032
7,429
0
23,033
L
Poseidon
Miscreated16
Poseidon
7,027
1,491
0
0
12,675
4,504
0
8,716
3,959
22,026
0
W
Discordia
R-Enis
Discordia
7,963
1,573
0
1,578
5,725
2,084
0
4,137
1,588
19,287
0
L
Kukulkan
1,249
992
0
0
16,355
6,611
0
8,890
7,465
4,048
0
L
5,514
450
3,961
2,845
13,160
4,872
0
9,539
3,621
23,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,875
Gold Earned
45,466
179
Minions Killed
130
11
Camps Cleared
3
879,132
Distance Traveled
677,883
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,343
1,149
42
5
0
140,787
0
L
Izanami
10,080
1,120
26
3
1
135,661
0
W
Cthulhu
11,500
1,278
41
5
1
164,908
0
W
Medusa
9,565
1,063
35
4
3
139,784
1
W
Ra
12,622
1,402
61
7
2
197,962
2
W
Sun Wukong
11,743
1,305
16
2
3
203,335
0
L
Poseidon
8,120
902
23
3
0
126,870
0
W
Discordia
10,445
1,161
26
3
2
173,143
0
L
Kukulkan
7,884
876
2
0
0
125,744
0
L
Hel
9,039
1,004
37
4
2
148,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role